252,505 Commits over 3,990 Days - 2.64cph!

6 Months Ago
Add video headers for Sunburn and Soundtrack
6 Months Ago
Added Rust.Localization.Editor assembly for localization Editor code
6 Months Ago
Hook new wolves to population, allow spawning packs
6 Months Ago
merge from hackweek_arabic (pie menu, vitals, tool cupboard panel and crosshair interactions)
6 Months Ago
Fix DamagePerItem on node_tree_5
6 Months Ago
Hooked up fuel and health flashing warning lights - they sync up if they're both activated
6 Months Ago
Fallback Carriable starts enabled now (disabling if you have items to start with)
6 Months Ago
Don't network mob state machines
6 Months Ago
Compile fix in LanguageSwitcher
6 Months Ago
Restructure world gen so we can modify heightmap while placing objects Actually fix drone NRE
6 Months Ago
Replace entity queries with query.process, prevent growl spam, pass target when intimidated
6 Months Ago
Rock scatter added back
6 Months Ago
Adjusted worldgen
6 Months Ago
tree spawns trees spawn less on flat ground and more on the slopes.
6 Months Ago
Skinning updates, burst cloth tweaks
6 Months Ago
More error handling
6 Months Ago
merge from main
6 Months Ago
Fix wolf leap attack being too spammy
6 Months Ago
Fix wolves being sitting ducks around lit campfires, or being too easily cheesed with torches
6 Months Ago
Fixed screen fading NREs when getting out of network range Blocked rotation
6 Months Ago
added foundation meshes
6 Months Ago
Tweaked clock deploy volumes and socket mods order
6 Months Ago
Fixed errors preventing Arabic language to load correctly
6 Months Ago
Merge: from main Tests: built all modes, built small house, cut a tree
6 Months Ago
Soundscape
6 Months Ago
Cheap clouds
6 Months Ago
Add error log to identify missing scene items
6 Months Ago
Raise and lower devcam
6 Months Ago
hooked up speedometer and fuel ticks
6 Months Ago
Clear WorldPersistence.FileToLoad when exiting play mode in the Editor, fixes Terrain not showing up
6 Months Ago
DevCam "p"
6 Months Ago
Merge from main
6 Months Ago
setting up wallpaper viewmodel.
6 Months Ago
Fixed nametag styles import, increased water plane size
6 Months Ago
spike mountain added to proc gen Merge branch 'main' of sbox-hc2 Merge branch 'main' of sbox-hc2
6 Months Ago
weekly renders
6 Months Ago
Changed LOD settings for Digital Clock
6 Months Ago
Fixed reported NRE in MeleeWeapon
6 Months Ago
addad flattenground comp to farmhouse_01 prefab
6 Months Ago
Add hc2_drawhud
6 Months Ago
Skeleton FlattenGroundComponent https://files.facepunch.com/ziks/2024-08-16/sbox-dev_JiSjz6Jl5u.png
6 Months Ago
WIP RangedFloat fixes
6 Months Ago
Use Swing HoldType for Sword... for now
6 Months Ago
Ignore debris tag in player collision
6 Months Ago
code gen
6 Months Ago
merge from main
6 Months Ago
replace vmdl with node prefab in farmhouse_01
6 Months Ago
update farmhouse_01 prefab
6 Months Ago
farmhouse feature
6 Months Ago
Update libstates Possible fix for NRE in drone FSM