userHowie Schechtmancancel

543 Commits over 1,706 Days - 0.01cph!

Yesterday
raised camera's center position
5 Days Ago
uf_splinter updates
9 Days Ago
uf_splinter updates
10 Days Ago
uf_splinter map
16 Days Ago
uf_flow reenable fall trigger
16 Days Ago
uf_flow medal times
16 Days Ago
more uf_flow changes Merge branch 'main' of sbox-unicycle-frenzy
17 Days Ago
uf_flow updates
18 Days Ago
uf_flow map
19 Days Ago
shortened the time window players have to jump after not being grounded
32 Days Ago
uf_beach map
39 Days Ago
changes for uf_steps
51 Days Ago
steps map, and small changes to canyons map
52 Days Ago
canyons map
1 Year Ago
Construct01 Block in
1 Year Ago
nightmare versions of bosses
1 Year Ago
new pixels for laser
2 Years Ago
core art for sliders
2 Years Ago
new art for sliders
2 Years Ago
new asteroid, bug fixes, graphic optimizations, unlocks reorganized and renamed,
2 Years Ago
UI scaling issue fixes, expansion inventory slots, hurt effects, escape menu, random bug fixes
2 Years Ago
player movement adjustments, interact code clean up/bug fixes, warning messages
2 Years Ago
consumable items, placeable items, health pack, deployable light
2 Years Ago
inventory HUD work, can now store items in inventory slots
2 Years Ago
walls cores and guns
2 Years Ago
Inventory slots in hud, music, other ui stuff
2 Years Ago
wall enemies
3 Years Ago
sound fx, lighting, environment generation, material edits, more items, other aesthic stuff
3 Years Ago
player vitals(health/death), ragdolls, helmet
3 Years Ago
HUD (oxygen indicator), more fabricator ui work, fabricator hands out items, oxygen tank
3 Years Ago
unlocks now get properly categorized in fabricator menu
3 Years Ago
wall pixels
3 Years Ago
fix for instantiation of fabricator menu
3 Years Ago
fabricator menu work, canisters now have upgrades associated with them
3 Years Ago
pickaxe animation, playerActions/playerInvectory more flexible
3 Years Ago
fix for RPC call when mining
3 Years Ago
code reorganization, nuggets now need to be mined
3 Years Ago
Fabricator model, fabricator ui progress, item unlocks progress, character interactions clean up, menu input stuff, UI builder
3 Years Ago
more Hell enemy cores
3 Years Ago
ship fuel depositing, more player movement stuff
3 Years Ago
ship model, resource depository work, character movement work, music, sound effects
3 Years Ago
assembled hell cores
3 Years Ago
hell enemy core textures
3 Years Ago
hell enemies Merge branch 'master' of PxcEditor
3 Years Ago
endless enemies
3 Years Ago
Initial Commit
3 Years Ago
improved client feel of dropping item
3 Years Ago
Resource Canister behaviour
3 Years Ago
scene aesthetic work, fixed issue with rigidbodies behaving correctly on client, updated photon
3 Years Ago
Inventory system, resource nuggets, helmet