reporust_rebootcancel

132,652 Commits over 4,293 Days - 1.29cph!

32 Days Ago
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32 Days Ago
Fix new scientists having visible healthbar unlike old ones
32 Days Ago
add subtype to darts, revert attempt to change amount text component to RustText
32 Days Ago
Bespoke skinviewer lighting rig for the space LR-300
32 Days Ago
Added Space LR-300 store page media Updated description
32 Days Ago
Egg suit reposed
32 Days Ago
made wallpaper holdtype override controller and 3p wallpaper anims
32 Days Ago
merge from deepsea_island_shorewetness_fix
32 Days Ago
fix shore wetness on deep sea islands
32 Days Ago
merge from main
33 Days Ago
Merge from temp_mesh_instanced_particles_fix
33 Days Ago
merge from naval_update
33 Days Ago
Codegen (ResetStaticFields stuff)
33 Days Ago
merge from deepsea_physicsbounds
33 Days Ago
deepsea.enabled false now restores the previous physics bounds (0,0,0 - 5000,4000,5000)
33 Days Ago
- reset scale to 0.7 (caused issues at 1 when scopes were applied unfortunately) - re-positioned ironsights due to scale reversion - sped up deploy to match lr300 deploy timing (fixes weird lerps when going straight into ADS)
33 Days Ago
Fix odd cannonball loaded position, move it to the back of the barrel.
33 Days Ago
Stop reload sounds when dismounting the cannon, fix cannon barrel impact sounds.
33 Days Ago
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
33 Days Ago
bug fixes
33 Days Ago
remove terrain potato mode on all shaders that had it on shader level 1 (fixes incorrect blending on cliffs on deep sea islands, etc)
33 Days Ago
merge from deepsea_portalloading_fix
33 Days Ago
RHIB and PT boat loot pass 3
33 Days Ago
Fixed the same race condition issue with ActiveIslands ActiveGhostShips ActiveFloatingCities and ActiveRHIBS Was causing potential issues with deep sea missions
33 Days Ago
Fixed deep sea loading racing condition Portals could be loaded before the deep sea manager even existed, causing the manager to never get his portal refs Fixes players teleported back to the shore when leaving the deep sea
33 Days Ago
update icons with new
33 Days Ago
Merge from remove_client_mission_state_requests
33 Days Ago
Remove client requests for updating mission states due to concering profiler data Server still sends updated states when we go to talk to a mission provider, but only for that mission provider rather than all (so player still sees correct dialogue options for selecting missions) Server still updated states for all mission providers after accepting a mission, but because player will have a mission currently active it will return much earlier in the function that checks if we can accept each mission
33 Days Ago
fix balloon error log in main menu
33 Days Ago
PT Boat and RHIB loot pass 2 Fixed pt boat/rhib sometimes spawning without things in their crate
33 Days Ago
- Default pos when entering deep sea is the exit portal center, instead of the center of the deep sea - Cleanup to avoid confusion - Added portal state in deepsea.printstate
33 Days Ago
invalidating cached BaseEntity for TriggerParent OnTransformParentChanged - fixes boats not parenting you again after editing them
33 Days Ago
merge from deepsea_portal_weather_fixes
33 Days Ago
Fixed unwanted candle streaks when looking down on the birthday cake viewmodel.
33 Days Ago
fix vclouds not transitioning in portal with forced weather fix portal storm clouds not using proper lighting intensity (were too bright)
33 Days Ago
Stolen scientist boats from the oilrig event will no longer be killed later (when oilrig resets)
33 Days Ago
setup world model boat/building plans entitys with rig and anims
33 Days Ago
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33 Days Ago
Show toast for only being able to place cannons on player boats, Fix reload animation error spam on cannons from invalid playables.
33 Days Ago
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33 Days Ago
Cherry pick fix for low fps cannon reloads on other players
33 Days Ago
Only allow regular 5.56 ammo to be used to reload the boat 50 cals
33 Days Ago
Extra MoutedWeapon profiling
33 Days Ago
merge from main
33 Days Ago
Enabling DisableInstancingOnParticleSystems for the AssetSceneRuntime PreProcessPrefabOptions
33 Days Ago
Added log to help debugging the deepsea portal teleport position issue
33 Days Ago
Added new variations to the 50cal reload
33 Days Ago
Add 5s time cap to client requesting update to mission states
33 Days Ago
Merge from client_request_mission_states
33 Days Ago
Merge from naval_update