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136,068 Commits over 4,324 Days - 1.31cph!

13 Days Ago
Silly horse mask lod burst cloth controller
13 Days Ago
gun box gibs appended to prefab
13 Days Ago
silly horse mask player neck lods
13 Days Ago
Potential NRE fix
13 Days Ago
merge from building_planner_viewmodel_perentity_toggle
13 Days Ago
Remove from ladder hatches as well
13 Days Ago
LNYHorsearmour WM and WM prefab
13 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
13 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
13 Days Ago
Component box guns gibs Some texture tweaks
13 Days Ago
apartment complex layout refinement to street and ground surfaces
13 Days Ago
Adding m16 blockout rigs
13 Days Ago
append gun box to storage adaptor allow collision group
13 Days Ago
ran manifest, icon manifest, localization
13 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
13 Days Ago
Updated LNY horsearmour textures and icon
13 Days Ago
silly horse mask lods, neck lods still to do
13 Days Ago
Adding mortar rig fbx
13 Days Ago
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13 Days Ago
merge from bbs_divesite_fix
13 Days Ago
merge from SupplySignal_SloMoGuys
13 Days Ago
merge from naval_char_texture_optimizations
13 Days Ago
merge from naval_prop_texture_optimizations
13 Days Ago
merge from naval_env_texture_optimizations
13 Days Ago
merge from main
13 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
13 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
13 Days Ago
Fix divesites spawning within boat building station area
13 Days Ago
Renamed the item and vehicles tab classes and prefabs
13 Days Ago
Added vehicle tab
13 Days Ago
Rentable kiosk E blockout
13 Days Ago
sulfur box corpse
13 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
13 Days Ago
further texture optimizations + removal of unused textures
13 Days Ago
Deleted extra horse mask textures
13 Days Ago
Merge from naval_update
13 Days Ago
Format npcShootingComponent to remove weird spacing
13 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
13 Days Ago
fixed editor spawning of island shore vectors
13 Days Ago
texture optimization pass removed unused ramp_diff.tga
13 Days Ago
Artist overlay page video updated
13 Days Ago
Update artist pack store video
13 Days Ago
Texture resizing on paintball coveralls and navalscientist
13 Days Ago
Texture resizing LODs and other tileables
13 Days Ago
sulfur box gibs
13 Days Ago
merge from disable_mounted_parenting
13 Days Ago
merge from disable_mounted_parenting
13 Days Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
13 Days Ago
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13 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system