133,608 Commits over 4,262 Days - 1.31cph!

10 Days Ago
merge from boat_building
10 Days Ago
removed TOD lighting from balloon prefabs again and set it on the text shader instead
10 Days Ago
subtracting 137641 - got errors on play
10 Days Ago
Merge from naval_update
10 Days Ago
Spotlight to prefab.
10 Days Ago
Fixed deep sea exit portal compass marker going crazy when entering the portal
10 Days Ago
Added an option to the TMP depth offset shader materials for applying scene lighting
10 Days Ago
Codegen
10 Days Ago
balloon skinviewer 3d model and prefab
10 Days Ago
Various PT boat related.
10 Days Ago
Merge from boat_deployables_rotation_snap_improvements
10 Days Ago
Merge from wheel_fixes_wip
10 Days Ago
10 Days Ago
Fix waiting for reload bugs
10 Days Ago
added wallpaper icons
10 Days Ago
enabled tintbytimeofday on balloons
10 Days Ago
Changes on the trigger emitter script and change on casino area emitters
10 Days Ago
merge from main
10 Days Ago
Sunglasses Blocky reposed
10 Days Ago
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
10 Days Ago
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
10 Days Ago
Reduced boat building UI scale
10 Days Ago
Restored deep sea islands terrain mesh layers, needs to be Terrain S2P all islands
10 Days Ago
merge from deep_sea
10 Days Ago
merge from deep_sea
10 Days Ago
BallistaGun cleanup
10 Days Ago
Fixed not being able to place deployable bypassing build permission on boats you're aren't authed on, in the deep sea (ladders)
10 Days Ago
Optmizied remaining improvised walkway colliders
10 Days Ago
merge from deep_sea
10 Days Ago
Removed all the wallpaper sockets from boat building blocks
10 Days Ago
merge from naval_update
10 Days Ago
auth_radius and deauth_radius commands work with player boats
10 Days Ago
Optimized improvised walkway colliders
10 Days Ago
radtown crates birthday balloons setup
10 Days Ago
Setup Smoke Grenade and Supply Signal Remake Folders Added Smoke Grenade and Supply Signal Remake Textures, Viewmodel, Worldmodel Setup Smoke Grenade and Supply Signal Remake Materials
10 Days Ago
Send update immediately for cooldown.
10 Days Ago
wip wheel fixes
10 Days Ago
updated skins list
10 Days Ago
merge from main
10 Days Ago
merge from main
10 Days Ago
Updating small engine rig with combined mesh
10 Days Ago
edited lr300 space vm anims and exported 3p reload/deploy anims and linked to new lr300 holdtype controller
10 Days Ago
updating single 50cal clips and emtpy ammo pose
10 Days Ago
Update attack animations on front 50cal
10 Days Ago
expanded floating cities shore vectors
10 Days Ago
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10 Days Ago
fixed some trims on triangle up mesh fixed triangle roof prefab cull distance re-applied roof conditional fix slimmer half wall killed the beautiful window frame depth for embrasures
10 Days Ago
Merge from parent
10 Days Ago
Replace range_terrain_mound_a (negative scale) with range_terrain_mound_b and adjust position.
10 Days Ago
* Fix lights at monuments always visually on * Fix levers not animating properly