reporust_rebootcancel

153,968 Commits over 4,536 Days - 1.41cph!

6 Months Ago
Codegen
6 Months Ago
Merge from main
6 Months Ago
▇▊▇▊▌▉ ▌▄▋▇ ▍▍▉▉▍▄█▄▇▄█▌▇▆▍▉▆▋█▉▄▉
6 Months Ago
▌▇▊█▇▊▇ ▉▊▄ ▅▅▌▄▆ █▄█▆▊▇▊▅▍▌ ▍█▅▅▋▋▇█ ▅▆ ▌▊▋▇▆ ▊▆▊▋ ▌▄▊▆ ▌▉█▆▅▄▍▆▅▋▊█▆▆▇▌▆▌▋▋ ▋▇▋▆▅▄▄▄▍█ ▄▋▇▅▆ ▊▇█▅▇▅ ▄▋▌▅▍▍▇ ▌▌█▍▇ ▌██▋▅▅▄ ▄▍ ▆▋▋▌▄
6 Months Ago
new_console-ui -> main
6 Months Ago
Fix rich text (again)
6 Months Ago
new_console-ui -> main
6 Months Ago
Ensure command list properly works when clicking on a convar
6 Months Ago
new_console-ui -> main
6 Months Ago
Remove the gap in the autocomplete button
6 Months Ago
- Setup script execution order for developer tools/console/error - Setup after TMP has initialized (seems to cause less issues on initial check) - Cleanup into a single file
6 Months Ago
Replace changed settings assets with main
6 Months Ago
Ensure error ui starts up early enough in script execution order
6 Months Ago
Replace Clear args dispatch with cpu clear for instance arguments
6 Months Ago
Stupid unity alpha calculations
6 Months Ago
Ensure legacy error ui does the same thing
6 Months Ago
Ensure new error ui doesnt render if erroroverlay is false.
6 Months Ago
Merge from armored_ladder_hatch
6 Months Ago
Adjusted position of square hatch to match the regular hatch
6 Months Ago
Merge from ladder_hatch_offset_fix
6 Months Ago
Merge from main
6 Months Ago
Wick spawn FX.
6 Months Ago
Merge from divesite_e_crate_adjustments
6 Months Ago
Merge from easter2026_dlc
6 Months Ago
Merge from coloured_buttons
6 Months Ago
Merge from shield_recoil_fix
6 Months Ago
Fixed shields causing recoil to the attacking player when hit with ranged weapons, should only happen for melee hits
6 Months Ago
Merge from main
6 Months Ago
Fix geoclip InitBuffers function Disable heightmap mips Disable collision test code with ifdefs
6 Months Ago
big button colour values changed to be more white in the tintable areas to prevent other colours being too dark.
6 Months Ago
Merge from fog_map_edge_fix
6 Months Ago
Possibly fixed small strip of pixels that get revealed on the far edge of the map when fog of war is active
6 Months Ago
main -> new_console-ui
6 Months Ago
- Build errors with a string builder - Append new line between message and stack trace
6 Months Ago
Can now ctrl scroll to increase/decrease scale without having to always change the convar
6 Months Ago
Add admin clientvar 'ESPCanvas.ShowVoip' to show icons on players who are currently communicating over in-game voice. Works like 'ShowHealth', only in effect whilst spectating
6 Months Ago
Wire up Global.consoleScale to the new console font scale
6 Months Ago
Added a button to clear the current attachment
6 Months Ago
main -> new_console-ui
6 Months Ago
Hopefully stop everything breaking in primitive mode
6 Months Ago
merge from new_console-ui
6 Months Ago
Fixed gamemode restricted items not showing up as red in the item tab
6 Months Ago
preserve_unitask -> main
6 Months Ago
Preserve unitask from IL2CPP stripping
6 Months Ago
generate_commands_2 -> main
6 Months Ago
Codegen
6 Months Ago
Tech tree is now centered instead of always sticking to the top left when scrolling
6 Months Ago
Fix the handful of compile errors we got. Tiny considering we generated such a large amount of descriptions
6 Months Ago
Add descriptions to the rest of the scripts in the codebase. Totals around 1,525 generated clientvar/servervar descriptions
6 Months Ago
merge from waterwheel_deployable