254,385 Commits over 3,990 Days - 2.66cph!

10 Months Ago
Movement aligns to grid, handles diagonal movement through corners https://files.facepunch.com/ziks/2024-05-08/sbox-dev_znZKFeeT57.mp4
10 Months Ago
Implement trash remover component
10 Months Ago
header, game list and sidebar changes
10 Months Ago
More unfucking from library corruption
10 Months Ago
Script fix
10 Months Ago
Fixed blendable shader error (restore ComputeBlendWeight method), push new compiled shader
10 Months Ago
Folder cleanup. Initial item setup/prefabs.
10 Months Ago
Fixed NRE
10 Months Ago
Update shooting range
10 Months Ago
Leaderboard backup, run #11610
10 Months Ago
Shush gesture (wip)
10 Months Ago
Various fixes, move to PrefabPreProcess so it gets run once per prefab
10 Months Ago
Add Rotation.FromToRotation (fixes sbox-issues/issues/5243)
10 Months Ago
Minor bug fixing
10 Months Ago
Sprint bar timing works properly, with network sync
10 Months Ago
Sprint WIP + remove leftover snowmobile mount code
10 Months Ago
Added egress state to debug_cargo_state debug_cargo_status and debug_info no longer need to be called from in-game
10 Months Ago
Updated finger gun gesture to use middle finger too. Added icon
10 Months Ago
Flag/proto setup and refactoring
10 Months Ago
Finger gun gesture
10 Months Ago
Convert some inputs to flags
10 Months Ago
Two cargo ship movement fixes: -Fix the cargo ship no longer being able to egress if it was saved/loaded while egressing (it's possible this has never worked). It would just keep sailing away forever (and start venturing into NaN positions). -Fix a case where the cargo ship would not be able to rotate to face it's desired waypoint if it spawned facing perfectly away from the waypoint. The cargo ship rotation logic would not work if the ship was facing the completely opposite direction, it now receives a bit of a nudge if this ever happens to ensure it can start to rotate. This would have likely caused newly created cargo ships to rarely get stuck at their spawn point.
10 Months Ago
Fix quote mark location in PrintDefinedFlags
10 Months Ago
Another compile fix
10 Months Ago
Got rid of the bike gears, only one gear now as the model implies
10 Months Ago
ProgressBar now supports emptying the bar over time instead of filling it, more like a countdown. Use the new system for the stamina bar.
10 Months Ago
Centre of mass edit
10 Months Ago
update tutorial scene and checkpoint text, unsaved blender file
10 Months Ago
Server compile fix
10 Months Ago
Updated throat cut gesture - fixed some translation issues
10 Months Ago
Enabled dof translation on player avatar for better retargeting results
10 Months Ago
vm sks - added test anims for sprinting/jumping/landing, added layer and params to animator
10 Months Ago
Clatter helmet PFX fixes and visual refresh: -Flame tone adjusted to be more in line with the new fires. -Improved heat shimmer, which had regressed. -Performance optimized: No longer relies on noise, less overdraw & LOD tweaks. -Cleaned a script from the prefab that was doing nothing.
10 Months Ago
Welcome Screen
10 Months Ago
Improved test results formatting Added WaitUntilWithTimeout yield instruction
10 Months Ago
Experimenting with updated protobuf codegen which doesn't copy data around as much
10 Months Ago
This shiz is confusing - try this
10 Months Ago
Ditch Stream as the read/write interface to reduce the amount of copying data around
10 Months Ago
no hud if we're in tutorial, unsaved blender file changes
10 Months Ago
adjusting tutorial lean jump section, fixing issue with reseting
10 Months Ago
dont count tutorial zones as checkpoints, only show hints once, fix reseting, scaffolding models, bool for turning tutorial on and off
10 Months Ago
Convert some guns and mags to prefabs, laser pointer can be toggled with joystick down on held hand
10 Months Ago
Expose changing damage of weapons & armor protection values Add ability to search entity & item names
10 Months Ago
Basic networking
10 Months Ago
fixing tutorial brake door bug
10 Months Ago
more tutorial stuff
10 Months Ago
Instance creation
10 Months Ago
bicycle skin, LOD setup and rear wheel split for future setup
10 Months Ago
Genre component and game-list component columns, column grid system
10 Months Ago
Fix NREs when running outside of VR