162,219 Commits over 4,597 Days - 1.47cph!

12 Months Ago
added bespoke parent convex volume mesh for ghost ship
12 Months Ago
- Prevent player corpse errors in demos - Prevent BasePlayer errors in demos - Prevent Culling Volume errors in demos - Prevent ai brain disable errors in demos
12 Months Ago
S2P'd all islands.
12 Months Ago
Male twitch underwear repose
12 Months Ago
Merge from /naval_update/lr300_space_display_animations
12 Months Ago
Fixed shadows inside radtown master house building with a custom shadow proxy
12 Months Ago
don't touch any tick interpolator stuff for NPCs during MovePosition
12 Months Ago
Merge from item_ownershipsshare_free
12 Months Ago
Free ownershipShared list if not null on Item pool reset
12 Months Ago
Make ammo readout animations work with new mesh renderers
12 Months Ago
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
12 Months Ago
Merge from changeset 138978 (mission change and leak fix)
12 Months Ago
Merge from naval_missions
12 Months Ago
Remove time limit from boat scientist hunt mission Fix 138975 2.0
12 Months Ago
Merge from naval_missions
12 Months Ago
Merge from changeset 138975 (another leak)
12 Months Ago
Another leak 💦🔧
12 Months Ago
merge from triggerparent_pooling_leak
12 Months Ago
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12 Months Ago
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12 Months Ago
Merge from changeset 138967 (fix leaky lists)
12 Months Ago
Disabled mesh particle instancing disabler during asset scene runtime process
12 Months Ago
Merge from naval_missions
12 Months Ago
Fix leaky lists on the server relating to missions
12 Months Ago
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12 Months Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
12 Months Ago
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12 Months Ago
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12 Months Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
12 Months Ago
bake shore vectors in s2p, required changing s2p to run as an editor coroutine which needs more testing
12 Months Ago
Move the player check up to ScientistNP2 and disable the FSM as well
12 Months Ago
Added a temporary fix for invisible mesh-based particles
12 Months Ago
female twitch underwear repose
12 Months Ago
Cannon reload camera update, less looking down and tilt
12 Months Ago
Don't run LimitedTurnNavAgent if there are no players within 150m Check every 5s
12 Months Ago
Adjusted random Y max on coconut spawners.
12 Months Ago
Fixed random Y offset not being enabled on 2
12 Months Ago
Removed some dupes from deepsea_island_tropical1 prefab
12 Months Ago
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12 Months Ago
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12 Months Ago
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
12 Months Ago
switched out parent triggers on plank and small_ramp deployables to use delayed exit
12 Months Ago
Static planter boxes in the deep sea (farm barge) spawn their plants ripe and will respawn them every 2 minutes
12 Months Ago
Fixed waterwell NPC
12 Months Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
12 Months Ago
S2P all
12 Months Ago
Fixed tarp clipping (supplies barge) and table clipping (food market barge) and ran S2P on FC 1 - 4
12 Months Ago
Reverting shadow bias change for this patch to see if it was the cause of the checkerboard shadow bug on AMD GPUs
12 Months Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
12 Months Ago
Moved floating rubble in FC1 that prevented boat docking