reporust_rebootcancel

137,249 Commits over 4,352 Days - 1.31cph!

10 Months Ago
adobe floor models split for ceiling wpp
10 Months Ago
cleanup
10 Months Ago
renamed some wallpapers, fixed incorrect icon references, tweaked mask on floorpaper
10 Months Ago
vine_pooling_nre -> main
10 Months Ago
Ensure vine renderer is not null
10 Months Ago
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Can put wallpaper outside on triangle foundation too
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Wallpaper tool stack size and category, craft one at a time
10 Months Ago
When creativemode.freeplacement is active, outside wallpaper isnt removed
10 Months Ago
Can put wallpaper on foundation outside
10 Months Ago
Removed ConVar logs when changing DLSS settings
10 Months Ago
Remove turntables from Wallpaper Starter Pack view
10 Months Ago
removed some jungle procedural components from empty procedural map
10 Months Ago
Floor and Ceiling pack page setup
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Cherry pick from 121916 (add spinning wheel to scene, setup)
10 Months Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
10 Months Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
10 Months Ago
merge from Placeholder_UIsounds
10 Months Ago
merge from Missing_Physimpact_sounds
10 Months Ago
merge from adminui_fireworkpattern_fix
10 Months Ago
Merge from main
10 Months Ago
Add spinning wheel to render scene, setup.
10 Months Ago
Merge from main
10 Months Ago
vine_swing_dismount_fix -> main
10 Months Ago
Fix vine visual stopping moving when a player dismounts mid air. Finished flag to ensure we have completed our swing
10 Months Ago
sticky_vines_fix -> main
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
Weather progress
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Various clipping fixes across different skins
10 Months Ago
Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
10 Months Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
10 Months Ago
On deploy, switch to the entity we're looking at
10 Months Ago
merge from wallpaper/floor
10 Months Ago
simple_snow_usage -> main
10 Months Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
10 Months Ago
beeswarm_rename -> main
10 Months Ago
Rename Beeswarm to Bee Swarm Localisation
10 Months Ago
Added triangle foundation wallpaper
10 Months Ago
jungle_floor_cube_fix -> main
10 Months Ago
Ensure shadow is using the right model
10 Months Ago
Added triangle floor wallpaper Manifest
10 Months Ago
Remaining biome.
10 Months Ago
Forgot the codegen
10 Months Ago
merge from wallpaper/floor