124,990 Commits over 4,171 Days - 1.25cph!

10 Months Ago
Move new GameObject[] field to shared class instead of inside #if CLIENT
10 Months Ago
Fix new community UI panels being opened when the main menu is closed & opened - only close & open legacy panels when main menu is opened / closed
10 Months Ago
main -> 4ShotMiniCrossbow
10 Months Ago
main -> vines
10 Months Ago
wip: Siege Tower~ - Fixed really annoying metal pole colliders - Middle wheels didnt have world colliders
10 Months Ago
Updated female model to V3 rig and updated skin sets
10 Months Ago
folder renaming
10 Months Ago
- further tweaking - fix screen projection mode - coverage map tiling - worley noise in coverage detail layer
10 Months Ago
fixes for ironsights not working
10 Months Ago
Basic Catapult Flammable Ammo Prefab and Material Setup
10 Months Ago
exported updated mini crossbow rig and assigned textures
10 Months Ago
Merge /command_buffer_gc_fix to /main - Fix allocation of 62 bytes every frame
10 Months Ago
█▅▇▍▄▊ ▋▋▍▆▋▌▋▅▇▌ ▇▄▊ █▇▌▌▇█▍▄ ▊▆▇▄▉▅ ▅▇▌▉ ▋▄▌ ▋█▋▋ ▋▆ ▌▄▄▄▊▆▍ (▌▍▊▇▍▉▄ ▉▄█▉▆▆▊ ▉▌▉▇▉▍▌ ▋▍▄▄▊ ▆▅▄▊ ▆▋▋▉▇▅▋█ ▊▆▍▆▋ ▍▅▉█▊)
10 Months Ago
fix: Fixed some colliders on siegetower not showing collider effects
10 Months Ago
wip: - Siege tower third floor collider improvments - Second floor finished
10 Months Ago
Merge from additional_options
10 Months Ago
10 Months Ago
wip: Second floor detail colliders
10 Months Ago
added sculptor test inventory
10 Months Ago
sculpt data is attached to the item with an associated entity when a sculpture is picked up, not just lost and reset - guide still displays default data at the moment
10 Months Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
10 Months Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
10 Months Ago
WIP preset support for non UI convar options
10 Months Ago
removed unused blockout mesh and .mats
10 Months Ago
Codegen after merge
10 Months Ago
Merge from main
10 Months Ago
merge from travelling_vendor_lod_fix
10 Months Ago
merge from researchtable_text_fix
10 Months Ago
Added player.cold_breath convar to toggle cold breath visual effect
10 Months Ago
merge from repairbench_icons_fix
10 Months Ago
merge from dofexposer_improvements
10 Months Ago
merge from 107744 birthday11
10 Months Ago
▉▄▋▌▍ █▋▊▆ ▆▋▅_▊█▋_▅▇█▊▋▇_█/▇▄▋▉█
10 Months Ago
merge from december24_art_fixes
10 Months Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
10 Months Ago
LOD crossfading transitions on Renderer LODs WIP
10 Months Ago
Improved some webrcon security - Normalized some of the RCON help language to be consistent - Added deprecated warnings for the old source engine rcon - Improved security around RCON passwords - Added automatic RCON IP bans for repeated incorrect password attempts Added a number of new convars - rcon.ban_ip <ip> - rcon.unban_ip <ip> - rcon.print_rcon_failed_logins - rcon.banduration - rcon.maxpasswordfailures - rcon.clear_rcon_failed_logins
10 Months Ago
new 11 cake and balloons
10 Months Ago
merge from main
10 Months Ago
Updated flashbang for new scripts. Explosive ammo WIP.
10 Months Ago
Added spawnable ivy strand and light well static decor
10 Months Ago
Added light_directional & some other VRAD changes There are also changes to do with displacement lightmaps from CS:GO, supposedly should be better between brushes/displacements, but I couldn't find any differences. New inputs to game_text and game_player_equip SetText, SetPosX, SetPosY, SetTextColor, SetTextColor2 for game_text TriggerForAllPlayers and TriggerForActivatedPlayer for game_player_equip Added skybox_swapper entity Remove scratchpad from game builds Also remove bloodspray concommand
10 Months Ago
▊▉▋██▇█▄ █▍▇: ▍▇▊▊▋▌ `▇▍( !▇▍▄▋▄() ) ▉▄▆▅▇▍;` ▋▍ `▉▊ ( !▄█▌▍▋() || !█▆█▍▇█▆██() ) ▅▊▌▋▉▆;` ▋▊ ▌▊▌█▅▇▊█'▆ █▇▊▉▅▌ ▌▊█▅▉▄ █▊▆ ▉▋ ▍▊▄▄▇▇ ▌█▊▆▄▇ ▇▌▋▉▄▄ ▌▌▍▍▋▍ - ▄▄▅▆▉█▄▊ ▍▇█▄▇▆▄▄ ▌▅▉▊▌▇▅ ▆▌ ▉▇▉ ▇▋▌▍▍▅▍▇▆ ▊▌▆▆ █ ▇▄█▊▅▌ ▄▌ ▄▋█ ▅▅▋▍▌▇▄ ▄█▆▅██▅▆▇▋. ▌ ▅▆▆█▇▍▄▌ ▅▇█▉▉▋ ▄▉▋▍ ▆▇ ▇▆▌▅ ▋▅ ▆▉ ▍▉▍▉▆▍▌▉ (▅▋▋▋▌▍ ▆▋) ▉▌ ▋█ ▇▌▇ ▆▄▇█▌█▄ ▊▆▋ >█.▌ ▉▇▍▆▉▌▉ (▇▄▅█▉) █▄▅ ▉▌▇ ▋ ▆▄▆▊█▍ █▍ ▄▄▄ ▉▄ ▇▄ (▊▇▊▉▅▊▋▉▆)
10 Months Ago
▄█▌▍▆▆▇ ▉▉ ▇▅██▄ ▋█▍▄▋▊▄ ▇▉ ▊▌▉▆▋█▇ ▅▄▋█▊▅▄ ▅▉ ▉▌█▍▉▋ ▅▅▇█▋▄▉█ ▌▇▊▍ ▅▄▋▄▉ ▅▆▆▅▋▄▇▉▇▋ ▉▆▋ ▉▇▄▌ ▋█ ▌▇▊▆ ▉▊ ▍▄▍ ▆▍▅▋█▆ - ▇▋▆▊▇ ▄▍▌█▇▄▅ ▄▋▇ ▍▇▇▇▅▆█▍▊ █▌▍█▇█ ▊▋ ▋▉▆▉▋▅▇▇▌█▆▍▉█▍▆▉▇, ▉▋▇▇▍▍▌▉▅▉▅, ▉▉▄▋▇█▉▉▋▆▅, ▄▄▆▌▅▄▅▄▍▊ ▌▄▌ ▌▇█▉▇▋▅▄▋ ▆▇▍ ▆▅▆▄▇▋ ▌▄ █▋▇▅▅▋ ▌█▅▊█▋█▅▌▍ - ▍▍▆▍▄▅▆▌▍▍▍▌ ▍▄▉▍ ▍▍█ ▅▍▇▇▊▍ ▊▌▅ ▋▉█▄▇▆▄█ █▌▄▇▉▉▅▅▋▍█▄▅ ▉▋ ▉▋ ▋▍▊▉▊ ▄▇ ▆▅▄▇ ▉▌▉▊▍▄█▅▍▄ ▉█▅▆▌▍▅▋ ▍▆▌▍ ▇▉▆▇▌▌▌ - ▊▄▇▉▌ ▊▍█_▌▅▄▄▉▉▊_▅▉_▉▇▌▄▆█ ▅▌█▊█▍ ▇▉ ▆▉▇ ▇▄▆ ▍▇ ▉▌▉▇▊▌▅▆▇▊▇▋▌, █▄▋█▊▅ ▊▇▄███▉/▌█▆▆▊▍▊▆▌ ▍▉▌ ▋▇▋▅▆▌ ▊▊ ▋▋▉▉▌▇ ▄▆▍██▄▍ ▅▄▊▄▄▄█ ▄▊▊▅ ▆▉ ▌▌▍ ▅▋▊▌▋▋
10 Months Ago
Flashbang stuff
10 Months Ago
Fixed broken packing attributes
10 Months Ago
WIP new meat models and materials
10 Months Ago
Better acceleration when towing Limited to trot gait + some visual fixes and tweaks
10 Months Ago
finally got deployable easels to work will need refinement and looking over
10 Months Ago
Implemented towing back on new horses