reporust_rebootcancel

121,156 Commits over 4,018 Days - 1.26cph!

28 Days Ago
Won the battle against the rogue square
28 Days Ago
Updating names
28 Days Ago
merge from main
28 Days Ago
more tuning and correcting velocity adjustment
28 Days Ago
merge from DTrophy
28 Days Ago
updated placement volumes - fixes invalid palcements manifest
28 Days Ago
merge from main
28 Days Ago
discord trophy tweaks to texture sizes and mesh scale
28 Days Ago
set locker max texture size in workshop to 2048 up from 1024
28 Days Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
28 Days Ago
merge from 3p revolver fix
28 Days Ago
merge from TwitchRivalsFlag_BoneRename
28 Days Ago
backup for branch hop
28 Days Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
28 Days Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
28 Days Ago
Protobuf
28 Days Ago
Merge from vines
28 Days Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
28 Days Ago
Merge from parent
28 Days Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
28 Days Ago
Hooked up stump mesh
28 Days Ago
Protobuf
28 Days Ago
Merge from main
28 Days Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
28 Days Ago
Protobuf update
28 Days Ago
Merge from mipmap_gen_fix
28 Days Ago
Merge from main
28 Days Ago
Added panther to large hunting trophy Snake hunting trophy fixes
28 Days Ago
Merge from mipmap_gen_fix
28 Days Ago
Merge from main
28 Days Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
28 Days Ago
Transferred lods to outbreak sprayer entity
28 Days Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
28 Days Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
28 Days Ago
Fixed exception when reskinning snowmobile
28 Days Ago
Transferred backpack lods Deleted some unused files
28 Days Ago
merge frpm workshop__normal_and_compression_fix
28 Days Ago
merge from workshop_qol
28 Days Ago
added specgloss for miner's hat and converted materials to specgloss. also set up emissive on miner hat main material for when we fix the entity flag toggle instead of switching material
28 Days Ago
merge from largewoodbox_transparency
28 Days Ago
merge from woodenbox_uvs
28 Days Ago
merge from lr300_dustcover_fix
28 Days Ago
merge from dbs_skinnable_sights - fix to both 3p visible sights and making sights skinnable
28 Days Ago
fixed wrong material on dbs main body and checked skins are correct
28 Days Ago
Added TwitchRivalsFlag_ prefix to burst cloth bones in twitch rivals flag
28 Days Ago
merge from dbs_3p_sights
29 Days Ago
merge from main
30 Days Ago
Merge from jungle_update (better croc underwater behaviours)
30 Days Ago
- Have crocs properly dive to reach underwater players - Increase croc acceleration when in water - Increase tracking of underwater attack to avoid disconnected hits that feel unfair
30 Days Ago
Have swimming agents like the croc, project target locations to the sea floor before pathfinding