142,702 Commits over 4,383 Days - 1.36cph!

28 Days Ago
- AddTempSpeedHackBudget now supports useplayerupdatejobs 3 - Cache removal clears all non-forgiveness states for speedhack/flyhack - ResetAntiHack now clears speedhack/flyhack serial states regardless of useplayerupdatejob
28 Days Ago
Removed temporary kiosk material. Baked AO pass on Kiosk F and adjusted AO intensity in relevant mats
28 Days Ago
Merge from main
28 Days Ago
merge from new_console-ui
28 Days Ago
Instantiate blur material so its not changed in editor every time you open the console
28 Days Ago
Update: set UsePlayerUpdateJobs 2 as default - codegen Tests: none, trivial change
28 Days Ago
merge from new_console-ui
28 Days Ago
Updated consoleScale command description
28 Days Ago
Fixed pressing tab to autocomplete selecting the wrong command
28 Days Ago
merge from main
28 Days Ago
Merge from boat_teleport_commands
28 Days Ago
Clean(tests): fix formatting inside Test.AntiHack.cs broken by auto conflict resolution Tests: compiles
28 Days Ago
Merge from terrain_renderer
28 Days Ago
Added an error when GetTestParameters failed to find the given parameter source
28 Days Ago
Merge from main
28 Days Ago
Fix building terrain check
28 Days Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
28 Days Ago
Merge: from main
28 Days Ago
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
28 Days Ago
Add unitask assembly as dependency for tests
28 Days Ago
Test list
28 Days Ago
Codegen
28 Days Ago
Merge from main
28 Days Ago
Added a progress bar for the test export
28 Days Ago
merge from new_console-ui
28 Days Ago
Compile fix
28 Days Ago
merge from easter2026_dlc - store icons and square images
29 Days Ago
easter egg wallpaper store icon and square images
29 Days Ago
Bowless Crossbow - split bowstring to different material to allow UV scrolling when animated
29 Days Ago
Gesture audio event updates
29 Days Ago
merge from new_console-ui
29 Days Ago
Console background blur matches the old console, blur is stronger when the main menu is open
29 Days Ago
Merge from main
29 Days Ago
Set up hair sets to debug seed issues
29 Days Ago
merge from main
29 Days Ago
fpb-config: 2022.3.41f1 -> 6000.3.11f1
29 Days Ago
Merge from main
29 Days Ago
Gesture animation polish pass - start/end pose update and timing adjustments
29 Days Ago
merge from new_console-ui
29 Days Ago
Restored [?] color in autocomplete
29 Days Ago
Fixed console auto complete not working well with chained commands
29 Days Ago
Server admin UI: - Fixed player list mask - Added scrollbars to player and UGC lists
29 Days Ago
Merge from terrain_renderer
29 Days Ago
Merge from main
29 Days Ago
Remove debug colour terrain instance data Remove terrain mesh collider tests Disable on deepsea Update terrain quality on init
29 Days Ago
merge from skinviewer_easter
29 Days Ago
New rustige egg skin viewer music
29 Days Ago
merge from main
29 Days Ago
merge from main
29 Days Ago
Mark the position/rotation offset fields on ShieldHeldEntitiyOffset as read only, they should only be applied with the editor button Update butcher knife offset, very minor change