255,514 Commits over 3,990 Days - 2.67cph!

15 Days Ago
Parent merge
15 Days Ago
Meta dump
15 Days Ago
Merge from media_projects
15 Days Ago
Farmable chickens don't collide with player movement Added a crosshair panel to show stats of each chicken when the player looks at them (like the plant genetics display)
15 Days Ago
Unsaved changes/backups
15 Days Ago
Chickens now animate correctly Fixed sfx not working, falls back to normal chicken sfx
15 Days Ago
Cloud configuration
15 Days Ago
Linux: Required dependencies for libvideo, steam audio & dxcompiler
15 Days Ago
Add ability for mods to scale the "max distance moved per tick" convars to account for the higher player speed - encourage mods to adjust antihack instead of disabling completely
15 Days Ago
Allow servers to modify player movement directly - walk speed - run speed - crouch speed - crawl speed - jump velocity - drag
15 Days Ago
merge from delivery_fee -> hackweek_modding_improvements
15 Days Ago
Make SpringDamp / SmoothDamp frame rate independent Fixes #1819
15 Days Ago
Missing struct from dampen test
15 Days Ago
Allow market terminal to have the drone purchase tax modified on client - can change both currency and the amount it costs
15 Days Ago
Exceptions breadcrumb clickable Fixes Facepunch/sbox-issues#7586
15 Days Ago
Update dampen test scene
15 Days Ago
merge from item_icon -> hackweek_modding_improvements
15 Days Ago
Rocket splash damage test
15 Days Ago
Embed slut forum update
15 Days Ago
Pies folder/naming cleanup. Manifest.
15 Days Ago
Add commands to test that feature works
15 Days Ago
Setup food_pie_generic.entity materials
15 Days Ago
merge from item_icon -> hackweek_modding_improvements
15 Days Ago
Refactor CommunityEntity.UI.ServerImage so it can return sprites directly for items
15 Days Ago
Fix double null check
15 Days Ago
Add ability for items to specify an `imageId` for their item icon - uses same Image system as community UI & Signs (FileStorage) - allows you to change an item's icon without uploading a custom item to the workshop - will fallback to vanilla icon as it's requesting the image from the server
15 Days Ago
Fix being able to spam the eat action
15 Days Ago
Restored options UI again
15 Days Ago
Merge from main
15 Days Ago
Increased pending send limit from 256 to 2048 so rcon spam is less likely to cut it off
15 Days Ago
Add limit for the number of pending sends a websocket connection can have Increased limit to better tolerate spiky traffic
15 Days Ago
Linux: We are looking for linuxsteamrt64 instead of linux64, worth seeing to move that to just linux64 once it's working [Pick] Stub out FontManager on linux, this should be piped through UI2, removes a bunch of dependencies, android uses vulkan
15 Days Ago
Home hive and target setup
15 Days Ago
Missing files
15 Days Ago
Laid out basic swarm behaviour setup
15 Days Ago
Code cleanup
15 Days Ago
Update: ServerProfiler - Track allocations on all threads The display of this information is still abysmal - need to figure out how to make it better. Tests: took snapshots both in editor and in standalone server builds (win + linux). Hacked a version that used to crash, but current changes don't anymore.
15 Days Ago
missed this
15 Days Ago
add some configs
15 Days Ago
Rocket tests: fire rockets at all doors and building blocks (every grade, every skin) and verify that everything works
15 Days Ago
remove unused textures, fix moon lighting transition
15 Days Ago
Fixed client crashes with portal entities Hammer: Updated Options tabs to fit more data Added build date to Hammer's About dialog Hammer: When copying game configs, ask for a new name Hammer: Updated icon to be higher quality and have GMod colors Hammer: Switch to CmdSeqDefault.wc (like CS:GO) When no user-defined preferences for Expert Map Compile tools exists, use a separate file for default ones. This ensures that game updates cannot break user configs. Tweak Hammer splash image & exe info Hammer: Expand Object Bar by 20px to fit visgroups To VisGrouos without a horizontal scrollbar Hammer: Increase default size of Entity Help window Fix a stack overflow in TextEntry scrolling Minor cleanups
15 Days Ago
setup pumping on the handcar - consumes metabolism over time, similair to bicycle - also switch seats to use the horse pose because it's funnier
15 Days Ago
use configured step count again
15 Days Ago
Nested coroutine tests support
15 Days Ago
Initial procedural pose layout
15 Days Ago
add back option/convar removed during merge
15 Days Ago
Mac/Linux: Add MoltenVK Library, Set C++20 only for C++, explicit string conversion
15 Days Ago
Forum update
15 Days Ago
Game UI isolated slider