243,186 Commits over 3,898 Days - 2.60cph!

7 Months Ago
Added prevent movement volumes to all crane staircases
7 Months Ago
Fix a bunch of places that were causing script serialization field differences when changing between client and server mode
7 Months Ago
Update client/server field finder editor tool to align more closely with how Unity checks for script serialization changes
7 Months Ago
Basic wave spawner
7 Months Ago
Add a convar to toggle LOS detection methods
7 Months Ago
harbor 2 s2p
7 Months Ago
added missing fishing net collider to harbor2 floating containers area
7 Months Ago
Remove unnecessary list newing Remove a debug.log
7 Months Ago
firehose cabinet and signage
7 Months Ago
s2p all
7 Months Ago
tweaked albedo for better lod popping
7 Months Ago
snow variants for checkpoint prefabs - was an outlier with roads having snow variants
7 Months Ago
updated collision to fit the model
7 Months Ago
Merge from main
7 Months Ago
merge from main
7 Months Ago
removed erroneous screen mesh, set cctv desk to world layer
7 Months Ago
revised draw distances down and set layer to world for cctvmicrophone, phone, cctv controls, notepad
7 Months Ago
resized cctv controls texture to 1024
7 Months Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
7 Months Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
7 Months Ago
lower reach for industrial buildings environment volumes on the ground floor in a bid to keep ground prefabs snow free inside
7 Months Ago
fixed roads prefabs snowy variants LOD2 using temperate materials matched snowy roads color with snow splat
7 Months Ago
Harbor1: added a ladder volume on a container that should be climbable Harbor1: removed weird islet on the side
7 Months Ago
enabled read/write on the sat tube convex mesh environment volumes
7 Months Ago
Added environment volumes to loot rooms in oilrigs to prevent snowy props indoors
7 Months Ago
Added environment volumes to portacabins to prevent snowy props in them
7 Months Ago
fixed floating barrel in small rig
7 Months Ago
Reverted mesh lod changes :)
7 Months Ago
Ensure mesh renderer exists before setting LOD shadow casting mode
7 Months Ago
Fixed counter and HBHF sensor still rotating based on your view angle while being deployed
7 Months Ago
Move Action Graph debug view code Allow specifying angle when drawing screen text / quads https://files.facepunch.com/ziks/2024-04-02/sbox-dev_UfeLjc8JqZ.mp4 Line2D (internal for now) Rework scene ref drawing to use screen text
7 Months Ago
more art updates + delete unnecessary mat variant
7 Months Ago
Fixed NetPermission not working for static Rpcs (Fixes Facepunch/sbox-issues#5188)
7 Months Ago
Codegen
7 Months Ago
Added boolean to allow cargo to dock to any harbor that it comes across
7 Months Ago
Fix failing test, use float.PositiveInfinity not -1
7 Months Ago
subtracting 95312 merge from save248 - critial error on joining world
7 Months Ago
kettle final
7 Months Ago
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7 Months Ago
NetList implements IList, IList<T> NetDictionary implements IDictionary, IDictionary<TKey,TValue>
7 Months Ago
AnimationIterationCount uses float infinity instead of -1 for "infinite" Fixes sbox-issues/issues/5306 Add index setter to SegmentedControl Fixes sbox-issues/issues/5300 Refresh editor title on project update Give primary buttons more feedback on click Project settings window updates title etc. correctly when project is modified sbox-issues/issues/4862
7 Months Ago
Allow repeat docking command
7 Months Ago
Moved directory of textured_ceiling_a added stone_tiles_a material added decal_alphabet decal added heightchart decal
7 Months Ago
Added debug commands to dump cargo current state
7 Months Ago
Fireballs created during sub entity srpeading respect their parents ignoreNPC setting.
7 Months Ago
spawn xp and coin on killing enemies
7 Months Ago
command to print harbor indexes and positions
7 Months Ago
Xp + Levels + Ui element
7 Months Ago
Open project when created Adding a new project sets it to the top Don't copy .gitignore if it exists - fixes Facepunch/sbox-issues#4634 Opening a .sbproj adds to project list
7 Months Ago
GetNextPathPosition NRE fix