reporust_rebootcancel

134,576 Commits over 4,293 Days - 1.31cph!

11 Months Ago
Boomerang now sticks into whatever it hits, creating a pickupable world object like any other projectile
11 Months Ago
Added placeholder snake venom item
11 Months Ago
Remove some debug spam
11 Months Ago
Reaction time and chance to reposition tweaks
11 Months Ago
lerp direction changes rather than straight setting
11 Months Ago
Tweaked boomerang return arc
11 Months Ago
Merge from jungle_update
11 Months Ago
Fixed look rotation zero error on server projectiles
11 Months Ago
Update: making PlayerCache a server-only utility - Made some tests server only It's an intrusive collection (requires an int field on BasePlayer), and we only add it for server version of player. For now there's no need to generalize it anyway. Tests: compiled in editor
11 Months Ago
main -> Boomerang
11 Months Ago
Merge from softcore_update (deployable corpse preview, works on furnace, large wooden box and workbench 3) Rebased from main
11 Months Ago
Merge from high_walls_skins
11 Months Ago
Merge from main
11 Months Ago
Compile fix
11 Months Ago
Fixed frontier icons not mip mapping
11 Months Ago
Set snake population biome to jungle
11 Months Ago
Fixed frontier wall item move sounds
11 Months Ago
Fixed high external frontier walls not dropping gibs
11 Months Ago
Merge from snakes
11 Months Ago
Merge from blowpipe
11 Months Ago
Fix frontier wall not respawning properly when reskinned
11 Months Ago
zigg jungle overgwrowth progress
11 Months Ago
Bump protocol
11 Months Ago
Move some code
11 Months Ago
Merge from deployable_corpse
11 Months Ago
Move interface from placeholder location to new file IReceivePlayerTickListener
11 Months Ago
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11 Months Ago
Merge from main
11 Months Ago
Merge from parent
11 Months Ago
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11 Months Ago
Merge from jungle_update
11 Months Ago
Removed bone dart item and related setup. Wood dart default ammo type.
11 Months Ago
Merge from jungle_update
11 Months Ago
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11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
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11 Months Ago
Merge from high_walls_skins
11 Months Ago
Update wall.external.high.adobe.sitem ID due to easter conflict
11 Months Ago
Merge from main
11 Months Ago
Commit material meta file, it should be removed eventually though
11 Months Ago
Add debug.applyBuildingBlockRandomisation to force a wall piece to be a particular variant
11 Months Ago
Reapply the randomisation feature, was lost in a merge from main
11 Months Ago
Frontier wall setup
11 Months Ago
Frontier gate setup Added some checks to the ItemSkin editor to catch misconfigured research and loot table behaviour Fixed TerrainCollision component throwing errors in edit mode
11 Months Ago
Player seed updates
11 Months Ago
Can no longer reskin objects with the spray can if they have been recently damaged or have ladders or explosives attached
11 Months Ago
Merge from media_projects
11 Months Ago
Simplify active submesh data structure
11 Months Ago
HBHF tweak.