128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
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                Fixed chopper fire distance issues
Fixed some autospawn floaters
Ores use respawners instead of being one-shot
Lighthouse collides
Rebaked terrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix clientside NRE when trying to connect a pending wire with one side missing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix rockingchair2 world model overriding the collider
 
                
                
                
                
                
             
         
        
            
            
            
                
                Use rocking chair LOD3 instead of LOD0 for world model. Remove two unused collider model files.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from base_decor_dlc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Switched around small and large hunting trophy crafting costs
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_wire_reconnect_nre
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix potential NREs in `WireTool.RequestClear()`
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from base_decor_DLC
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix repair bench only playing repair sound within 1s of eachother instead of skipping sounds within 1s of eachother
 
                
                
                
                
                
             
         
        
            
            
            
                
                legacy bow - initial prefab work
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed CPU overhead introduced by occlusion culling mirror workaround/passthrough
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set rocking chair view model collider meshes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                exported wip jump animations and edited player animation controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix wiretool trying to resume a wire after clearing it and reholstering wire tool
Fix wiretool not resuming a direct connection with 0 extra points between it
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from base_decor_DLC
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added mirror far clip plane / cull bounds with max 25m (by default) and distance fog to hide distance cutoff
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Prevented mirrors from being placed over one another
 
                
                
                
                
                
             
         
        
            
            
            
                
                prepatch codegen and phrases checks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Chair now responds to rocket launchers
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from base_decor_DLC
 
                
                
                
                
                
             
         
        
            
            
            
                
                Storage Barrel tradeoffs - updated volumes, cannot be locked, slightly higher crafting cost
 
                
                
                
                
                
                    
    
        
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                merge from base_decor_DLC
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed help widgets not showing images/video
 
                
                
                
                
                
             
         
        
            
            
            
                
                Better ramp collider into HAB
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Adjusted HAB step height with the new colliders so it's easy to walk on
 
                
                
                
                
                
             
         
        
            
            
            
                
                HAB weighs 4x as much, but forces adjusted to match so speed is the same. Reduces the weight effect from dropped items
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed mirrors not working in demos
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed deflated balloon being hidden by default on the prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge MoreDroppedItemFixes -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Redid all detailed colliders on hot air balloon, from awkward convex meshes to more reliable primitives
- Fixed HAB client not having any real colliders, only the Prevent Movement volumes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Physics Debris now colliders with Prevent Movement layer
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Merge main -> MoreDroppedItemFixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix fish trophy remembering incorret animation state when pooled
 
                
                
                
                
                
             
         
        
            
            
            
                
                vm legacy bow - base rig and anim file
 
                
                
                
                
                
             
         
        
            
            
            
                
                HelpModal & HelpModal.Widget like the Figma mockup.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rocking chair audio not working for non local players