reporust_rebootcancel

144,820 Commits over 4,444 Days - 1.36cph!

60 Days Ago
Merge from command_alloc
60 Days Ago
Tidy up workbench vital upgrade icon display. Still looks a bit shit until we get real icons with propper centering, but it's setup for them now.
60 Days Ago
Cherry pick 148120 (perf.playermodel fix)
60 Days Ago
merge from perf.playermodel_fix
60 Days Ago
merge from main
60 Days Ago
merge from main
60 Days Ago
merge from main
60 Days Ago
fixed perf.playermodel scene
60 Days Ago
merge from main
60 Days Ago
Cherry Picked 148115 (Added a way to prevent the vertex alpha applying to the detail mask when additional mask blending options are enabled on a standard shader material)
60 Days Ago
merge from main
60 Days Ago
Merge from standard_shader_detail_vertex_color_tint
60 Days Ago
Added a way to prevent the vertex alpha applying to the detail mask when additional mask blending options are enabled on a standard shader material
60 Days Ago
Skinning pass for small backpack
60 Days Ago
Merge from main
60 Days Ago
Fixing skinning for bowless crossbow world model
60 Days Ago
Refactor can't afford overlay to match/align with regular unlock can't afford display. Bunch of prototype UI code cleanup.
60 Days Ago
merge from wakeaiz_optim
60 Days Ago
added additional filter to Any grid query, lets you set an ignore filter for contents that you never care about and can consider the region "empty" for - as well as the usual filter based on gameplay spec (finer distance, player state, etc.) - lets us sleep the WakeAIZ properly while still allowing early-exit on the first found filter-matching player
60 Days Ago
Add can't afford overlay panel to prototype button, toggle as needed.
60 Days Ago
Show FAILED overlay on prototype button for 3 seconds on failure. Codegen.
60 Days Ago
merge from main
60 Days Ago
Industrial Storage - blockouts and initial prefab configuration
60 Days Ago
Hook up prototype failed overlay
60 Days Ago
corrected empty grid logic
60 Days Ago
Restore water wheel reference to its sounds to fix NRE spam
60 Days Ago
Move prototype button next to unlock button, keep single unclock cost display at the top
60 Days Ago
Still show icons as locked, even with prototype installed.
60 Days Ago
Skinning pass for diving suit and diving tank
60 Days Ago
added ultra wide screen script/offset to bowless crossbow viewmodel prefab
60 Days Ago
Merge from main
60 Days Ago
Subtract the subtract
60 Days Ago
merge from main
60 Days Ago
switch to AnyPlayersInSphereFast to inline non-npc + trigger volume checks against players, avoids gathering all players in a huge region to then get a passing check on the 1st one, still provides information on whether the grid regions checked were all empty to allow the trigger to stop ticking
60 Days Ago
Subtract 147919 merge from terrain_lower_fixes
60 Days Ago
additional boat types, missing files
60 Days Ago
Merge from main
60 Days Ago
Renames Add a skinnable for half shelves and single shelves
2 Months Ago
Created new hidden/uncraftable base storage horizontal and vertical storage barrels Added skins for original storage barrels, abyss, warhammer and jungle versions Can now use the spray can or repair bench to reskin between these versions Future items can now just mark themselves as skins of the hidden base barrels and they will be treated as a normal skin No changes to crafting menu, these barrels still appear as separate items there
2 Months Ago
Check AlphaMap isInitialized on AdaptMeshToTerrain to prevent editor errors
2 Months Ago
Fixed code locks on cars disappearing (except for the red spheres) after too many code attempts Swapped the red sphere material to an opaque version so we don't get weird depth fighting issues
2 Months Ago
Merge from main
2 Months Ago
Fix NRE when renaming a demo shot to a name that already exists
2 Months Ago
Fix case where holstering a mobile phone mid call would result in some inputs being ignored
2 Months Ago
Remove log when loading player inventories for the first time
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
merge from playerrigupdate2
2 Months Ago
Modified skinning on the leather gloves
2 Months Ago
Updated underwear male/female meshes