198,675 Commits over 4,140 Days - 2.00cph!

1 Year Ago
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1 Year Ago
Swapped legacy sink over to serverside. It's sync position anyway
1 Year Ago
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1 Year Ago
Fixed storage adaptor not working after reskinning a tool cupboard
1 Year Ago
Initial health-based spawn group setup. Rename scientist prefab ahead of removing variant. Manifest after rename.
1 Year Ago
Increased the amount of bullet impact and decal effects warmed up during loading time. This elimitates the stuttering when spawning a big amount of effects prefab for the first time (e.g when a fight starts and bullets start flying)
1 Year Ago
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1 Year Ago
Fixed error in junkpile during sink and destory method when in editor
1 Year Ago
Move scientist code to a separate bradley file while I'm at it
1 Year Ago
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1 Year Ago
Additional scientist spawning functionality.
1 Year Ago
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1 Year Ago
merge from motionblur-wind-fix
1 Year Ago
merge from moonpool-reflection-fix
1 Year Ago
Added LOD5, tweaked AO for consistency, and updated the prefabs
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
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1 Year Ago
Tall cliff whiteboxes Test autospawn prefabs Debug scene
1 Year Ago
Remove client UI button for ping estimation
1 Year Ago
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1 Year Ago
player update. exported/setup double barrel shotgun anim set
1 Year Ago
Fix linux compile (case sensitivity)
1 Year Ago
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1 Year Ago
Restore "gamemenucommand RestartWithNewLanguage" Fixed render.SetLocalModelLights ignoring last light Fix Bootil memory leak when trying to extract buf to invalid filepath Fixed NPC kill related achievements not working Remove more unintentional files from the fallbacks vpk Quick Rotate Model +/- 45deg yaw button for spawnicon editor Also more spawnicons of built-in props Iterate over Unknown Addon mechanism Do not try to mount Unknown addons (they could be banned/backdoored), detect demos/saves/dupes and push them to their own list Moved extracted .gmas from addons/ to cache/workshop/ This simplifies code for the game Rework menu_cleanupgmas to take into account server downloads Meaning, Workshop files downloaded from servers and extracted, then deleted by Steam in 2 weeks, now get detected as useless extracted versions and are prompted for deletion.
1 Year Ago
Fixed moonpool reflecting the sky when water reflections = 0
1 Year Ago
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1 Year Ago
Merged main into wire_slacking
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Reverting 95562 electrical button power burst change, back to 2
1 Year Ago
Fixed Timer Switch not deployable ~1 meter below ceilings
1 Year Ago
player update. water pipe shotgun holster position edited
1 Year Ago
playerupdate. water pipe shotgun anim set exported and waterpipe wm reload anim edited
1 Year Ago
Fixed electrical components consuming 0 power still mentioning 1 power usage in their information panel Explicity show 0 power usage on electrical items consuming 0
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Added 'selectitem' command to allow non-admin clients to use pipette without the item giving part Codegen
1 Year Ago
Fixed charge and deplete battery commands compiling issue on client
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
LOD4 and prefab setup for truck models
1 Year Ago
Backups
1 Year Ago
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1 Year Ago
merge from wr_minigun_reload_fix
1 Year Ago
fixed metal roof tga not reading correctly
1 Year Ago
merge from main