127,769 Commits over 4,201 Days - 1.27cph!

2 Months Ago
Take a stab at fixing the rust plus button being unuseable when first joining a server
2 Months Ago
Setup quick join system Bypasses the history page (not super reliable), so we store the last connected server data locally Bit of work to ensure info is displayed properly More code cleanup throughout player join and connection classes
2 Months Ago
update from main
2 Months Ago
merge from main
2 Months Ago
Primary green button styles tweaks, to match blue primary
2 Months Ago
Bootstrap roboto sharpness tweak
2 Months Ago
Checkout result page polish
2 Months Ago
Equip the item on the player when a button is pressed
2 Months Ago
Reset the vertical scrollbar position to the top when typing in the filter box
2 Months Ago
Selecting item buttons from the scroll view now creates a worldmodel and a viewmodel, pressing a different item button replaces it. On player connection, the player's inventory is cleared in the case of having an editor loadout equipped - in preparation for giving the item to the player. Added a skydome to the scene from Playground to resolve lighting errors on some viewmodels
2 Months Ago
Loading screen tweaks
2 Months Ago
Fix code lock item being marked a redirect of itself, introduced in 124930
2 Months Ago
Fix not being able to set a guest code after reskinning
2 Months Ago
nullptr checks in particle rendering that really should've been in last commit Remove newline from "Disconnect by server." kick message So server console log is less messy. No other kick reason adds a new line at the end. Fixed a typo & add internal TODO Merge Pull Requests (Community Contributions) * Micro Nano optimization for GM:HUDDrawTargetID * Make default Sandbox fonts extended for better rendering of non Latin characters Make GM:ShowHelp & co also be called on client.
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
More toggleables: merge_damage (fixed), motion_list, remove_queue
2 Months Ago
Fixed menu having a 0.98 alpha while ingame
2 Months Ago
Set up 3p hc revolver anims, entity and override controller
2 Months Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Improvements to multiplayer player getters * FindEntityProcedural `!pvsplayer` multiplayer support improvement * UTIL_GetLocalPlayer micro optimizations * UTIL_FindClientInPVS now tries to get the closest client Bump version number in DLLs/EXEs Change "exe version" to "network version" for version concmd Multiple improvements to error handling of particle sheet loading
2 Months Ago
Change "exe version" to "network version" for version concmd Multiple improvements to error handling of particle sheet loading
2 Months Ago
Limited item glow tweaks
2 Months Ago
On checkout, clear the cart before creating a new journey ID
2 Months Ago
Fixed scrollview position anchoring to remain consistent when maximised
2 Months Ago
Session dialog styling
2 Months Ago
merge from naval_update
2 Months Ago
Fix for the Steam auth ticket failing to return after lengthy client sessions
2 Months Ago
Removed a mask on skin tiles, not needed Tweaks
2 Months Ago
Updated Rust.RenderPipeline package to remove static references to pipeline resources as everything needs to be handled via the Render Graph
2 Months Ago
Potential fix for "eject pistol shell not found" warning spam
2 Months Ago
merge from fogmethod1 (sky branch)
2 Months Ago
merge from main
2 Months Ago
2 Months Ago
switch colors to colorpalette variants, weigh ADC accuracy mods higher
2 Months Ago
Fix scientists potentially using the reload last frame pose instead of the aiming pose
2 Months Ago
Gradient glow for normal skins, looks better
2 Months Ago
merge from new_menu
2 Months Ago
add weather.debug_cloud_position, for getting exact cloud weather position/state at the current time
2 Months Ago
new_menu -> main
2 Months Ago
Better glow, added shimmers for the featured skin Skin viewer glow tweaks
2 Months Ago
Remove flex graphic transitions from two buttons (unneeded)
2 Months Ago
swap "builds" and "creative" priority around
2 Months Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Bump version number in DLLs/EXEs
2 Months Ago
Blur changes
2 Months Ago
Can now see and open server maps in the menu (super early version) Ensure rust plus button refreshes on server connect Some more quick join code, not plugged in yet
2 Months Ago
Bump version number in DLLs/EXEs
2 Months Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
2 Months Ago
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2 Months Ago
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3 Months Ago
Removed trueshadow glow on limited skin tiles, we now have a gradient image using a static color based on the icon Added a glow behind the model in the skin viewer, using that color