reporust_rebootcancel

127,275 Commits over 4,109 Days - 1.29cph!

5 Days Ago
Fix FoliageGrid NRE on disconnect
5 Days Ago
nomad page
5 Days Ago
Setup Folder Structure and Placeholder Improvised Planks Material Added Placeholder Improvised Planks Textures
5 Days Ago
All of the building skin pages
5 Days Ago
Probably fix crash when canceling connecting to a server on "loading world"
5 Days Ago
merge from main
5 Days Ago
lumberjack, wallpaper starter pack pages
5 Days Ago
Add editor tools to save time on workshop screenshot settings
5 Days Ago
Gesture, Graffiti, Ice King and Jungle pages
5 Days Ago
Remove plugin compile defines
5 Days Ago
- Allow scientists to hear other scientists shots, fix situations where scientists are engaged in a gunfight but their friends don't care if the player doesn't shoot back / has a silent weapon - Pull reload sounds directly from the weapon instead of copying them in another array
5 Days Ago
Abyss, Arctic, Frontier, Frontiersman page setup
5 Days Ago
Merge from bounds
5 Days Ago
▊▊▍▍ ▍▊▆▇▍ ▍▋█▄█▆ ▄▊▉▋▉▍▊ - ▉▊▊▆▄ ▋▇▉█▉▆█▉▉ ▇▊ ▉▄█▍ ▄▋▇▋ ▋▊▊▋▋▆▇ ▊▌▄▅▆ ▇▋▉ █▍██▆▅ ▉▍▊▋, ▄▍▊▅▍▉ ▋▇▌ ██▄▊▋▆ ▆▊ ▉██▅▆▌█▍▄▊▇ ▄▊▆▊▄▍▋▆
5 Days Ago
ItemSelector attribute on page overlay content fields
5 Days Ago
merge from main
5 Days Ago
merge from itempicker_window
5 Days Ago
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5 Days Ago
Added PlayerModel Update avatar for cinematic rigs
5 Days Ago
Fix "move called twice in same frame" warning
5 Days Ago
Fix error when realmed remove tries to remove audio component (do the effects in audiomixer instead of components)
5 Days Ago
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5 Days Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
5 Days Ago
Weapon racks page
5 Days Ago
Fix new scientist getting stuck on large oilrig doors
5 Days Ago
Set new scientist and heavy scientist health to have similar TTK as old scientists despite not having bullet resistance. It makes balancing damage easier, but the formula I should have used is health/(1-resistance) not health*(1+resistance) so my previous change was wrong.
5 Days Ago
Additional test save
5 Days Ago
Fixed store grids not taking into account height when calculating used cells
5 Days Ago
Fixed store overlay pages showing still showing text group when the content has no texts
5 Days Ago
Some cleanup and support for recalculating after load
5 Days Ago
Adding COL meshes for floating walkways
5 Days Ago
Legacy Wood External images and store setup
5 Days Ago
Add min/max value descriptions to NBZ cvars.
5 Days Ago
WIP more robust bounds/center related calculations.
5 Days Ago
5 Days Ago
▉▅▊▋▌ ▆▆ ▋▇▆█▋ ▄▇▍▍ █▉▍▇▄▉ ▊▉▋▉▅ ▌▇ ▅▋▌▊ ▋▇ ▇▆▌, ▊▉▅▍▉▉▄ ▆ ▍▅▌▌█▅▆ ▋▄▄▉▄▄ ▇▅█ ▇▆█▉▅▇▍▉▊▊. ▍▇▅ ▅▄▅▉▉▊ ▍▍▉▋▊ ▊▍▊▇▌ ▆▌ ▆▇▊▉▆▄▉ ▅▉▅/▆▅▋▆▌ ▉▍ ▍█▉█▊ ▆▉▌▉ ▌▌▆▊▉▋█▌ + ▊▍█▉▋▅.
5 Days Ago
Add Legacy Wood External gate to new store
5 Days Ago
Make silenced weapons harder to hear for scientists
5 Days Ago
merge from main
5 Days Ago
Increase heavy scientist health to match old one
5 Days Ago
Convared the weekly skins preload, makes it easier to debug
5 Days Ago
merge from new_menu
5 Days Ago
main -> compass
5 Days Ago
main -> pilot_hazmat_dlc
5 Days Ago
Removed a bunch of components I don't need on the skin viewer camera
5 Days Ago
reapply 125577 reenable_scrappy_damagefx
5 Days Ago
merge from reenable_scrappy_damagefx
5 Days Ago
Compass animation polish
5 Days Ago
merge from hackweek_fps_loggin