200,818 Commits over 4,171 Days - 2.01cph!

55 Days Ago
- Fix scientist not taking cover when sniped from very far in some situations. For example in the oilrig docks the EQS to dynamically find covers can fail it's quite open and small, so we fallback to existing manually placed cover points. - Reduce stopping distance from 1m to 5cm (again I got confused with unreal units vs unity units...)
55 Days Ago
Settings code cleanup, renamed the classes and moved everything in the right folders
55 Days Ago
merge from dlss4_update
55 Days Ago
Merge: from main
55 Days Ago
Merge: from main Missed backout CL
55 Days Ago
subtracting bag_phrase_standardisation - wont do
55 Days Ago
merge from kill_bees_command
55 Days Ago
merge from collisionmeshdata_error_fix
55 Days Ago
merge from bag_phrase_standardisation
55 Days Ago
merge from improve_rug_pickup
55 Days Ago
merge from train_disconnect_fix
55 Days Ago
merge from clone_icons_fix
55 Days Ago
2-week yolo merge from main
55 Days Ago
Simple AO baker implementation
55 Days Ago
trawler latest props progress
55 Days Ago
subtract print_light_counts
55 Days Ago
merge from adjust_shelf_pickup_volumes
55 Days Ago
merge from tutorial_jungle_rock_fix
55 Days Ago
merge from abyss_containers
55 Days Ago
merge from BowWeapon_cleanup
55 Days Ago
merge from print_light_counts
55 Days Ago
merge from train_clipping_parent_fix
55 Days Ago
Merge from mixing_item_delete_fix
55 Days Ago
Fixed mixing table sometimes deleting ingrendients when they cannot be stacked due to spoiling
55 Days Ago
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55 Days Ago
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55 Days Ago
More cleanup Added "Block from Mannequin" field on ItemModWearable, enabled on inflatable outfits
55 Days Ago
More cleanup, update icon
55 Days Ago
Cleaned out a bunch of stuff we're not planning on using - scrubbing animations, manual joint posing Removed female mannequin version
55 Days Ago
Mannequin uses new mesh
55 Days Ago
Merge from hackweek_manny
55 Days Ago
Merge from main
55 Days Ago
Mouse wheel keybind support + wire slack keybinds to the new settings menu
55 Days Ago
Merge from parent
55 Days Ago
Minor cleanup for CeilingLight
55 Days Ago
merge from main
55 Days Ago
Fixed wire slack not working with string lights
55 Days Ago
merge from main
55 Days Ago
merge from mousewheel_binds_fix
55 Days Ago
Can now bind mousewheeldown and mousewheelup from the settings
55 Days Ago
Added binds for wire slack Also fixed the options menu defaulting to the controls tab
55 Days Ago
Fixed mouse wheel key combos not being bindable
56 Days Ago
Fixed LR300 steam item description generation
56 Days Ago
Fixed some compile warnings Added more sanity checks Prop fading changes If prop min fade distance is below 0 (i.e. -1), it will be set to max fade distance if max fade distance is below 500. This avoids props being always transparent in this scenario, even when walking up really close to it.
56 Days Ago
hanging lights
56 Days Ago
Manifest
56 Days Ago
Merge from trimmed_asset_warmup
56 Days Ago
Try to only bundle referenced prefabs since Unity doesn't like us selectively warming them up
56 Days Ago
merge from main
56 Days Ago
fix water rendering issues on macOS