130,571 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Merge from macos_env_volume_issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed commented out code
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed code that prevents environment volume positions being calculated properly on Metal
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix incorrect initial steering offset
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix protobuf types being unable to be Autosaved/loaded properly
(Trailing empty bits at the end were causing it to be rejected, so im required to use a byte array of exact size)
Removed array pool logic, just cache it per class. Should stay similarly sized and only allocate once per object so overall impact should hopefully be low
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed legacy wood roof wallpaper not showing up for all variants
 
                
                
                
                
                
             
         
        
            
            
            
                
                Generic search bar
Added a cancel button to clear the current search
 
                
                
                
                
                
             
         
        
            
            
            
                
                Open/close sail radial menu options
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sails default to closed.
Show (very) placeholder open or closed sail visuals depending on Flag_Extended status
 
                
                
                
                
                
             
         
        
            
            
            
                
                absestos tile c and d icons
 
                
                
                
                
                
             
         
        
            
            
            
                
                rendered out latest flooring icons
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add Flag_Extended to sails, true when sail is open.
Calculate max thrust dynamically based on number of currently open sails. 
Apply "gasPedal" automatically when at least one sail is open so that the boat moves forwards without player input.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Abyss Containers - Added seaweed to vertical variant ♥
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated the environment volume compute buffer to use float4s instead of float3s to avoid possible stride errors on Metal
 
                
                
                
                
                
             
         
        
            
            
            
                
                Assign parent boat to steering wheel on boat creation.
Basic deployable steering wheel control of parent boat steering.
 
                
                
                
                
                
             
         
        
            
            
            
                
                compass viewmodel
- removed old mesh from prefab and set new root
- reduced transtion blend time to fix issue with deploy not playing correctly
 
                
                
                
                
                
             
         
        
            
            
            
                
                Better settings menu search results
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add parent trigger.
Set boat rotation to match boat building station.
Sail thrust tweaks.
Quick refactor.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from foliage_instancing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Return old Protobuf SyncVar instances to the pool
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from inputfield_rtl_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Swap to partial event hooks. Works with intelisense better than the frankenstein event with matching method
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed uvs on triangle up and down to work with full roof
 
                
                
                
                
                
             
         
        
            
            
            
                
                roof wallpaper uv/mesh fixes to triangle up and down
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Minor container roof triangle clipping fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sail and steering wheel test deployables.
Calculate total thrust upon ship building completion, using the number of sails and their thrust values.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed missing wallpaper conditional on container roof triangle
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing wallpaper conditional on brick roof triangle
 
                
                
                
                
                
             
         
        
            
            
            
                
                Slightly moved lighthouse door to fix lighting issues
Adjusted doorway mesh to fix gaps
Scene2prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added more los checks to wallpaper foundation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed mode not switching correctly when deploying the wallpaper tool
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked roof wallpaper deployment
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
 
                
                
                
                
                
             
         
        
            
            
            
                
                Deployed entity parenting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed WallpaperPlanner.SwitchMode NRE
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed missing walpaper prefab on frontier roof full conditional model
 
                
                
                
                
                
             
         
        
            
            
            
                
                Wallpaper floor & ceiling pack - added two more tile patterns, updated vintage tile colour selection
 
                
                
                
                
                
             
         
        
            
            
            
                
                Warming tea value changes, basic tea effectiveness slighty reduced