reporust_rebootcancel

153,775 Commits over 4,536 Days - 1.41cph!

47 Days Ago
Clamp descent seconds so phase 2 is always full
47 Days Ago
wip/test
47 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
47 Days Ago
Rock sculpting pedestal - LODs
47 Days Ago
Merge from PlayerMaintainedMonuments
47 Days Ago
Merge from main
47 Days Ago
Update recycler offline english string
47 Days Ago
small gizmo and editor command fixes
47 Days Ago
Optim: use an over capacity segment to avoid segment churn This keeps GC activity at 0. Perf seems 10% worse than Fuzzy, but it's acceptable. Though there's a bug somewhere. Tests: AllocDeallocMTShortLived(32,False) perf test
47 Days Ago
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47 Days Ago
- Improved red recycler activation feedback - Ran S2P
47 Days Ago
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47 Days Ago
Trajectory debug draw
47 Days Ago
merge from menu_close_blur_fix
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Alpha fitter tool for automated alpha map processing to replace holes
47 Days Ago
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47 Days Ago
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47 Days Ago
jukebox - updated icon
47 Days Ago
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Rin
47 Days Ago
Merge from satellite_crash
Rin
47 Days Ago
Satellite crash harvest and Satellite crate loot pass
47 Days Ago
jukebox - updated emission lighting texture on the jukebox with refined pass
47 Days Ago
Added serialized name for animals Extend LookAtFarmAnimal that we used for chicken coop to display livestock animals Added ai.renamelivestock convar
47 Days Ago
Support non-instanced terrain holes when using a unique mesh instead of holeshape
Rin
47 Days Ago
merge from PlayerMaintainedMonuments
47 Days Ago
Remove an unused 2mb texture from the chicken coop UI
47 Days Ago
Boilerplate for animal breeding, triggered via console commands for now
47 Days Ago
Better transition if animal starts moving while grazing is ending
47 Days Ago
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47 Days Ago
Jukebox - Updated textures, removed old textures, updated materials
47 Days Ago
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47 Days Ago
Merge from main
47 Days Ago
Nudge the air drop freq button over slightly
47 Days Ago
Merge from airfield_maintainable_features
47 Days Ago
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47 Days Ago
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47 Days Ago
Clean up the airfield debug convars
47 Days Ago
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47 Days Ago
Fixed Pressbutton_compact animation not working Added an option to ChargeUpIOEntity to require a trigger once it reaches full charge Enabled on both airfield terminals, triggered via a new button on the terminal
47 Days Ago
Merge from main
47 Days Ago
Switch Newtonsoft test to use Unity's test framework
47 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
47 Days Ago
update from main
47 Days Ago
refactor + improve turn in place based on feedback. seems mostly stable now. this mainly fixes the weird catch up issues we had when a player turned constantly.
47 Days Ago
Livestock now gets saved, unlike other AI This has caused massive problems in the past, so yolo I guess FSM isn't saved/restored but we can probably get away with that
47 Days Ago
Add some basic loot to the new powergrid locked loot room at power plant so there is something there if its part of media capture