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139,412 Commits over 4,383 Days - 1.33cph!

11 Months Ago
Fixed wallpaper clipping issue with shipping container floor and foundation
11 Months Ago
Added a min place distance parameter to Construction, set to 0.1 for roof wallpaper
11 Months Ago
Twig and armored roof wallpaper clipping fixes
11 Months Ago
Prevent unecessary weaving fires Try without generating the event keyword
11 Months Ago
Minor code cleanup
11 Months Ago
merge from main -> biome_visuals_2
11 Months Ago
Totally remove hash set used for queue and just encode the whole queue into a single uint. We can just send this as the header(since the current queue perfectly reflects the encoded data) Send DemoTransientEntity once per queue instead of for each item in the queue Move is server check to the queueing rather than sending method (more clear)
11 Months Ago
merge from fix_editor_monument_menu -> main
11 Months Ago
Run codegen to fix monument paths for menu that loads monument scene
11 Months Ago
Update all monument scene spawners with their legacy prefab path
11 Months Ago
Add option to run S2P on all monuments but only output the scene, not legacy prefab
11 Months Ago
Update the codegen for the "Load Monument" menu to use the legacy prefab path instead of the path to the scene spawner so it does mapgen correctly on monumentisland
11 Months Ago
Add `LegacyPrefabPath` to scene prefabs so they have both the path to themselves as well as the path to the legacy gameobject prefab of each monument
11 Months Ago
Update SourceGenerator DLL - better error messages
11 Months Ago
updated icons
11 Months Ago
latest icons
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Wallpaper added to all triangle roof skins
11 Months Ago
Wallpaper added to all roof skins
11 Months Ago
Increased the stack size of the black raspberry from 1 to 20, to match other berries. Removes item ownership on black raspberry as a result. RIP my own personal berry.
11 Months Ago
Building blocks can now have up to 64 conditional models, was limited to 32 before and I need 33
11 Months Ago
Wallpaper floor & ceiling pack - more fixes for metal sheet and subway materials
11 Months Ago
removed "wip" from treadplate description
11 Months Ago
Copy over shadowCastingMode when converting prefabs so the prefabs render the same
11 Months Ago
Roof triangle wallpaper Manifest
11 Months Ago
merge from hackweek_command_block
11 Months Ago
Relaxed deployment, removed groundwatch, reverted some files that got touched somehow
11 Months Ago
boomerang_anim_tweaks -> main
11 Months Ago
merge from main -> biome_visuals_2
11 Months Ago
missing .mat file
11 Months Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
11 Months Ago
swapped red and yellow asbestos tiles around for default, removed green and blue plaster swirls, white painted ceiling, green metal
11 Months Ago
merge from main
11 Months Ago
Finally displaying server listings. Tags working correctly.
11 Months Ago
Added Cardboard and Paper Shooting Target Props Created Cardboard and Paper Shooting Target Matieral Setup Prefabs, Colliders and LODS
11 Months Ago
Merge from graphics_settings_size_fix
11 Months Ago
Remove the two options removed in 117065 from the preset value arrays so that the option counts match again, restoring settings.
11 Months Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
11 Months Ago
Wallpaper roof prefabs Stone and adobe setup
11 Months Ago
Added tools to easily create wallpaper conditional models (because roofs have a billion conditional models)
11 Months Ago
Additional cleanup
11 Months Ago
Gun display rack extra files that were missed on the previous upload
11 Months Ago
Use coarse heightmap for better height placements, replace cell invalidation step with more robust coordinate tracking, and prune no longer needed graphics buffer flags
11 Months Ago
Gun display racks
11 Months Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.
11 Months Ago
Closer to a working browser. Basic tag setup. Use correct page for browser (keep it isolated)
11 Months Ago
hooked up correct wallpaper prefab to retro TC deployed prefab
11 Months Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
11 Months Ago
retro tc wallpaper conditional mesh and prefab. rotated wallpaper roof meshes to correct pivot and included full roof
Rin
11 Months Ago
Adjusted colliders