140,270 Commits over 4,505 Days - 1.30cph!

10 Months Ago
update puzzle_reset_changes/military_tunnels
10 Months Ago
Shrink water treatment puzzle resets slightly S2P
10 Months Ago
merge from boat_building
10 Months Ago
Dome shrink puzzle reset from 60m -> 6m S2P
10 Months Ago
Occlusion gymnastics.
10 Months Ago
Harbor 2 shrink puzzle reset 50m -> 7m S2P
10 Months Ago
Harbor 1 shrink puzzlereset from 60m -> 7m S2P
10 Months Ago
Unfuck
10 Months Ago
trimming on FC4, FC2 S2P FCs
10 Months Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
10 Months Ago
Merge from refactor_creation
10 Months Ago
turret_viewmodel -> naval_update
10 Months Ago
corrected Sail's CacheIsWindBlocked check to handle realmed colliders - tried batching this but there's not enough casts for it to be worth the overhead
10 Months Ago
Turn off viewmodel for now
10 Months Ago
comments
10 Months Ago
Remove double call to cache parts when loading. Fix trigger issue.
10 Months Ago
Combine create and load init, remove now redundant duplicated code.
10 Months Ago
Metal Plate LODs - Male/Female
10 Months Ago
FC3 s2p
10 Months Ago
fixed incorrect material definitions block on a walkway prefab fat trimming casino barge set dressing on the ground floor
10 Months Ago
Undo: 135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem Tests: editor compiles
10 Months Ago
wip cleaning up creation code
10 Months Ago
Roadsign pants LODs + fixed normals
10 Months Ago
merge from untranslated_strings_fix
10 Months Ago
Fixed untranslated strings showing the token instead of defaulting to English
10 Months Ago
vendor_ui_drone_accesibility -> main
10 Months Ago
more stomped map fixes
10 Months Ago
Reducing per pixel complexity on FC materials - pass 2
10 Months Ago
merge from fix_colourpicker_gradient -> main
10 Months Ago
Fixed broken drone phrase
10 Months Ago
Fix colourpicker not adjusting to linear colour space
10 Months Ago
Rverted a bunch of the stomped drone changes
10 Months Ago
boat engines don't apply force when boat isn't in water
10 Months Ago
Reducing per pixel complexity on FC materials - pass one of a few
10 Months Ago
Fix merge conflicts
10 Months Ago
Merge from horse_medsyringe_healing
10 Months Ago
Fix horse buff icons not disappearing on the client when the modifier gets removed Rebalance speed boost following feedback
10 Months Ago
merge from hackweek_automatedtesting
10 Months Ago
Added commands to print the test list in a readable format Code cleanup
10 Months Ago
main -> vendor_ui_drone_accessibility
10 Months Ago
Fix prediction NRE for NPCVendingMachines
10 Months Ago
Roadsign jacket LODs + fixed normals
10 Months Ago
merge from bot_exec
10 Months Ago
removed scrap costs from softcore workbenchs
10 Months Ago
restore WB tax reductions codegen
10 Months Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
10 Months Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
10 Months Ago
Added a test spawning and killing all entities, looking for NREs
10 Months Ago
Normal fix on coffecan helmet repose
10 Months Ago
merge from main