140,054 Commits over 4,352 Days - 1.34cph!

3 Hours Ago
- Remove rich text from a bunch of places in the console - Hide RconOnly command unless RCON - Hide developer only commands unless developer
4 Hours Ago
Fix speeding/flying consistency tests not passing when useplayerupdatejobs is >= 3
4 Hours Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
4 Hours Ago
4 Hours Ago
Don't modify current health when installing reinforced upgrade
4 Hours Ago
initial rig export
4 Hours Ago
new_console-ui -> main
4 Hours Ago
added folders
4 Hours Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
4 Hours Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
4 Hours Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime
4 Hours Ago
more overall glass damage for the building
4 Hours Ago
merge from useplayerupdatejobs3/jobify_is_flying_2
4 Hours Ago
4 Hours Ago
merge from useplayerupdatejobs3
4 Hours Ago
merge from new_console-ui
4 Hours Ago
update from main
4 Hours Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
4 Hours Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
5 Hours Ago
Dont print every log twice
5 Hours Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
5 Hours Ago
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5 Hours Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
5 Hours Ago
Add debug drawing for cell coordinates and build status
5 Hours Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
5 Hours Ago
Fixed layout issues when using free aspect or low resolutions
5 Hours Ago
merging medical syringe refresh to main
5 Hours Ago
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5 Hours Ago
Codegen
5 Hours Ago
Fix crafting order bug
5 Hours Ago
merge from main
5 Hours Ago
merge from easter2026_dlc
6 Hours Ago
Fixed NRE when clicking on a vehicle button when not ingame
6 Hours Ago
Localized category buttons in item and vehicle tabs
Today
merging salvaged cleaver refresh to main
Today
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
Today
wip
Today
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
Today
merge from main
Today
Merge: from main
Today
Disabled rich text on search bar base prefab
Today
Fixed hover end fuckery when clicking buttons in the item tab
Today
merge from main - kept destination on oilrig prefabs, will rerun s2p
Today
adjusted inject self sound anim event
Today
Updating skinning for bone armour
Today
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Today
merge from main
Today
easter wallpaper #2 textures, material, icon, setup. updated skins list, engine file
Today
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
Today
opaque windows on the apartment complex damaged side, removed interiors fully on that end