reporust_rebootcancel

132,624 Commits over 4,262 Days - 1.30cph!

24 Days Ago
- Swapped to Newtonsoft rather than JsonUtility - actually serializing the json properly now - Expanded the name box
24 Days Ago
Cherrypick 139365 "Space LR skin viewer polish"
24 Days Ago
merge from spacestation_storepages
24 Days Ago
merge from spacestation_storepages
24 Days Ago
Update: spawn.report now also reports failed tick and how much were spawned recently on average when failing Can use this as a further estimate which population is costing us when trying to spawn full pop Tests: used in editor
24 Days Ago
Cherrypick 139361 "Added Space LR store video"
24 Days Ago
very slow starting point for censored mesh creation for HideSigns mode - break down chunks into set of local bounds - approximate bounds with sphere SDFs - single 3D gaussian blur step to crunch up the spheres
24 Days Ago
exported latest vm paintabll gun rig and anims
24 Days Ago
merge from main (will need manifest rebuild)
24 Days Ago
- Add import and export buttons to the ui. imported network data fills out the profiler as you'd expect - Add names to serialized data so save/load profiles can support naming (as the ids will be invalid when loaded) - Fix some incorrect server/client entity usages - Cleanup - Some clamping to avoid the server exploding
24 Days Ago
- added space lr specific effects folder - added 3p mag drop (using bespoke space LR model)
24 Days Ago
Update: spawn.report now outputs max attempts it can do for next tick Helps quickly spot what's the worst contributor to spawn overhead Tests: used in editor on Craggy
24 Days Ago
Easter onesie reposed
24 Days Ago
merge from (main)birthday2025 -> main
24 Days Ago
fixed 3p mag drop not working
24 Days Ago
Cherry pick from 139348
24 Days Ago
merge from main
24 Days Ago
▇▌▉▌▄ █▅▉▋▇
24 Days Ago
set repair and pickup to twitch rivals sofa
24 Days Ago
world model outline for candle hat
24 Days Ago
Adding more player update anim transfers
24 Days Ago
Handle textures that are clamped to a maximum size from being falsely flagged as NPOT
24 Days Ago
Chicken costume setup
24 Days Ago
Merged main to build_cache_redirect
24 Days Ago
Metal shield reposed
24 Days Ago
fixed mag not hiding/showing during 3p reload
24 Days Ago
- Set detailed packing data as serializable so its included in the export - Dont export with pretty print (to save space) brings a 10 second sample from 7MB down to 3MB - Codegen
24 Days Ago
Horse costume setup
24 Days Ago
Network Profiler - Can now profile for x seconds via command line - Export to JSON file - Import from JSON file
24 Days Ago
Add modified script for generating a list of Job Safe Unity APIs.
24 Days Ago
Merge from main
24 Days Ago
merge from parent
24 Days Ago
fixed all the snapping between fire anims due to no matching poses (masked by long blend times), this was also apparant on the base LR300 which is also now fixed
24 Days Ago
main -> network_profiler
24 Days Ago
ScientistBoatOilrigManager: Fix collection was modified error.
24 Days Ago
Glow eyes repose - added new mesh for the glowing eyes
24 Days Ago
handle height comparison on all bake shore vector data when applying, only 1 of the 4 data arrays was doing it correctly
24 Days Ago
Snowman Helmet reposed
24 Days Ago
Allow wooden barricades in the deep sea
24 Days Ago
merge from spacestation_storepages
24 Days Ago
Updated space LR and space station store pages: added branding and updated media
24 Days Ago
M92 block out animations added and animator updated with speeds changed to 1
24 Days Ago
Santa hat repose
24 Days Ago
Boat building UI toggles its canvas when not visible
24 Days Ago
merge from main
24 Days Ago
merge from event_canvases_fix
24 Days Ago
Fixed halloween and easter event canvases being enabled at all time
24 Days Ago
Adding viewmodel rig for new m92 refresh model
24 Days Ago
merge from naval_update
24 Days Ago
Fixed oil rig world space canvas never being culled (has been stomped at some point) S2P both oil rigs