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135,021 Commits over 4,324 Days - 1.30cph!

9 Days Ago
More progress
9 Days Ago
Fix Party Balloons breaking when deploy&editing boats
9 Days Ago
boats protect much more against HV damage, subject to cannon damage type increased boat part building cost
9 Days Ago
ghostship loot pass
9 Days Ago
merge from artist_pack_dlc
9 Days Ago
Update frame IO subent source items
9 Days Ago
set frame and canvas stacks to 5 to mirror picture frames
9 Days Ago
More work
9 Days Ago
Syncvar fix for shutterframes
9 Days Ago
Make GetActiveItem() work on both client and server
9 Days Ago
tweaked colours on paintball icon (i had saturated but its too much)
9 Days Ago
added updated paintball icon
9 Days Ago
Reduced timer for LOS easel checks, added max distance
9 Days Ago
increased ammo drops at cannon loot, increased oil barrels at docks
9 Days Ago
Fix native grid crash from completely broken clamping, add tests for native grid. Add buoyancy null checks to fix init errors when loading saves
10 Days Ago
edited boogie board anims and set up correctly
10 Days Ago
set up rubber ring anims correctly
10 Days Ago
More stuff
10 Days Ago
Codegen
10 Days Ago
Update manifest (mortar related stuff only)
10 Days Ago
set ceilinglight bulb_emissive mat to opaque as test for window draw priority
10 Days Ago
Initial work
10 Days Ago
polishing the ghost ship ambience creaks audio files
10 Days Ago
Add LOS check to sign painting when on an easel, WIP still
10 Days Ago
merge from main -> artist_pack_dlc
10 Days Ago
Merge from naval_update
10 Days Ago
Support autosave/autoload in objects with inherited syncvars
10 Days Ago
Polish flank code, remove allocs, ifdef logs, support moving navmesh, share editor and runtime code for easier testing, use parameters for magic numbers, fix wrong algorithm in ComputePathsInitialSimilarity
10 Days Ago
easel_canvas_syncvar_autoload_fix -> main
10 Days Ago
Tordpedo (and any other) splash damage no longer registers as a hit for each boat block in range.
10 Days Ago
Blastdoor blocker WIP blockout
10 Days Ago
Updating skinning for chicken costume
10 Days Ago
pt boat audio files changes
10 Days Ago
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10 Days Ago
bbq workshop skinnable setup
10 Days Ago
Added support for transmission specifically through decals on the decal layer of the standard shader
10 Days Ago
bbq skinnable asset wip
10 Days Ago
bbq workshop obj and file structure
10 Days Ago
updated closed collision mesh for the building station umbrella to match mesh dimensions
10 Days Ago
merge from boat_optim_pass
10 Days Ago
Charcoal Box - blockout and initial setup
10 Days Ago
Ramps now forward damange to parent boat correctly
10 Days Ago
3p poker anims
10 Days Ago
Component Box Ammo - Updated model and placeholder textures, split materials, others
10 Days Ago
BBS prefab fix
10 Days Ago
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10 Days Ago
Hookl up umbrella collider state toggling