reporust_rebootcancel

138,079 Commits over 4,352 Days - 1.32cph!

12 Days Ago
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12 Days Ago
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12 Days Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
12 Days Ago
added mannequin poses
12 Days Ago
replace temp wheel art with new models, update manifest
12 Days Ago
Enable try double max distance for generating position on fishing tackle mission Potential fix for particular fishing village location spawns being unable to provide the mission
12 Days Ago
Merge from floatingcity_boatshopkeeper_fix
12 Days Ago
Optim: UpdateSubscriptions - parallelize network group comparison Gives us ~15% improvement over serial. Hoping to parallelize gather - that's the biggest perf sink Tests: ran unit tests
12 Days Ago
Reapply changes, S2P all floating cities
12 Days Ago
Bugfix(tests): fix perf tests doing nothing in warmup Tests: ran perf tests
12 Days Ago
merge from skinviewer_checkout_fix (compile fix)
12 Days Ago
Compile fix
12 Days Ago
Merge from main
12 Days Ago
merge from fix_red_card_room_scientist_invisible
12 Days Ago
merge from fix_scientist_weapon_leak
12 Days Ago
merge from divesite_boat_spawn_fix
12 Days Ago
merge from largeplanter_boats_fix
12 Days Ago
merge from pipes_boat_fix
12 Days Ago
merge from bbq_emission_fix
12 Days Ago
merge from farming_boat_fix
12 Days Ago
merge from floating_city_pb_safezone_fix
12 Days Ago
merge from storepage_boxes_wordingfix
12 Days Ago
merge from skinviewer_checkout_fix
12 Days Ago
merge from connectmodal_removeregion
12 Days Ago
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12 Days Ago
Subscribe to network groups around the player in a chunky circle instead of square
12 Days Ago
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12 Days Ago
Hide region text in connect modal - was a bigger issue than first thought
12 Days Ago
fix compile error
12 Days Ago
easter floorpaper style update
12 Days Ago
More very rough wip, now can support any held item if enabled. Enable on held torch as a test.
12 Days Ago
Removed GC alloc from packet send, added custom WebSocketSharp implementation that doesn't allocate on send, moved packet relay layer to thread
12 Days Ago
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12 Days Ago
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12 Days Ago
- Command list - Command button setup - Flex scroll setup
12 Days Ago
Weapon mods now show individually on the radial menu, can be toggled individually.
12 Days Ago
Moved undo button, added short undo history
12 Days Ago
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12 Days Ago
Populate radial menu for worn items. RPCs for toggling individual items. Individual worn item toggling now works.
12 Days Ago
LightGroupAtTime: keep track of renderers under RendererLODs to properly update instancing when emission changes
12 Days Ago
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12 Days Ago
Rustige Egg H - Updated icon
12 Days Ago
avoid NRE when enabling indirect instancing
12 Days Ago
Added support for optional vertex color tinting of the detail albedo on the standard shader
12 Days Ago
merge from hamster_water_wheel -> waterwheel_deployable
12 Days Ago
Tweaked UGC filtering panel toggle hitboxes
12 Days Ago
Copy paste tab: added paste options panel to set the different paste convar settings Added undo button
12 Days Ago
Tweaked item tab button hitboxes
12 Days Ago
merge from main