239,386 Commits over 3,837 Days - 2.60cph!

13 Days Ago
Fix exception in CCameraRenderer::RenderToLayer
13 Days Ago
convar_directory_folders -> main
13 Days Ago
helicopter_keep_damaged_fx -> main
13 Days Ago
timed_explosive_fx_follow_orientation -> main
13 Days Ago
Add prediction to SetValue too Handle backend exceptions add http caching Fix favourites page NRE
13 Days Ago
Should fix tiles being square above 1080p
13 Days Ago
Fix log saying stat instead of achievement Created/Updated columns for Achievement Achievement overview page Fix header avatar size
13 Days Ago
Fix GameTiles not fitting properly in Games page and Org Modal
13 Days Ago
fix INetworkSerializable errors
13 Days Ago
Fix compile error Limit total package score to 1000 max
13 Days Ago
Fix packagecard meta alignment Nicer achievement edit form
13 Days Ago
Set Japanese font to Dynamic to fix the few missing characters (displayed as '?')
13 Days Ago
Make VRController.GetJointData() public so people can make their own hand components
13 Days Ago
Lightning cloud daytime fix.
13 Days Ago
Aurora & lightning iteration +optimization.
13 Days Ago
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13 Days Ago
cherrypicking 104120 104121 104122 104123 104153 104154
13 Days Ago
Achievements (#1662)
13 Days Ago
Show achievement progress on package modal
13 Days Ago
Update service models Pass scores down to achievement notice Show/lerp score Ignore TaskCancelledException in OnParametersSetAsync Disable this debug code
13 Days Ago
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13 Days Ago
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13 Days Ago
Spell achievement correctly
13 Days Ago
Update AchievmentUnlocked message with scores, counts
13 Days Ago
Achievement unlocked popup
13 Days Ago
Leaderboard backup, run #13780
14 Days Ago
Improved rain visuals immensely.
14 Days Ago
Constrain gamepad input dropdown to screen
14 Days Ago
Fix NRE when updating from prefab
14 Days Ago
Merge from /naturetonetests: -Very mild ground_plants, mushroom, hemp and potato mat tweaks for color consistency & harmony. -Optimized wood piles -Adjusted some tree MIPs for a less blocky look from a distance.
14 Days Ago
Various minor ground foliage tone adjustments for constency/harmony. Optimized legacy wood pile textures.
14 Days Ago
Make sure components are using IsValid too
14 Days Ago
world_update_2 -> Aux2
14 Days Ago
radtown_npc_drivethrough -> world_update_2
14 Days Ago
Prevent log spam: 'Trying to set velocity on kinematic body' Send over spline interpolation speed to the client to ensure sound plays as normal when moving along a spline
14 Days Ago
world_update_2 -> Aux2
14 Days Ago
radtown_npc_drivethrough -> world_update_2
14 Days Ago
Fixed client compile errors
14 Days Ago
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14 Days Ago
Travelling Vendor Radtown Drivethrough~ - Vendor now correctly follows a spline based path through Radtown upon entering - On leaving Vendor goes back to its normal duties - Added fake slowdown/speed up to spline transitions - Added bunch of properties to SimpleSplineTranslator - Fixed bugs causing it not to recognise the proper end of its currently traversing spline
14 Days Ago
Iterate fog denoising
14 Days Ago
Added offset to spline translations. Adjusted vendor ride height on splines to 6.5 units
14 Days Ago
Added methods to look ahead in spline translator. Lets us ignore inaccurate tangents and just manually look ahead to calculate proper forward. Override vendor steering after starting spline movement Only apply downforce and regular steering if not following a spline
14 Days Ago
Spline translator returns global position by default. Requires spline argument rather than spline data Travelling vendor sets up spline translator on first entry to radtown
14 Days Ago
Wrote a kid friendly spline translator that works with arc length. Can traverse world spline data at any fixed speed with support for looping.
14 Days Ago
Use !IsValid instead of == null or is null for any IValid
14 Days Ago
Use !IsValid instead of == null or is null for any IValid
14 Days Ago
Use IsValid instead of != null or is not null for any IValid
14 Days Ago
Use IsValid instead of != null or is not null for any IValid
14 Days Ago
Fixed tooltip characters briefly appearing as blocks when opening