138,949 Commits over 4,352 Days - 1.33cph!

14 Days Ago
merge from main
14 Days Ago
Cleanup how skins_access worked, now runs in the base "do we own this DLC" style checks rather than having branches in various different classes Fixes default wallpapers not being available with skins_access -1
14 Days Ago
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14 Days Ago
Try displaying data centre regions instead
14 Days Ago
Meds Box Textures - push attempt nr 2
14 Days Ago
Meds Box - updated colour scheme, icon, gibs, LODs
14 Days Ago
Update rust native dll
14 Days Ago
Fix bad merge
14 Days Ago
Merge from naval_update
14 Days Ago
Merge from naval_missions
14 Days Ago
Revert change to MissionPoint type position generator for now due to error Fix item already added exception in request missions update
14 Days Ago
re-ordered water check to run before terrain anchors in the SpawnHandler, only used by divesites but early exits significantly faster than terrain anchors
14 Days Ago
Matrix display tweaks.
14 Days Ago
divesite spawning improvements - forcing topology to exclude lakes/rivers for reducing wasted processing - significantly reduced number of terrain anchors used in divesites d/e/f
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14 Days Ago
Merge from main
14 Days Ago
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14 Days Ago
merge from main
14 Days Ago
Only use the fallback if the sample radius was large
14 Days Ago
Remove unecessary trace in SamplePosition fallback
14 Days Ago
Fix compile error
14 Days Ago
Only call smoke detection code if the target is in the view cone to save on perf, allow seeing through smoke if the target is within touch distance
14 Days Ago
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Potential fix for scientists seeing through smoke, will be applied to bushes if it's successful
14 Days Ago
merge from settingsmenu_export_config
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Compile fix
14 Days Ago
main -> inventory_commands_streamermode
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Skin pass for tiwtch underwear
14 Days Ago
Kitchen set 1 material settings
14 Days Ago
merge from workshop_animator_controls
14 Days Ago
fix exports with new animator and fx controls
14 Days Ago
Merge: from main
14 Days Ago
Merge: from duplicate_bot_id_fix - Buildfix for missing SERVER guard
14 Days Ago
merging onto my branch, trying to fix local repo problem with missing files
14 Days Ago
Buildfix: add missing SERVER guard
14 Days Ago
Seperated the new UI Settings Export code into it's own partial class (thanks Flavien for the suggestion)
14 Days Ago
texturing progress - apartment complex monument S2P
14 Days Ago
Adding my test save
14 Days Ago
Merge from stability_test
14 Days Ago
merge from main
14 Days Ago
Remove the hacks. Add a base ForceChildFullStability func, returns true to respect previous default behaviour. Override in PlayerBoat and return false only when flagged as a destructible wreck with the behaviour enabled. Add PlayerBoat.UseDestructibleWreckStability replicated var to gate this stability behaviour.
14 Days Ago
Potential fix for "Standing on desks on ghostships tricks the AI"
14 Days Ago
Moved legacy hair to it's own folder
14 Days Ago
merge from workshop_animator_controls
14 Days Ago
Added workshop controls for particles/lights with new WorkshopFXControls component