139,594 Commits over 4,352 Days - 1.34cph!

35 Days Ago
merge from shader_memory_fix
35 Days Ago
Remove call to SetGenericVisible on scientist weapon, seems to be redundant from initial tests (will see with more testing if it really is)
35 Days Ago
Add comment to make new scientists aimCone calculation less cryptic
35 Days Ago
Copefully fixed MacOS gmod_audio issue Ship gmad/gmpublish on Linux server (x86-64)
35 Days Ago
Silly horse texture size pass
35 Days Ago
Fix weapon damage npc scaling and friendly fire not working properly when weapon is equipped to new scientist
35 Days Ago
Optimisations and refactoring
35 Days Ago
Started tools tab
35 Days Ago
Fix npc weapon parenting
35 Days Ago
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35 Days Ago
Updating outbreak scientist skinning
36 Days Ago
Optimised textures sizes for LNY horsearmour
36 Days Ago
guns box corpse
36 Days Ago
sulfur box corpse tweak
36 Days Ago
Updated LNY horse armour icon to match other armours
36 Days Ago
Silly horse mask lod burst cloth controller
36 Days Ago
gun box gibs appended to prefab
36 Days Ago
silly horse mask player neck lods
36 Days Ago
Potential NRE fix
36 Days Ago
merge from building_planner_viewmodel_perentity_toggle
36 Days Ago
Remove from ladder hatches as well
36 Days Ago
LNYHorsearmour WM and WM prefab
36 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
36 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
36 Days Ago
Component box guns gibs Some texture tweaks
36 Days Ago
apartment complex layout refinement to street and ground surfaces
36 Days Ago
Adding m16 blockout rigs
36 Days Ago
append gun box to storage adaptor allow collision group
36 Days Ago
ran manifest, icon manifest, localization
36 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
36 Days Ago
Updated LNY horsearmour textures and icon
36 Days Ago
silly horse mask lods, neck lods still to do
36 Days Ago
Adding mortar rig fbx
36 Days Ago
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36 Days Ago
merge from bbs_divesite_fix
36 Days Ago
merge from SupplySignal_SloMoGuys
36 Days Ago
merge from naval_char_texture_optimizations
36 Days Ago
merge from naval_prop_texture_optimizations
36 Days Ago
merge from naval_env_texture_optimizations
36 Days Ago
merge from main
36 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
36 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
36 Days Ago
Fix divesites spawning within boat building station area
36 Days Ago
Renamed the item and vehicles tab classes and prefabs
36 Days Ago
Added vehicle tab
36 Days Ago
Rentable kiosk E blockout
36 Days Ago
sulfur box corpse
36 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
36 Days Ago
further texture optimizations + removal of unused textures
36 Days Ago
Deleted extra horse mask textures