239,410 Commits over 3,837 Days - 2.60cph!

31 Days Ago
Clean up test scripts
31 Days Ago
Hook new wolf growl anim, make animator state generator case instensitive
31 Days Ago
Adjust MainHUD so a bunch of UI elements can be displayed while we don't have a pawn, including toasts, round info, kill feed, voices, scoreboard
31 Days Ago
Show programmatic name of stat in stats section
31 Days Ago
Can define default respawn state Added PlayerInputRespawner Update Game_setup.prefab
31 Days Ago
Default respawn state is delayed
31 Days Ago
Rewrite PooledList to be IPooled and IDisposable, allowing it to be part of using statements and free itself when leaving scope
31 Days Ago
Removed some main menu lines
31 Days Ago
stats/global returns stats that aren't registered Player stats return stats that aren't registered
31 Days Ago
committing texture meta that plastic desires
31 Days Ago
weapon updates - set events to use revolver sounds for now - ironsight updates - anim updates - set up ADS anim versions in the viewmodel animator
31 Days Ago
merge from wallpaper
31 Days Ago
Include latest skins when using setwallpaper command
31 Days Ago
debris_a_pile_01 + 02 vmdls
31 Days Ago
Show ETA on loading screen https://files.facepunch.com/alexguthrie/1b2211b1/sbox_Ai6NLIszih.png
31 Days Ago
Tweaked wallpaper textures aniso levels
31 Days Ago
Enabled mip map streaming for all wallpaper textures
31 Days Ago
exported Wolf_GrowlRunToWalkBack animation
31 Days Ago
Update: convert PositionLerp to IPooled Previously implemented as IDisposable, so this was a straighforward switch. Tests: ran a local 2player game, forced the client to disconnect - confirmed EnterPool got called
31 Days Ago
added skin constraints to left him as well
31 Days Ago
Fix UpdateErrorCounts not publishing
31 Days Ago
M700 world model LOD levels
31 Days Ago
Make sure we aren't setting wallpaper on incompatible blocks when using 'ent setwallpaper' command
31 Days Ago
burstcloth - made skin constraint editing less messy
31 Days Ago
Combine stats and leaderboards sections Clean stats header Clean up leaderboard section
31 Days Ago
Merge from world_update_2
31 Days Ago
In standalone, run CreateGame after doing all our standalone setup - because otherwise we'll be loading the game assembly without any info (cherry picked from commit 1102b357f284b26b2bab11bedfc23bb5e15c47a1)
31 Days Ago
Separate DevUI (console, errors) addon code out into its own addon Clean up MenuSystem and MainMenuPanel In standalone, run CreateGame after doing all our standalone setup - because otherwise we'll be loading the game assembly without any info DevUI gets its own ContextLocal scope Add DevUIDll Test for DevUI
31 Days Ago
burstcloth - added skin constraints to allow explicit separation from defined points on skinned mesh without needing projected collision - works alongside collision constraints, but allows solving explicit issues like knee clipping without having to rely fully on it - applied to hazmat prefab, also reset bone positions
31 Days Ago
Fixed 35-40 calls of TerrainWaterMap vs. WaterLevel
31 Days Ago
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31 Days Ago
Add full rotational Gizmo.Draw.LineCircle overload Fix Gizmo.Draw.LineCylinder ends drawing wrong, resolves Facepunch/sbox-issues#6209
31 Days Ago
-Collision for Fire Cabinet -Added Wall mount model, material, textures, LODS
31 Days Ago
world_update_2 -> world_update_2/radioactive_water
31 Days Ago
Merge: from main Tests: built all modes in editor
31 Days Ago
Select new items after pasting
31 Days Ago
merge from main
31 Days Ago
Some cleaning
31 Days Ago
merge from tincanalarm_tip
31 Days Ago
More tests
31 Days Ago
Coastal cliffs LOD distance tweaks Fixed slope mask settings
31 Days Ago
Tab to flip selected transitions, Ctrl+D to duplicate selection
32 Days Ago
Update: fixing invalid namespace reference Tests: none, trivial change
32 Days Ago
Re-enabled foliage displacement on divesites
32 Days Ago
Can redirect (or clone) transitions by dragging (fixes #13)
32 Days Ago
LS s2p
32 Days Ago
fixing the LS motorbike access to puzzle
32 Days Ago
Test
32 Days Ago
Coastal cliffs Slope masks and LODs
32 Days Ago
Platform retry Clamp panel's time delta, avoids it skipping over transitions completely when loading etc Custom loading screen backgrounds