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127,003 Commits over 4,109 Days - 1.29cph!

5 Months Ago
Min size up +0.0005 for good measure.
5 Months Ago
Setup the FX for the viewmodel renderer, but left it disabled because a step is missing.
5 Months Ago
Snake scale and colour balances
5 Months Ago
Modal styles and reveal transitions
5 Months Ago
Implemented new Honeycomb Worldmodel
5 Months Ago
Rework crocodile intimidate to be like an alternate combat idle instead of a custom animation state, more consistent with the tiger and easy to reset on pooling + no RPC required
5 Months Ago
Condenser tanks LOD0
5 Months Ago
honeycomb -> bees
5 Months Ago
Optim: don't allocate when writing values via JsonTextWriter - also exposed a `stringify` param that can avoid string conversion Tests: ran unit tests
5 Months Ago
viewmodel - set up idle states as blendtrees for ADS support
Rin
5 Months Ago
Phrases
5 Months Ago
Update: revert back to Newtonsoft.Json - Temporarily reverted the TextTable in use to original version to validate via tests We have to o many json serialization impls, so going to avoid trying to add a new one. I'll have to check if I can rip out the stale dll or not. Tests: ran the unit tests
5 Months Ago
removed duplicated crossbow files from blowpipe folder
5 Months Ago
Merge from crafting_update
5 Months Ago
Merge from cookingv2
5 Months Ago
Merge from planter_stacking
5 Months Ago
Fixed NRE when placing small planter on shelves
5 Months Ago
Premium modal styling and tag
5 Months Ago
Fixed fridge showing 1 power usage in client
5 Months Ago
Fixed fridge not being lockable
5 Months Ago
Merge from amd_dlss_crash
5 Months Ago
Changed the tiger ragdoll prefab layer to the correct layer.
5 Months Ago
merge from /graphics_settings_extra_tooltips
5 Months Ago
Merge from main
5 Months Ago
Added back DLSS code that was removed with a merge from main
5 Months Ago
Assigned all the spoiled food items the vomit sound when eating
5 Months Ago
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5 Months Ago
Added graphics settings ooltips for any that were missing.
5 Months Ago
▆▋▌ ▇▆▆▄▋ ▉█▊ ▉█▇ ▇▉▊▌▄▆ ▇▉▅▅▇▄▇▅▇ ▆▄ █▄▅▌▋▄▄ (▅▉▇▊▌▄ ▇▅▋▇▊▇▅▋ █▆ ▉▋▊▋▍▆▌ ▌▇▇▇ ▆█ ▆▉▉▉ ▊▋)
5 Months Ago
manifest
5 Months Ago
Add option to disable/enable look at and spine deform on a per anim basis, use it to make croc intimidation look better
5 Months Ago
Fix placeholder temperature tea enum/values that look to have been badly merged at some point
5 Months Ago
Merge from main
5 Months Ago
Merge from main
5 Months Ago
Use vertex offsets to handle combined index buffer, fix total argument count to handle binned meshes, fix minimal vertex buffer indexing.
5 Months Ago
FIxed batch rendering
5 Months Ago
Compile fix
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Merge from crafting_update
5 Months Ago
Updated icon import settings for speargun spear, wellipets hat, beehive, vodka bottle, orchid+clone, rose+clone, sunflower+clone, wheat+clone, honeycomb, super serum, metal detector, burst module, extended mags
5 Months Ago
Spawn vines dynamically
5 Months Ago
Vines now find destinations at server start (like ziplines)
5 Months Ago
Test scene, greybox gameplay prefab setup
5 Months Ago
add border dilation
5 Months Ago
Manifest
5 Months Ago
Merge from main
5 Months Ago
Deployed hide until mobile fix
5 Months Ago
Bees scaled up a little bit with distance to improve visibility. Master swarm tweak.
5 Months Ago
Merge from hopper