141,122 Commits over 4,352 Days - 1.35cph!
merge from droppeditem_improvements
merge main -> rust_relay_server
Resolved relay startup issues, added relay.restart convar, tidied thread shutdown/restart
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L shaped sofa and rugs textures and lods
wrapped DroppedItem RB-removal behaviour behind `droppeditem.remove_rb_on_sleep` convar (defaults off, very experimental)
- only changes existing dropped items as they become inactive/active, doesn't go through and remove bodies from anything
Merge from chainsaw_hotspot_gathering
Fix null exception when throwing things at trees/ore nodes
dropped item improvements with vehicles
- item clipping check data stored in LS, behaves properly with boats now instead of falling through all the time
- experimenting with destroying/adding RB components instead of setting kinematic
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
Merge from light_toggle_icon_fix
Fix light state not appearing on icon
merge from armored_ladder_hatch
Merge from terrain_renderer
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Make terrain ConVar developer only
BasePlayer.Command now has overloads for 1-4 parameters, makes all calls from our code alloc free
Left the params version for mod support
Merge from terrain_renderer
Bring back terrain margins for collision with geoclip terrain
Commit progress on misc spectating improvements:
- Can now spectate bots with 'global.spectatebots' enabled
- Can now open chat whilst spectating in third person
- Vitals UI should now update correctly whilst spectating in third person
- Display SteamID alongside player name when spectating a new player
VehicleAimYaw parameter is now applied in -1 to 1 space
Updated clips on horse seat to match new ranges, looks waaaaay better
Fix combine dropship not flying away after deploying troops
ILuaThreadedCall virtual destructor
Update UnlitTwoTexture shader to CS:GO version
* Includes support for TRANSLUCENT shader combo and BEACHFOAM material parameter from CS:GO
Apply a hack to hide toolsocclusion on MC:V maps
Make some warnings use RED text
* Bad lightmap extents on material, srcds_run warnings/errors
Fix fallback skybox texture using non existent textures
Lets try disabling -ffast-math (replacing with -fno-math-errno)
Fixed some potential crashes
Add achievements for reaching the floating city
merge from main/armored_ladder_hatch_sounds
merge from main/Armored_ladder_hatch
Add steam stat for looting containers in deepsea & mainland.
Add achievement for killing a player with a weapon on a stolen PT boat
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update apartment_complex_monument/prototype
merge from main -> apartment_complex_monument
merge rust_relay_server -> main
merge main -> rust_relay_server
add !disabled check for overfishing toast message, saves an RPC
merge from waterwheel_deployable