userBill Bcancel

13,721 Commits over 2,891 Days - 0.20cph!

Yesterday
Enable mesh read/write on train_track_3x18_procgen_COL
Yesterday
Unsubtract RailsFix
Yesterday
Merge main -> RailsFix
Yesterday
Fixed locomotive cabin debris disappearing after moving away from the origin
Yesterday
100m was quite limiting to the available spawn area, try 75m
Yesterday
Increased minimum train spline end distance from 60m to 100m
Yesterday
Merge 🚲💤 -> main
Yesterday
Fixed bikes slowly falling over when sleeping on a moving cargo ship
Yesterday
Merge RailFix -> main
2 Days Ago
Another collider edit
2 Days Ago
Smoother collision
2 Days Ago
Fixed mesh index bug
2 Days Ago
Rail world gen uses my new collision mesh
2 Days Ago
New collider or procgen train tracks, instead of just using LOD0. Has much smoother ramps for the rails
2 Days Ago
Fixed sidecar bike pulling to the side again
3 Days Ago
Fixed bike instrument light z-figting
3 Days Ago
Improved sidecar bike still pulling slightly to the left. Also moved centre of mass on motorbikes towards the rear a little.
3 Days Ago
Merge EditorExtras -> main
3 Days Ago
General layout tidy-up
3 Days Ago
Moved the Loadouts section to the bottom since there are so many loadouts now
3 Days Ago
Fixed the 'LOADOUT' section making the editor window want to be very wide
3 Days Ago
A couple of minor adjustments to the editor
3 Days Ago
Added a section in the editor that allows enabling a CLIENT+SERVER physics testing mode
3 Days Ago
Fixed bad spacing in the Game section
4 Days Ago
Removed double dismountPositions loop in gizmo method
4 Days Ago
Fix sidecar bike pulling slightly to the right again
4 Days Ago
Give all bikes a bit more air control power
4 Days Ago
Make sidecar bike control much more similarly to the standard bike
4 Days Ago
Protobuf gen etc post-merge
4 Days Ago
Merge main -> UWSkidoo
5 Days Ago
Merge TrainBreakBarricades -> main
5 Days Ago
Adjusted damage to barricades by trains, and to trains by barricades
5 Days Ago
Only show the barrier dust effect when the latest damage came from a train. Hijacking the available simpleInt protobuf so we don't need anything new.
5 Days Ago
Push force damage can be adjusted via trainDamagePerMPS
5 Days Ago
- Include the double cover barricade as well - New barricade damage effect for the thinner barriers - Fixed some barrier positions not working correctly - Using some more component interfaces - Don't damage barricade anymore if train turns off
5 Days Ago
Allow trains to smash through deployed cover barricades
8 Days Ago
Commit missing change from private to public
8 Days Ago
Fixed player being left holding cards if they get kicked from a card table during a game for being idle for too long, at the same moment as an earlier player also gets kicked for being idle
9 Days Ago
Disabled saving on NPCVendingMachine_TravellingVendor, may fix entity leak
9 Days Ago
Let bike driver wield items
9 Days Ago
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9 Days Ago
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9 Days Ago
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10 Days Ago
Merge Bikes -> main
10 Days Ago
Fix temp setting
10 Days Ago
Improved sidecar jitter. Use the full interpolation time for the sidecar angle.
10 Days Ago
Merge main -> Bikes
10 Days Ago
Removed unnecessary sidecar bike params
10 Days Ago
Fixed motorbike ragdoll force not being correctly clamped
10 Days Ago
Merge HelicopterParticleFix -> main