140,871 Commits over 4,352 Days - 1.35cph!

29 Minutes Ago
merge from safezone_lootbag_fix
29 Minutes Ago
fix typo
29 Minutes Ago
merge from overfishing
30 Minutes Ago
Fix dropped loot bags from destroyed containers not being lootable when in safe zone Applied the recent fix for showing a toast when trying to loot corpses in safe zones to player remains too Slightly adjusted the toast phrase Committed ridablehorse because it keeps showing up 🐎
42 Minutes Ago
Shutter frame audio fixes
1 Hour Ago
Codegen
1 Hour Ago
▄ ▄▅▋▊▇ ▋▉▅▋ ▊▄▌▊▌▌▍▊▍▌▉▆
1 Hour Ago
merge from automated_testing
1 Hour Ago
Check isValid instead
1 Hour Ago
Compile fix
1 Hour Ago
merge from main
1 Hour Ago
▍▆▍█▍ ▅▄▉▇ ▉▆▇
1 Hour Ago
merge from techtree_multi_unlock
1 Hour Ago
Hardcode the multi unlock delay to 0.1s, was agreed to be a good speed, no need to have it convared
2 Hours Ago
merge from waterwheel_deployable
2 Hours Ago
support for manual use water particles with water height adapt
2 Hours Ago
merge from main
3 Hours Ago
merge from automated_testing
3 Hours Ago
Make ProtectionProperties.IsImmortal available serverside
3 Hours Ago
▅▄▆▅▄ ▉▄▄▄█▅
3 Hours Ago
Apartment complex b progress / windows polish and roof
3 Hours Ago
▉▉▋▄▋▅▌ ▉█▊█ ▌▊▆█▅▋▍▇▇▉▌▌▆▅▄▋▅▋▋▌▅▆▌▇▉▍▋▉▍▇ ▊▇█▄▆█ ▅▌▄ ▉▋▄▉ █▋▋█ ▍▋█▊▋▊ ▌▇▊▌▌▌▅▄█ ▇▍ ▍█▇▅▌▉▉▇ ▊▅▄ ▅▋▇▊▌█▌▌█▋▌▊▊▋▊▊▇▍▌▉▇▊▉▉▇▇▆ ▄▆▍▆▄▉▋▅▌█▆▄▋▅▉ ▌▆▅▋▋█ ▅▌ ▅█▌▉▊▉ ▅▌▆▉ ▆▋▊▉█▋ ▅▌▊▌▅▅▍▅▇ ▋▋▆▇▉▉▌▍
3 Hours Ago
▄▆▄▌▇▆█▄ ▆▆▋▄▍▊▋ █▇▇▆▍█▉▋▍▄▇▌▉█▍█▍▌▌▄▉▄▄█▇▊▇ ▋▇▉█▅ ▅▋▌ █▇▆▇ ▆ █ ▉▄▌▍ █▌▉ ▇▌▌ ▆▅▊ ▆▇▆▍ ▍▇▅▋▇▇▊▆▊▌▉█▅▊▉▉▉▍▍▆█▍▋▋█▉▋ ▅▍▉▉█▅ ▇▇ ▍▅▋▆▋▅ ▋▋▍▄▍▊▅▋▊ ▅▆▇▄█▍▉ ▇▇▋▊ █▆▅▇▄▆ ▋▆▉▇▌▊▆▄▋ ▅▋ ▋▉▌▉█▇▇▆▅▅▌ ▇▇▌▇█▄▋█▊▊▍ ▊▍▍▅▆▆▉▅▍▋▌▌▉▌▍▅▍▍▋▅▍▄▍▍▆▉█ ▆▅▆▇ ▉ ▅▌▌▍▊▇▄▄▊▍ ▆▅▉▉ ▆▉ ▉▍▌▉▌▉ ▄▉▍▍ ▍▊▌▇▍▊▇▆▊▋▍▍▉▉▌▊█▍▌ ▋▇▊▆▍▊ ▆█▋ ▊▉▌ ▇▍▊█▇▆ ▇▄ ▉▋▆▌▉▉ ▉█▆▊ ▆▄▄▋▆▊ ▆█▍▊▋▅▉▊▄ ▍▊▄▌▅█▇▅▍ ▆▄▅▋▋▇▅ ▋▅▅ █▉▋▊ ▋▄ ▅▍▇▊▇▇▅ ▊▌▊ ▍▉▉▅ ▆
3 Hours Ago
▉ ▍▇▊▌█▍ ▉▅▌▍ ▆▇▅▄
3 Hours Ago
fixed 3p phonebooth hand offset bug
4 Hours Ago
exported latest salvaged hammer refresh viewmodel anims and anim controller blend edits
4 Hours Ago
basic hookup of visual effects
4 Hours Ago
4 Hours Ago
Gate the whole feature behind a new server var.
4 Hours Ago
Move settle timeout to a convar.
4 Hours Ago
merge from main
4 Hours Ago
merge from render_pipeline_testing
4 Hours Ago
Rejigged hierarchy of Kiosk E FBX. Applied kiosk-specific shutter material with correct TD to shutters.
4 Hours Ago
▆ ▌▉▊ ▉▅▊██▋▊▇ ▊▌▆▅▄▄
4 Hours Ago
Refactor duplicated code
4 Hours Ago
handle another case
5 Hours Ago
▅ ▋▋▋▋▊▌█ ▍▆▋▆ ▍▌█▊▇▉▋▊▍▌ █▆▅▅▉▋ ▅▊█▍▆▇▇ ▊▇▅ ▅▉▄▄▍▆ ▉▊▊▌▌▇▆▋█ ██ ▆▆█▊
5 Hours Ago
Merge from main
5 Hours Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
5 Hours Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
5 Hours Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
5 Hours Ago
Clean(tests): add messages to new checks to know which permutation and player diverged Tests: ran the modified test
5 Hours Ago
Updating player model skinning
5 Hours Ago
▌ ▋▋▊▆▍█ █▊▉▇█▄▊ █▇▅▇▉▋▉█▌▋▅▋▍▉█▉▋▆ ▅▄▍▆▄▆█ ▍▇ ▆▅▄▆ ▌▆ ▋▌▄▄▆▅█ ██▍▍██ ▄▌▄▅▌ ▅▆▍▋ ▅▆ ▌▍ ▊█ ▇▆▋▉▇█▅▋▇██▄▋▊█▆▅▌▍▌▉▆ ▄▆▅▊▇ ▄▋▋▆▆▉▄ ▅▆▆█▅▄
5 Hours Ago
Update(tests): TestIsFlyingConsistency now also compares computed flying states - Reset flying state between test runs Tests: ran tests, level 1 passes but level 3 now fails
5 Hours Ago
Create BatchRendererGroup on startup
5 Hours Ago
Establish basic compatibility with SRP/RRP
5 Hours Ago
RRP: Prevent NRE from destroyed cameras
5 Hours Ago
Bugfix(tests): make AntiHack tests spawn players with colliders Tests: ran all AH tests, all pass except for 1 already known
5 Hours Ago
2k version of garage door diff/nrm. Rentable shop specific shutter material to correct TD. Reexport Kiosk F shutters