239,405 Commits over 3,837 Days - 2.60cph!

6 Months Ago
Get rid of inspector filter LineEdit (doesn't do anything)
6 Months Ago
Fix to allow interp property to be set by GameObjectHeader
6 Months Ago
Port -blocksize for VBSP.EXE from CS:GO Added a bunch of new options for Hammer's Run Map dialog https://files.facepunch.com/rubat/1b0411b1/sXVENkgcR7.png Minor fixes to map compile tool output text Added Ambient Occlusion for VRAD (CS:GO version) Disabled by default, -ambientocclusion and -aoscale are the new options
6 Months Ago
Hook up Interpolation enable/disable from Inspector. When Owner calls ClearInterpolation, set a bit on the update msg to have other clients do so as well. Hook up Network.Interpolation and Enable/DisableInterpolation() on the accessor.
6 Months Ago
Added sound categories
6 Months Ago
Docs for CitizenAnimationHelper
6 Months Ago
Support warnOnMissing for SvgLoader.Load, don't spit out loads of warnings if our SVG wasn't found for input glyphs (we fall back to glyphs that always exist), display exception message in warning
6 Months Ago
Can't modify transform if we're a network object root and a proxy - we must stay true to network transform target
6 Months Ago
player update water pistol held positon and holdtype override controller edit
6 Months Ago
Leaderboard backup, run #10804
6 Months Ago
Minor edit
6 Months Ago
Fixed still pedalling sometimes when stopped, adjusted pedal ratio
6 Months Ago
Minor performance improvement for UpdatePushLiquidTargets (code review)
6 Months Ago
Use gears for the pedal animation, like a real pedal bike rider would. New separate placeholder engine audio sets for motorbike and bike
6 Months Ago
Keep pedals flat as the pedal axle turns
6 Months Ago
Pedals rotate, matching drive wheel rotation at a specified ratio
6 Months Ago
Make things look a little nicer + extra test item
6 Months Ago
Materials
6 Months Ago
Added pedals to the pedal bikes and IK'd driver feet to them
6 Months Ago
Both real wheels of the trike are now power wheels, and all wheels of pedal bikes are brake wheels. Fixed lack of friction of right-rear trike wheel
6 Months Ago
Wip Item system v5
6 Months Ago
Added pedal bike and pedal trike to my test map
6 Months Ago
Added placeholder pedal bike and pedal trike rideable entities. Manifest update
6 Months Ago
New Hair - Braided beard and patchy beard
6 Months Ago
Enabled head clipping check on bikes but this time it actually works (I still have a cold, ok?)
6 Months Ago
Enabled head clipping check on bikes
6 Months Ago
Updated in-air wheel rotation for vehicles, now wheels loose rotation speed slowly while not grounded, and there's no tie to speed
6 Months Ago
Fix minigun backpack not appearing when a player first equips the minigun (held entity client init happens in a different sequence in separate client/server mode which led to this issue)
6 Months Ago
Test Clean up - use TransformInterpolate class
6 Months Ago
Air control improvements and refactoring
6 Months Ago
merge from main
6 Months Ago
Try adjusting size before opening menu
6 Months Ago
Parent merge
6 Months Ago
Cherrypick 95464
6 Months Ago
Fixed cargo ship getting stuck while docked if all of it's loot rounds had already spawned by the time it docks (in this case, no further loot will spawn)
6 Months Ago
Parent merge
6 Months Ago
Merge from main
6 Months Ago
pilot light on 3p flamer
6 Months Ago
merge from Military Flamethrower_2024
6 Months Ago
merge from Minigun_2024
6 Months Ago
slightly increased AI flamethrower range
6 Months Ago
Fixed moonpool reflecting the sky
6 Months Ago
Debug view for scene ref nodes
6 Months Ago
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6 Months Ago
Iterated on visual flame + smoke collision and behaviour
6 Months Ago
Re-enabled mouse steer for bikes. Changed mouse steer input modifier to FIRE_THIRD (attack3) instead of DUCK.
6 Months Ago
Lowered delay on yellow fireball flames.
6 Months Ago
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6 Months Ago
fixed flamer collision