reporust_rebootcancel

139,389 Commits over 4,383 Days - 1.33cph!

11 Months Ago
Copy over shadowCastingMode when converting prefabs so the prefabs render the same
11 Months Ago
Roof triangle wallpaper Manifest
11 Months Ago
merge from hackweek_command_block
11 Months Ago
Relaxed deployment, removed groundwatch, reverted some files that got touched somehow
11 Months Ago
boomerang_anim_tweaks -> main
11 Months Ago
merge from main -> biome_visuals_2
11 Months Ago
missing .mat file
11 Months Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
11 Months Ago
swapped red and yellow asbestos tiles around for default, removed green and blue plaster swirls, white painted ceiling, green metal
11 Months Ago
merge from main
11 Months Ago
Finally displaying server listings. Tags working correctly.
11 Months Ago
Added Cardboard and Paper Shooting Target Props Created Cardboard and Paper Shooting Target Matieral Setup Prefabs, Colliders and LODS
11 Months Ago
Merge from graphics_settings_size_fix
11 Months Ago
Remove the two options removed in 117065 from the preset value arrays so that the option counts match again, restoring settings.
11 Months Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
11 Months Ago
Wallpaper roof prefabs Stone and adobe setup
11 Months Ago
Added tools to easily create wallpaper conditional models (because roofs have a billion conditional models)
11 Months Ago
Additional cleanup
11 Months Ago
Gun display rack extra files that were missed on the previous upload
11 Months Ago
Use coarse heightmap for better height placements, replace cell invalidation step with more robust coordinate tracking, and prune no longer needed graphics buffer flags
11 Months Ago
Gun display racks
11 Months Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.
11 Months Ago
Closer to a working browser. Basic tag setup. Use correct page for browser (keep it isolated)
11 Months Ago
hooked up correct wallpaper prefab to retro TC deployed prefab
11 Months Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
11 Months Ago
retro tc wallpaper conditional mesh and prefab. rotated wallpaper roof meshes to correct pivot and included full roof
Rin
11 Months Ago
Adjusted colliders
11 Months Ago
main -> syncvars
11 Months Ago
main -> new_menu
11 Months Ago
changed defaults on flooring to red instead of green. first pass on roof wallpaper conditional meshes
11 Months Ago
Optimised SyncAttribute searching on patching step
11 Months Ago
Roof wallpaper line of sight pos
11 Months Ago
Forgot to tick the Sled and Blueprint prefabs last week whoops
11 Months Ago
▉ ▌██▄▋█▄▅▌ ▇▊▇▅ ▉▄▅▅▉▊▉▍█▅▇▄▉▌▄▇██▄▅▌▊▉ ▌▌▋▇▆▅█
11 Months Ago
Wallpaper floor & ceiling pack - rotated metal sheet ceiling to align with guide mesh
11 Months Ago
Fixed wallpaper not appearing on jungle half and low walls
11 Months Ago
Roof wallpaper baseline
11 Months Ago
More retro tc stuff I didnt save
11 Months Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
11 Months Ago
11 Months Ago
Wallpaper floor & ceiling pack - updated metal sheet ceiling values, removed green lines from subway ceiling pattern
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Fixed retro TC NRE when adding wallpaper tool in its inventory
11 Months Ago
Merge from spoil_fruit_veg
11 Months Ago
Apply spoiling to black raspberries
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
merge from jungle_tree_fixes
11 Months Ago
merge from rock_formation_jungle_fixes
11 Months Ago
merge from mixing_table_progression