193,640 Commits over 4,079 Days - 1.98cph!

3 Months Ago
merge from hackweek_automatedtesting
3 Months Ago
Fixed testrunner.gettestlist command not working in builds testrunner.isbusy now returns a proper json
3 Months Ago
Some minor optimisation to Tree addition spawning
3 Months Ago
Icon setup Deployment progress
3 Months Ago
Merge from cookingv2
3 Months Ago
Names
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from playerlights_culling_fix
3 Months Ago
Fixed AmbientLightLOD fading on and off when near culling distance Prevent redundant fade invokes Added a small buffer to prevent rapid toggling when the light is near its culling distance
3 Months Ago
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3 Months Ago
Rough techtree pass
3 Months Ago
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3 Months Ago
- Proper deployed beehive guide mesh - Proper deployed beehive item icon
3 Months Ago
Material Update Beehive
3 Months Ago
- Setup proper despawn rarities - Remove from loot tables
3 Months Ago
Set ceiling light AmbientLightLOD as dynamic Make sure the light parent gameobjects are disabled by default so they're not added and instantly removed to the lod grid
3 Months Ago
mini crossbow sight alignment fix
3 Months Ago
cookingv2 -> bees
3 Months Ago
coop update
3 Months Ago
main -> cookingv2
3 Months Ago
Made the train tunnels environment volume type also block out sunlight. Also moved the indirect lighting shader and flags to their own IndirectLighting folder
3 Months Ago
base palceholder techtree
3 Months Ago
merge from train_prevent_building
3 Months Ago
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3 Months Ago
Fixed heater lights always on following the recent optims
3 Months Ago
Merge from cookingv2
3 Months Ago
Fix server compile error
3 Months Ago
Hook up egg world model and item
3 Months Ago
Fix accept item bug.
3 Months Ago
Deployable setup
3 Months Ago
Merge from cookingv2/coop
3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
Tweaked motorbike LOD distances so it doesn't look bad half of the time in first person Also increased the culling distance
3 Months Ago
Fixed clearinventory and refillvitals commands not working when ran from a bind
3 Months Ago
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3 Months Ago
Changed the volume buffer to only reallocate if the total enabled volumes changes to prevent GC allocations due to frustum culling
3 Months Ago
Merge from hopper
3 Months Ago
Fixed incorrect stack amounts when harvesting corpses
3 Months Ago
Merge from media_projects
3 Months Ago
Mark the UI scale option as applyOnMouseUp, fixes UI scale changing as you move the slider
3 Months Ago
Reapply dof exposer changes, changes got stomped because that script is cursed on this branch
3 Months Ago
Merge from shield_repair_fix
3 Months Ago
Fixed shield staying active when the weapon is holstered
3 Months Ago
Merge from main