121,330 Commits over 4,018 Days - 1.26cph!
▉▉▊▍▄ ▉▌▍█ ▊▆█▄▌▊▆▌_▊▌▆▅▆▍▍
█▍▇▉▅ ▌▍▍▅▍▋▍▊▋▆▍▍ ▇▋█▌▋▉ ▆▍▆▍█▇▇█ ▆▇▍▋▉▄▉▋█. ▄▄▌▌ █▄▆▇▄ ▆█▇▉ █▇ ▊▇▄ ▊▌▌▉ ▊▋▉█ ▉▋▍ ▊▍█▊ ▇█▌▍▋▌ ▍▄ ▉▇▅▍▄ ▋▌ ▊▅▅▄▍▌▊▉.
▍▊▊▇▋▍ ▉█▄▉▍▅▍▆▉.▇▉▋▋▄
▋▉█ ▍▌▊▅▌▅ ▉▄▄▍▍
█▇▍▅▆ ▄▄▍▍▆▆ ▇▆▋▌. ▋▅▅▋▋▊▆ ▆▉▋.
▌▉▌█▌█▋█ ▉▅▄▄▆▅▋▌, ▌▆▊▉▆ ▉▋▉█▄▊▇▍ ▇▉ ▍▇▌▄▇ ▍▅▌▊
MLRS rocket in-flight FX.
▋▋▊▆▅▅ ▄█▌▌ ▊▇▅▄▉▅ ▇▉█▆█▄ ▋█▌▆▉▊▇, ▉▇▇▌▊▍▄ ▍▄▌▅▊▍▉▊ ▊▇▉▆ ▄▋▅█▉ ▆▅▊▄▅▇▍ ▊█▅ ▆▉▆█ █▄ █▅▆▊▆▊█ ▉▅▋▉▊▇▊▉▇ ▍▌ ▊▉▇ ▄▋▊▌▉▅▌▆▅ █▌▄▅ ▉ ▊▌ ▋▆
▉▇▄▉▉ ▆██▌▍▋▄▊▌▍▅▍▉▆▅▇▅.▇▊▄▄▊▊▅▄█▆▊█▅▋▇ ▊█▊█▋▍. ▋█▆▌▄▆▋ ▆▌▊▊ ▉█ ▄▇█▉▉ ▌▇▋ ▉██▅ ▋▆ ▋▇▅▊▊ ▊▅▊▆▋▆ ▉█▇▌.
▊▉▄▍▋▋▍▅/▍▅▊█ ▆▅▍▌▊▇▄▍▌▋▄▍
▍▇▇▅▊▆▄
█▊▌▆▌ ▍▋█▄▋▇ ██▋ ▋▇█▌▅. ▌▉▊▇▉ █▆█▍█▆▆ ▊▆ ▇▄█▇ ▉█▆▌▄▉▄▆ ▍▋▄▊▍▉▅ ▇▇▇▋ ▆▆▋▊.
▆▆▆▉▆ ▍▅█▄▋█▅▍_▊▅▇▅▍▌▋ ▉▊▄▋▊▄▊▍▆ ▋▆▉ ▄▅▆▅▋▄ ▄▋ ▋▌ ▍▅ ▄▍▄▌▌▌
▊▍▉▆▌ ▄▋▍▍ █▊▇▆▄█▋ ▊▆▌▇ ▇█▌▇▉█. ▋▇▍▍▌▇▊.▄▍▄ ▍▇ ▍▅▍▉█▄▉.▄▋...
▌▋▋█▄ ▋▉▉▆▅▅ ▋▇ ▇▇▍▍▉▇▋ ▆▅▇ ▌▇▇ ▋▇▋▄ ▌▌▉▋▌▉▆▉▌▉▅.
▉▊▍▋▊▉▋
▉▆▇▄▄ ▌▄▍▆▅▆▊ ▅▍▆▍▅▉▊▍ ▉▍▌▇▍▉▉ ▊▇ ▅▊▋▆▍▌▌▍ ▆▌▋▇▍▍▇ ▇▋▊▋▅▍ ▋▇█ ▇▇▊█▄ ▄▉▆█▉▄ ▉▉█▆ ▅█▄▌▊ ▍▊▊▍█▍▆▌ ▌█▇▇▇▇ ▍▊ ▆█▌▆▇█ - ▍▇▍ ▌▌▇█▊▋▌▍▊ █▊▊▊▍▄ ▌▊
▍▇▆▇▋▆▊█ ▌▄▄▇▅█▅ ▅▍▋▊▌▅▆▇ ▆▊▊▄▋▉ ▋▉▍▄▌▋ ▋█ ▆▇ ▄▄▄▆▍▋ ▅▊▋▌▉
▉▄▊▉▊▉▊▇▊█ ▋▆▋▄▉ ▌▇▉▅▌▋ ▌▆▍▍▄▉ ▊▉▆▍▆
▋██▍ ▉▍▆▌▆▄▍ ▍▆▆▉█▅▅▇
Reworked Desert Military Bases topologies - blend map topo road space, made monument topo wider, added some road topology to help with connections
▍▊▅█▇ ▅▇▌▄ ▊▅ ▇▆█▄▋▆█▍ ▍▅▉█▆█ ▌▆▉▅▆▄▌▋▆▋▋
Strip LODS option now removes any component that isn't a Mesh/Collider/Animator
▌▆▉▋▋ ▅▌▌▄▊▆▅▋ ▆█▋▌█▋▌▄, ▊▄█▊▊▇ ▉▍▋▅▋▉▄▍ ▇▋▅. ▄█ ▆█▉██▌▄ ▆▌█▌▄ ▋▇. ▉▅▅▅ ▄▄▋▆ ▍▆.
▋▄▋▍▍▊▄▌▉ ▅▆▄▄▅▊▆ ▅▄▊▆▉ ▊█ ▄▆▅▍▄▌▉▊▋▍▍▉▅██▇▅▅▇▆▄▇▇▋▅█▍▇ ▆▌▉▋ ▄ ▊▋ ▊
▅▋▄▊█▋▉▇▇▌▉▆▇▊▍▊▋▇▊▌▇▇▆▊▅█▄█ ▉▋▆ █▉▍ ▆▅▊▋▆▉█▄▊▍ ▋█▇▅▇ ▌▆▋▄ ▇▉ ▋▉ █▉▄ ▋▄ ▋▊▉▄ ▊▇█▌▄▄▅ ▄█▇▋▇▌▋▄ ▍▅▋██▇▅█ █▉▆▅▅
MLRS UI clearer target cursor
MLRS UI target crosshair is a little clearer
Always center on target point in MLRS dash view
Fixed NRE when editing neon signs
merge from IncapacitatedRotation
Merge from general_qol/undo
Show buttons for undo/redo
Fixed not clearing undo buffer properly when making a new action after undoing