reporust_rebootcancel

139,223 Commits over 4,352 Days - 1.33cph!

10 Days Ago
Fix issues with viewmodels disappearing
10 Days Ago
Merge from tunnel_netgroup_fix
10 Days Ago
Increase tunnel layer threshold from -40 to -20 so more underground tunnels get network culled from the surface (and the opposite)
10 Days Ago
Restored ctrl tab to cycle through item list and vehicle list categories
10 Days Ago
Rerun s2p for launch site
10 Days Ago
merge from waterwheel_deployable
10 Days Ago
merge from autoconnect_menu_fix
10 Days Ago
Moved the autoconnect command line stuff to happen at the end of bootstrap init so the main menu doesnt explode
10 Days Ago
waterwheel fixes: - added blocked warning when wearing incompatible clothes - fix blockbuilding volumes - fix rotation of manual use - fix can pickup with player mounted - add new protection asset, guns can damage now
10 Days Ago
merge from deployvolume_fixes
10 Days Ago
Fix fish trophy no longer placeable on walls
10 Days Ago
cinematic textures for hamster water wheel
10 Days Ago
merge from hatch_collider_fixes
10 Days Ago
Hopefully the last seal now
10 Days Ago
refactor to allow subscriptions to nodes of the Grid<>, this lets us sleep the polling when the coarse query grid is completely empty and resume ticking it when it is populated again
10 Days Ago
fix for "Back of water wheel very dark in shadows"
10 Days Ago
Reduce console input size, reduce size of auto complete entries
10 Days Ago
Optim: Jobs 3 - save allocs by using UniTask for sending entity snapshots asynchonously Think that's all existing tasks converted Tests: loaded on craggy and teleported to/from the island
10 Days Ago
Merge from main
10 Days Ago
Applied old console prefab
10 Days Ago
- Applied flaviens virtual scroll changes (minor changes to add better overscan) - Change font base size on autocomplete buttons - Reduce autocomplete button size
10 Days Ago
Merge from s2p_particle_flatten_fix
10 Days Ago
moved packet AddReference
10 Days Ago
WIP decals on rentable kiosk D, E, F (cont)
10 Days Ago
Fix for Visual and collider gap on Armored triangle hatch
10 Days Ago
Restore loadout save button
10 Days Ago
edited anim controller and latest m16a2 anims exported
10 Days Ago
Clean: get rid of handwritten UpdateSubs_AsyncState state machine Tests: unit tests
10 Days Ago
Green variant fixes.
10 Days Ago
Updated Foldable Table Prop Model to fix shading error Updated Foldable Table Prop Texture to 512 instead of 1024
10 Days Ago
Siren lights
10 Days Ago
- cap console ui refresh - add fast paths to text buffer - optimize autocomplete
10 Days Ago
Updating CAML skinning
10 Days Ago
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10 Days Ago
fixed offset holstered wooden shields
10 Days Ago
fixed offset piano sitting mount
10 Days Ago
fixed offset obsidian knife
10 Days Ago
fixed offset frontier hatchet holster position
10 Days Ago
Add crafting speed test item
10 Days Ago
Removed some mockup prefabs
10 Days Ago
Fixing bunny suit female A not having skeletonSkin script
10 Days Ago
main -> new_console-ui
10 Days Ago
put back some greybox materials on the apartment building interiors for readability
10 Days Ago
skybox_slider_fix -> main
10 Days Ago
Fix skybox slider not working in workshop editor
10 Days Ago
First pass on disconnected navmeshes (eg tropical islands)
10 Days Ago
Updated Camping Cooker Textures
10 Days Ago
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10 Days Ago
set most weapons to 0.75 charm scale
10 Days Ago
some polish on the base of the building and other bits