reporust_rebootcancel

139,053 Commits over 4,352 Days - 1.33cph!

9 Days Ago
Fixed FlexVirtualScroll on disabled gameobjects
9 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
9 Days Ago
repro
9 Days Ago
indirect_instancing.buffer_upload_mode NRE fix
9 Days Ago
merge from main
9 Days Ago
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9 Days Ago
m16a2 viewmodel prefab scale edit and anims
9 Days Ago
merged main -> rust_relay_server
9 Days Ago
pre merge (resolved packet sending issue)
9 Days Ago
kiosk b update
9 Days Ago
fixed check for is in lake
9 Days Ago
S2P both oil rigs
9 Days Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
9 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
9 Days Ago
lots more charm attachment points
9 Days Ago
Loadout widgets show belt and wearables items
9 Days Ago
merge from reapply_136367
9 Days Ago
Kitchen Mod Set 1 update
9 Days Ago
merge from new_console-ui
9 Days Ago
merge from main
9 Days Ago
merge from iocounter_resetvalue
9 Days Ago
Auto clamp the counter reset value when typing in the input field
9 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
9 Days Ago
setting up m16a2 prefbabs
9 Days Ago
merge from iocounter_resetvalue
9 Days Ago
More IO counter code cleanup
9 Days Ago
Phrases, fixed conflict in PressButton.cs
9 Days Ago
Can now change the reset value of IO counters Cleaned up some old code
9 Days Ago
Various final fixes with console input and autocomplete fuckery
9 Days Ago
Added salvaged axe, bunny costume and new egg to the skin viewer
9 Days Ago
Updating female bunny costume prefab with burst cloth and correct mesh
9 Days Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization
9 Days Ago
Reapply 136367
9 Days Ago
Fix top level padding
9 Days Ago
merge from Armored_ladder_hatch
9 Days Ago
Re-made armored ladder hatch icons
9 Days Ago
Ladder hatch crafting pass and techtree
9 Days Ago
Fix a bunch of borked server compiles
9 Days Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
9 Days Ago
Gracefully close the autocomplete window if we click off the search input field
9 Days Ago
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
9 Days Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
9 Days Ago
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
9 Days Ago
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list
9 Days Ago
set avatar on v_M16a2 rig and setup v_M16a2 animation clips
9 Days Ago
Applied metal material to all the ladder colliders on both the triangle and square armored hatch.
9 Days Ago
merge from coloured_buttons
9 Days Ago
Fix big button mat not being pushed in the last commit, Add more colors
9 Days Ago
Mortar idle and attack anim block out + vm camera files and animators
9 Days Ago
Fixed memory cell short circuiting when it has more than 8 components connected to one of its outputs