136,847 Commits over 4,444 Days - 1.28cph!

9 Days Ago
merge from settings_serch_fix
9 Days Ago
Tweaks
9 Days Ago
Added Unity's build-only API for setting the render pipeline global settings before switching pipelines at runtime
9 Days Ago
Added arrow buttons to the settings search bar to cycle results
10 Days Ago
Glowing graffiti concrete floors setup, wip textures, materials, icons. Updated skins list, localization
10 Days Ago
start on tanker area sphere tank
10 Days Ago
Extended doorframe out of penthouse apartment a tiny bit
10 Days Ago
Fixed settings enter to cycle search results regression
10 Days Ago
merge from satellite_crash
10 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
10 Days Ago
some set dressing inside computer room
10 Days Ago
Outpost scene playable in editor
10 Days Ago
SP and collisions for the improvised computer haxor room
10 Days Ago
Merge from main
10 Days Ago
fixed roof shadow proxies around skylight/ladder room
10 Days Ago
Revert changes to PostFXBlitter
10 Days Ago
MotionBlurPass graphics format compatibility fix
10 Days Ago
Change SSAO render to use static lambdas
10 Days Ago
OverlayUberPass with sharpening and vignette
10 Days Ago
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
10 Days Ago
Fix multiple meshes in one lod group not registering as individual meshes
10 Days Ago
Lighting prefab progress
10 Days Ago
10 Days Ago
missing client guard
10 Days Ago
Merge from main
10 Days Ago
Merge from PlayerRigUpdate2
10 Days Ago
Remove sprint controller from L96, transition doesn't look great
10 Days Ago
wip wallpaper inventory model
10 Days Ago
merge from apartment_complex_monument/stove
10 Days Ago
Blocked tin can alarm in the apartment complex monument S2P
10 Days Ago
merge from apartment_complext_monument/stove
10 Days Ago
Merge from main
10 Days Ago
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10 Days Ago
Some cleanup, layers etc
10 Days Ago
Merge from inventoryidle_animfix
10 Days Ago
Another 32bit OSX compile error
10 Days Ago
Fixed 32bit OSX compile error (probably)
10 Days Ago
Small stove effects
10 Days Ago
Small stove entity Some prep work for visual food
10 Days Ago
fixed materials on workshopsource metal shop front
10 Days Ago
merge from workshopskinnable_metal_shop_front
10 Days Ago
Improve game server Steamworks error handing * "Unable to load Steam support library" should now tell you why * dedicated server workshop support now does some more failure checks Use new Steamworks API Init func on client that tells us what's wrong Rip out the HL2/Portal demo stuff * It was called some client Steamworks APIs on the game server, and just screw all that in general Fixed instances of SRCDS trying to use clientside Steamworks APIs * Fixes [SAPI FAIL] messages Disable MMX and 3DNow code * MMX was never used but still reported support, 3DNow is obsolete for 10+ years now * 3DNow was also only ever implemented on 32bit Windows builds * Removes r_sse2 concommand as well, no reason to allow disabling it really * Adds enable_fast_math from CS:GO (enabled by default) Splish splash some colors from x86-64 VPC to main * Easier to see what projects changed now
10 Days Ago
merge from prototype -> apartment_complex_monument
10 Days Ago
Fix bucket placement finally, so finicky
10 Days Ago
Filter clan names on the leaderboard
10 Days Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
10 Days Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
10 Days Ago
Implement multi-pass motion blur to match BiRP
10 Days Ago
Fix motion vector global texture name to match BiRP
10 Days Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures