191,800 Commits over 4,049 Days - 1.97cph!

23 Days Ago
First pass on client prediction. Going simple to begin with: custom extrapolation
23 Days Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
23 Days Ago
Add new NegativeEffects modifier source type. Add separate vitals display panel for active negative effects. Set snake modifier source to NegativeEffects, shows in new panel instead of dart modifiers. Reduce snake reposition transition time.
23 Days Ago
Massively reduce snake bit slow duration.
23 Days Ago
exported all tiger animations after skeleton namespace update
23 Days Ago
Merge from jungle_update
23 Days Ago
Merge from jungle_update
23 Days Ago
Fix a merge issue causing double modifier modifications
23 Days Ago
renaming tiger bones to correct namespace
23 Days Ago
Server compile fix for upload_icons_range merge
23 Days Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
23 Days Ago
More sensible scan range
23 Days Ago
Merge from quality_level_squash
23 Days Ago
Remove all quality levels except one
23 Days Ago
Merge: from players_cmd_clean - Removes obsolete columns Tests: ran the command in a local editor session
23 Days Ago
Buildfix: restore server ifdefs Tests: compiled in editor
23 Days Ago
Clean: remove obsolete columns from players cmd - Also rewrote it using the new API Tests: ran in a local session in editor, tested both text and json versions
23 Days Ago
Experimentations with forced drop off at ends as well as 0 scan range and radius
23 Days Ago
Added AO map to LR300 Rifle
23 Days Ago
Fix compilation due to renaming of FastDebugDraw to InstancedDebugDraw
23 Days Ago
Added electric furnace corpse Container corpse creator tool now set the ingredient to half the original craft
23 Days Ago
Merge: from profiling_improvements Tests: took a snapshot in editor
23 Days Ago
Update: updated profiler binaries - Built from 7b1b923e Contains additional filters for BaseNetwork::ShouldNetworkTo, BaseEntity::ShouldNetworkTo and entire Facepunch.Network.Subscriber class Tests: took a snapshot in editor
23 Days Ago
fridge_additions -> main
23 Days Ago
Add whitelist system to fridge, add bota bag there instead
23 Days Ago
Revert bota bag back to item so the crafting UI doesnt break
23 Days Ago
Merge: from main
23 Days Ago
Corpse creator set show health info to false by default
23 Days Ago
Tweaked corpse required ingredients to repair to be 50% of their initial crafting costs Disabled show health info on all corpses
23 Days Ago
merge from main
23 Days Ago
merge from searchlight_fixes3
23 Days Ago
Fixed powered searchlights not lighting up
23 Days Ago
Merge from snakes
23 Days Ago
Removed Duplicated Models
23 Days Ago
Switch the blue material
23 Days Ago
Updated Water Treatment Tank Model and Materials
23 Days Ago
Merge: from minigun_audio_fix - Fixes minigun audio beign stuck on Client after releasing the fire button - Fixes minigun effects not replicating to other players Tests: local 2 player session with each player firing minigun in various patterns.
23 Days Ago
▍██▄▆▋: ▊█▇ ▋▆█▊▋▇▋ ▄▍▋▌▉ ▋▇▉▋▅ ▍▆▋ ▌▇▆ █▍▌▉▆▉▍▄▆▍▄ ▌▍▅▋ - ▍▆▌▇▋█▍ ▋▆▄▍▆▅ ▋▇▋█▇▄ ▍▋ ▌▌██ ▄▋ ▊▊▋▉▊▉ █▄▍▌▉▉, ▋█▆▊▉ ▇▇▋▆▌▆-▊█▍▅ ▄▅█▇▍▋▊ ▇▄▉ █▇▋▊▊▇▌▍ ▋▆█ █▆ ▇▅▅ ▆█▌█▅▅ ▋▇█▍▉: █▊▋▄▅ ▅ ▅▄▄▉▅▊ █▇▊▋▊▋▉ ▌▄▆▌ ▉▆▉▊ █▇▊▇▆▋ ▌█▇▍▅▇ ▇▅▆▅▉▅▌ ▇▄ █▇▄▊▌▄█ ▆▋▆▌▊▉▋▋.
23 Days Ago
Merge from jungle_update, protocol bump
23 Days Ago
Bump protocol
23 Days Ago
Merge from main
23 Days Ago
Add placeholder footstep audio to tiger and panther
23 Days Ago
Merge from vram_budget: Revamp texture streaming system
23 Days Ago
Removed client log when throwing RF C4
23 Days Ago
Merge from main
23 Days Ago
ContentsDeepHash changes to make armor slot UI work again.
23 Days Ago
Added new spec/gloss texture to sandbag barricade
24 Days Ago
fixed pink missing materials on masterhouse in radtown
24 Days Ago
ziggurat basic lootspawn pass S2P
24 Days Ago
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