249,341 Commits over 3,959 Days - 2.62cph!

3 Months Ago
Create the page on open, instead of creating them all at once
3 Months Ago
Add [Feature] [FeatureEnabled] attributes Fix SegmentedControl not sizing for icon inclusion Add FeatureTabWidget ParticleEffect uses new editor https://files.facepunch.com/9f138671-392a-4d4c-b325-cc18853447a0.png Feature tabs remember their state Explicit difference between identifier and title Component tints https://files.facepunch.com/1ba817d3-528d-4444-a05a-a02e872f3fc7.png
3 Months Ago
io research table gibs
3 Months Ago
Prevent MapInstance on clients from binning received network objects, Facepunch/sbox-issues#6669
3 Months Ago
client compile fix
3 Months Ago
Server build errors
3 Months Ago
Changed towing/detaching to be menu items on the horse rather than automatic/keybinds
3 Months Ago
flashbang and decoy updated in game resource
3 Months Ago
flashbang and decoy model implementation
3 Months Ago
pivot work on battering ram wheel
3 Months Ago
merge from Halloween24
3 Months Ago
BC: separated origin adjustments between crawling and incapacitated wounded states - stop cloth getting caught around the head when incapacitated, while trying to minimize clipping (local gravity towards feet rather than orientating to world gravity)
3 Months Ago
merge from main
3 Months Ago
Added a system to show different gameobject based on whats loaded in the ballista magazine Set up a different placeholder model for each spear ammo item Fixed some client loading issue
3 Months Ago
battering ram shell temp preview
3 Months Ago
Update: Sneak in console cmds via command line Need a better way in the future, but for now this should allow to control test conditions. Tests: none (need to fix assetbundle copying first), though validated it sohuld work by reading through code
3 Months Ago
Added a power bar to show the ballista reload progress Fixed issues when reloading with no compatible ammo in your inventory Code cleanup
3 Months Ago
Merge from ai_wolf_iteration
3 Months Ago
Merge: from main Tests: none
3 Months Ago
Merge: from main Tests: none
3 Months Ago
Added Ballista item and constructable prefabs
3 Months Ago
test scene
3 Months Ago
Allow setting BindingSurface.ActionGraph
3 Months Ago
3 Months Ago
merge from main/Halloween24
3 Months Ago
Merge: from profiling_improvements Just additional profiling annotations to fill in voids on FixedUpdate and UpdateLOD. Also editor microoptim in GamePhysics. Tests: Rode a horse on Craggy and checked profiler for changes
3 Months Ago
BC: handling null player properly in teleport check (player preview)
3 Months Ago
Merge: from main Tests: none
3 Months Ago
Merge from ai_wolf_iteration
3 Months Ago
Fix wolf slowing down before jumping on foundation
3 Months Ago
BC: bone transforms and bone states reset with player teleports (including mount/dismounting) and also reset with extreme single-frame angle changes - stops cloth freaking out when you switch seats that are facing opposite directions (pedaltrike is the main offender) - exposed LastTeleportTime in BaseMovement for this
3 Months Ago
IsAssignableToExtended thread safety
3 Months Ago
3 Months Ago
Fix NRE in SceneEditorSession.Resolve when an unsaved scene/prefab session is open, Facepunch/sbox-issues#6594
3 Months Ago
Fix for several item names when rendering unapproved skins.
3 Months Ago
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3 Months Ago
We can expose some stuff here, so that even if people aren't using built in stuff, they can still use some of the logic
3 Months Ago
Add icons to component header context menu Move component enabled checkbox back to left
3 Months Ago
Leaderboard backup, run #14909
3 Months Ago
Reduce ducked height slightly
3 Months Ago
Fix NRE in CreateLobbyAsync @solwllms
3 Months Ago
Add Landing/FallDamage outputs to BodyController Add useful CreateRagdoll to BodyController Completely remove PlayerController
3 Months Ago
Remove "shh" sound from Shush gesture. Added asecondary "Shush Vocal" gesture which keeps the sound. Updated gesture assets with new icons.
3 Months Ago
Updated gesture icons
3 Months Ago
Merge from set-layer-tool
3 Months Ago
SceneEditorSession.Resolve null check
3 Months Ago
Added some more checks to loading startup scenes. Facepunch/sbox-issues#6594
3 Months Ago
Disable front blurs for now
3 Months Ago
Removed logs
3 Months Ago
Work around to try and get battering ram wheels working. Still issues, now due to gimbal lock