239,367 Commits over 3,837 Days - 2.60cph!

10 Days Ago
Add parameter to drive vislog time between saves to disk, have NPCs log their position and state
10 Days Ago
New views Merge branch 'main' of sbox-ui-framework
10 Days Ago
Restore wolf health if it stays out of combat for a very long time
10 Days Ago
▄▇▅▍▅ ▍█▊▊ █▇▋▄
10 Days Ago
-Metal shield textures update
10 Days Ago
Merge: from main Tests: none
10 Days Ago
Applied the new wallpaper sockets to the other building blocks Manifest
10 Days Ago
Setup HC revolver for all weapon racks. Removed duplicate, unused LODGroup from HCR worldmodel root object.
10 Days Ago
Hook up ragdoll
10 Days Ago
Merge from main (skin bundles, so switching branches doesn't take forever)
10 Days Ago
merge from clearinventory_improvements
10 Days Ago
merge from terrain_collision_interact_fix
10 Days Ago
merge from skin-bundles-2024-09
10 Days Ago
merge from WorldModels
10 Days Ago
Latest service models Fix NRE in MapInstance.UpdateDirtyReflections Add Model.Morphs Add IJsonPopulator - internal for now Added StartFolded to GroupAttribute Refactor ControlSheet ControlSheet groups remember their open/close state Hide the entire group if all the controls are ShowIf'd out Add SkinnedModelRenderer.Morphs
10 Days Ago
Delete UI.Inventory.controller, not used at runtime and prints warnings when opening the editor
10 Days Ago
Leaderboard backup, run #13852
10 Days Ago
▆▍▊▋▇ ▌ ▊▅▋▍ ▇▍▊▄▊ ▆▅▆▉▊▊▍ ▆█▌▍▌ ▉▄▋ ▌▊▉▉ ▍█▊▋▊ ▇▆▇▅▅▄▅ ▆▇▇▋▅▋▋▇ ▌▇▋▆ ▍▇▍▅▅▍▅▋█ ▅▄ ▆▊ █▉▆█▆▋▄▇ ▋▋▉ ▅▆ ▊▄▍ ▅▊▊▊▇▌ ▇▇▄▆▅ ▍▇▊▄▆ ▅▄▊▆ █▍▉ ▉▋▍▅ ▉▇ ▄▌▆▅▋▆▉█▉ ▇▊▆▌▇ ▄▊▄▄ ▄▋▇ ▄▅▄ ▌█ ▆▄▄ ▌█▊▋▍▄ █▌▌▉▇█▋▉ ▋▄▍▉▉▉▍ ▊▌▄▌▄ ▍▊▆▆▇▄ ██▋ ▌▍▉▌▇▊ (▋▆█ ▊▆▊▉) █▍▌▌▊█▅▆▉ ▉▌ ▍▅▋ ▉▉▆▇ ▄▇▌ ▌▅█▋▆▍▅▇ █▇▊ ▇█▆▇██ █▍ ▆█▇▇ ▊▍'▅ ▌▅▊▅▇▆▇ ▋▉▌▇▅▇▉▄ ▌▅▅▆ ▉▋▉▆▅▌▍▄ ▄▇ ▉▋ ▌▌▄▅▍▋▆▄▇ ▄▊▊█▄▆ ▄█▆▉ ▆▅▇▇█▇ ▍▉ ▇█▆ ▆▇▄▅▉▇▇'█ ▄▅▌▅▌▉▄▌▋▄▉ ▌▉ ▋▋▆▉██▉▋▄▅ ▌▉▅▋▇▊ ▇█▍▋▄▆█ ▇▄▉▌█ █▆█▋
10 Days Ago
Fixed more armoured passenger module collider holes
10 Days Ago
Update the inner lake topology of craggy island so it renders water
10 Days Ago
Parent merge
10 Days Ago
Parent merge
10 Days Ago
Disabled deployment of Ice Throne on Tugboats (it uses a non-convex mesh collider)
10 Days Ago
Merge from spraycan_shippingcontainer_qol
10 Days Ago
Shipping container block colour is now saved as ClientInfo so will persist across servers and through client restarts
10 Days Ago
Raised waterlogged point on motorbike and sidecar bike significantly
10 Days Ago
Fix spray can not appearing in crafting menu if player searches "can" We search descriptions as well in that menu and too many items have the word "can" in the description, flooding the results (we only take the first 60 results)
10 Days Ago
Merge from main
10 Days Ago
Merge from nametags_random_colour
10 Days Ago
Server now sends a player network upate when a player enteres or leaves a team, fixes the teamID being out of date on non-local clients until the player enters and exits network range Caused some inconsistent esp name colouring
10 Days Ago
Merge from main
10 Days Ago
NRE fix, increased inside checks distance
10 Days Ago
Merge from world_update_2
10 Days Ago
Merge from main
10 Days Ago
Reworked wallpaper sockets, they now use Socket_Specific instead of ConstructionSocket Added SocketMod_Inside, requiring the construction to be placed inside a base (applied to the hard-side wallpaper)
10 Days Ago
Don't add more lights to visible list than the list can permit, this relatively low limit is silly but don't want to break api until frustum tiled cull is here https://files.facepunch.com/sam/1b1011b1/parsecd_CiKjzyScdq.mp4
10 Days Ago
high caliber revolver sounds
10 Days Ago
Merge from main
10 Days Ago
Poster backup
10 Days Ago
more achievements healer/item hoarder achievements
10 Days Ago
merge from world_update_2
10 Days Ago
Correct reference
10 Days Ago
further progress on river to ocean blending
10 Days Ago
Wallpaper deployable on building block hard-side, only when inside the base Any hard-side wallpaper exposed to the outside world is removed Very wip
10 Days Ago
merge from main
11 Days Ago
Backup
11 Days Ago
better default locker specular
11 Days Ago
Progress
11 Days Ago
Fix modeldoc not cleaning up a embedded preview, causing an invalid thumbnail listener to stay around which sometimes causes a crash when a thumbnail is generated