reporust_rebootcancel

121,610 Commits over 4,048 Days - 1.25cph!

13 Days Ago
merge from main
13 Days Ago
Merge from jungle_update
13 Days Ago
Can now shield block snake attacks
13 Days Ago
merge from jungle_update
13 Days Ago
Stricter shallow shelf placement to prevent another stacking exploit
13 Days Ago
Vine swinging trees TerrainTopologySet -> TerrainTopologyAdd to preserve existing topology (fixes removing topologies that cull water etc)
13 Days Ago
merge from jungle_dlc
13 Days Ago
4k cinematic jungle ar materials and textures
13 Days Ago
Convert industrial conveyor light setup to just play/stop particle systems rather than toggle gameobjects on/off Added new ParticleSystemLightCull script, disables the Light component of a particle system at a given distance. Helpful for situations like these were the light isn't visible at a distance but we still want the emissive particle to appear
13 Days Ago
tiny blowpipe deploy sound tweak
13 Days Ago
blowpipe sounds
13 Days Ago
Merge from jungle_update
13 Days Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
13 Days Ago
boomerang sounds
13 Days Ago
Trees will now drop any attached explosives when they start to fall
13 Days Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
13 Days Ago
Merge from jungle_update
13 Days Ago
More hypothetical LODComponent.GetDistance checks
13 Days Ago
add color scale parameter for stars
13 Days Ago
Merge from jungle_update
13 Days Ago
Fixed not being able to reskin the shelves
13 Days Ago
merge from main
13 Days Ago
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13 Days Ago
initial jungle ak viewmodel prefab and attachments setup
13 Days Ago
network++
13 Days Ago
Fixed line renderer color not being applied Line fading
13 Days Ago
jungle_update -> Aux3
13 Days Ago
Half Height Salvaged Bamboo Shelves - Added 4K cinematic textures/materials Salvaged Bamboo Shelves - Increased anisotropic filtering for existing 4K cinematic textures to x16
13 Days Ago
Half Height Salvaged Bamboo Shelves - Improved icon Salvaged Bamboo Shelves - Improved icon, set anisotropic filtering on all textures to x16
13 Days Ago
boomerang_fixes -> jungle_update
13 Days Ago
Fixed boar as well
13 Days Ago
Fix boomerang not colliding with a bunch of animals - dont strip the rig on the server
13 Days Ago
Fixed wave fading
13 Days Ago
Half Height Salvaged Bamboo Shelves - Updated model, added textures, materials, LODs, GIBs, prefab and item setup, icon (wip), removed old icon
13 Days Ago
boomerang -> jungle_update
13 Days Ago
merge from jungle_update
13 Days Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
13 Days Ago
Submitting coco armour updated skinning and models
13 Days Ago
fix default caustics texture if no WaterSystem instance
13 Days Ago
Cocoknight armor 4K textures and material setup
13 Days Ago
merge from jungle_update
13 Days Ago
Cocoknight armor 4K textures and material setup
13 Days Ago
merge from jungle_update
13 Days Ago
New pies cooking visuals Added new recipes Cooking wb setup
13 Days Ago
Merge from protobuf_fixes
13 Days Ago
Hunter vision added to big cat pie
13 Days Ago
Drop messages that try to get sent to disconnected Rust+ clients, with some logging to see if something might be wrong
13 Days Ago
Don't make the vine point at the end destination anymore - confusing