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115,389 Commits over 3,959 Days - 1.21cph!

11 Days Ago
Update: ServerProfiler - switching to release libs (10b88e05) Tests: tested stanadlone linux server in debug on a 3k procgen map, windows standalone server in release on a 3k procgen map and a harmony mod
11 Days Ago
Triangle planter crafting pass
11 Days Ago
Merge: from main Tests: none
11 Days Ago
- Add retract/extend mode - Add menu items - Wire it into animation controller - Codegen
11 Days Ago
Electrical branch name is now clamped on the server side. Entering more then 25 characters will now default to "Name".
11 Days Ago
Clean: remove a couple unnecessary TODOs Tests: none, trivial change
11 Days Ago
Clean: ServerProfiler - less IntPtr, more Native.MonoMethod Think I didn't have enough sleep when I was writing it at first. Tests: exported snapshot in editor on Craggy
11 Days Ago
Standard 300 open/close now working
11 Days Ago
Update: ServerProfiler - emit the current/last managed method when recording an allocation - using debug binaries (10b88e5) Should reduce/eliminate the need to manually hunt for the allocation in the methods view. Tests: snaspshot in editor on Craggy
11 Days Ago
Merge from triangle_planter
11 Days Ago
Possibly fixed some issues when planting all 4 slots in the triangle planeter Changed the minimum distance between plants when in a planter from 0.5 -> 0.2, had to be applied to every plant
11 Days Ago
Update: ServerProfiler - emit a graph of per-thread total allocation size - Main thread reset the counter every frame, worker threads over their entire lifetime. This makes it easier to see at a glance how much we allocate per frame/thread. Tests: exported snapshot in editor on Craggy
11 Days Ago
Revert small planter to version from 104648
11 Days Ago
tweaked skinning a little, added open 150 to 300 and open 300 to 150
11 Days Ago
Fix triangle planter soil mesh not getting wet material effect
11 Days Ago
Hooked up hopper lights
11 Days Ago
4k cooking workbench textures
11 Days Ago
Compile fixes
11 Days Ago
Merge from main
11 Days Ago
Merge from fix_texture_streaming
11 Days Ago
merge from consoletoggle_param_qol
11 Days Ago
merge from clear_bushes_radius
11 Days Ago
merge from missing_demo_folder
11 Days Ago
merge from admin_hidden_items
11 Days Ago
merge from dofExposerForceDisable
11 Days Ago
Don't actually disable QualitySettings.streamingMipmapsActive if we ever had an Update() cycle with it enabled. Instead, enable Texture.streamingTextureForceLoadAll for the same effect without crippling Unity's TextureStreamingManager
11 Days Ago
Setup cooking workbench with new art. Setup LODS. Setup deploy guide mesh. Setup gibs
11 Days Ago
close 150 and 300 anims
11 Days Ago
Added debug.ForceChickensSpawnEgg, forces all chickens in the provided range to drop an egg Eggs now drop from just behind the chicken
11 Days Ago
Rework how chickens drop eggs in the world Every 20-40s check if there are players within 100m, if they are there's a 50% chance an egg will drop This should mean players that find chickens in the wild could randomly find eggs in the area, or they could chase chickens for a while to try and get an egg Eggs are now a common item for despawn purposes so they will time out pretty quickly (and we don't flood servers with physics eggs)
11 Days Ago
Light setup for Hopper + related mats & meshes.
11 Days Ago
Better run handling
11 Days Ago
Optimized hopper textures. Removed that 2k emission texture that was just black. Removed the on/off text from the lights because that's not what they will indicate anymore.
11 Days Ago
Profiles
11 Days Ago
Updated hackweek_reduce_copies changes to latest
11 Days Ago
First pass on new chicken mesh prefab Marked a bunch of animations as looping Swapped over clips on animator, disabled the walkspeed system
11 Days Ago
Fix some fields and add others
11 Days Ago
Merge from triangle_planter
11 Days Ago
Fixed triangle planter rotation snapping on foundations, floors and grills
11 Days Ago
merge from hackweek_automatedtesting
11 Days Ago
Removed nunit dependency in ServerProjectileTestSpawner
12 Days Ago
merge from main
12 Days Ago
merge from doorcontroller_drain_fix
12 Days Ago
merge from hackweek_automatedtesting
12 Days Ago
Editor stuff in editor folders.... Comments
12 Days Ago
merge from hackweek_automatedtesting
12 Days Ago
Fixed copypaste loading: convert them to a BaseScriptableObject on import, so we can load them from asset bundles in builds
12 Days Ago
Make `RPC_UpdateItems` to not kick in editor
12 Days Ago
The code generator code for last commit
12 Days Ago
Add ability to mark RPC attributes to not kick in editor - avoids you getting disconnected every time a RPC throws exception when developing - by default RPCs all throw errors