137,494 Commits over 4,474 Days - 1.28cph!

1 Year Ago
Obscure the underlying map image by 0.15 seconds when opening the map, prevents the map image being visible for a few frames while the fog is fading in
1 Year Ago
Disable condition on compass
1 Year Ago
Clean up v_compass.anim.controller missing local files
1 Year Ago
Merge from compass
1 Year Ago
Fix resetfogofwar command
1 Year Ago
Mark a bunch more meshes as read/write
1 Year Ago
Possibly, maybe, finally fixed loading fog of war from a save
1 Year Ago
UI_FoilShaderMouseFollow compile fix
1 Year Ago
Compile fix
1 Year Ago
Fixed nre when opening skin viewer while connected to a server
1 Year Ago
Compile fix
1 Year Ago
merge from new_menu/skin_viewer_merge2
1 Year Ago
Cleaned SkinViewer scene
1 Year Ago
Clean merge from new_menu/skin_viewer that shouldn't nuke Twitchdropsrender when merged back
1 Year Ago
Fix research table snapping issues
1 Year Ago
Add padding when trying to snap to twig walls
1 Year Ago
Calculate crash distance on the monument edge, eg patrol helicopter will calculate the distance to the closest edge of a monument rather than the direct centre
1 Year Ago
merge from new_menu
1 Year Ago
Removed some assets I don't need for the merge
1 Year Ago
crash at monument distance 800 -> 1200
1 Year Ago
Cleanup
1 Year Ago
main -> new_menu
1 Year Ago
Fixes and polish
1 Year Ago
Revert level manager - ready for merge
1 Year Ago
Setup new demo window Setup FlexVirtualScroll Fixed alignment and width bugs with demos item
1 Year Ago
merge from new_menu
1 Year Ago
Can click on items to bring them full screen Drag to rotate controls first pass Skin viewer support in steam inventory screen
1 Year Ago
Fixed scuffed description box on server connect modal Further premium tag adjustments
1 Year Ago
Fix wearables not rendering their icon to the existing item icon - search for ItemModWearable to connect Wearable <-> Item
1 Year Ago
Much nicer logic for calculating angle Made premium tag look like it should Applied foil shader to premium tag Mip Maps Slightly better angle calculations for foil mouse follow script
1 Year Ago
Merge from trimmed_asset_warmup/scene_warmup
1 Year Ago
Remove Skybox/Procedural instead, we don't use it Remove it from the supported shaders for ReflectionProbeEx because no replacement exists for it Remove the default Unity skybox material from asset scenes so we don't see Skybox/Procedural being used
1 Year Ago
Update icon manifest
1 Year Ago
Also search for wearables when generating PropRenderer manifest - display progress bar when generating manifest to give you hope it's working
1 Year Ago
Wrote a foil shader that will make 2D objects point towards the mouse and shift their hue Applied on some premium images
1 Year Ago
Ensure rendering a single icon and rendering every selected icon goes through the same path of code
1 Year Ago
Hook up "Save" button in the icon renderer window to the "Update existing icon" button functionality
1 Year Ago
Re-add old icon renderer scene as "IconRenderOld" incase we need to grab settings from the old scene / export rendering settings from scene -> prefabs
1 Year Ago
Reduce super sampling of preview window from 4x -> 2x so it's slightly faster
1 Year Ago
Render screenshot once every 5 frames to the preview window so it doesn't lag the editor and make editor controls annoying to use
1 Year Ago
Switch from showing the scene view in the preview window to running the Screenshot() method every frame - applies all the rendering settings the screenshots have that the screen doesn't (such as black outline)
1 Year Ago
Explicitly pull compute shaders into content.bundle
1 Year Ago
Setup heart particle effects when you favourite a server Add ParticleEffectForUGI Setup pipeline for running and properly displaying particle effects on our UI (our camera setup made this a pain)
1 Year Ago
Skin viewer parallax when moving the mouse around
1 Year Ago
Merge from trimmed_asset_warmup/scene_warmup
1 Year Ago
Fix running in editor with use bundles off
1 Year Ago
Fix destroying and recreating render textures over and over until it starts throwing errors
1 Year Ago
Hopefully fix mac path issue Move logging to editor/development builds only
1 Year Ago
Always include SKybox/Procedural shader for ReflectionProbeEx
1 Year Ago
Delete all prop renderers in the scene when switching the selected prefab - fixes renderer objects not being deleted after the editor window is closed and reopened