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158,934 Commits over 4,597 Days - 1.44cph!

59 Days Ago
Cleanup
59 Days Ago
bee grenade viewmodel visual drift fix fixed bees clipping on admire static bees split from fx and cached as viewmodel renderers to fix drifted visuals https://files.facepunch.com/pilgrim/2026/September/04_11-10-UnconsciousCentipede.mp4
59 Days Ago
automating twitch drops render - flav to review
59 Days Ago
Fix refraction filter pass with merged resolution handling changes
59 Days Ago
Show loading blocker if the store isn't fully warmed up when opening the tab More safeguards
59 Days Ago
Fixed UI_Store.OnStoreItemPressed NRE Added some breadcrumbs to trackdown what happened
59 Days Ago
Updated UnityStandardCore to support rendering layer masks between forward rendered geometry and lights
60 Days Ago
Merge from main
60 Days Ago
Merge from main
60 Days Ago
Replace common water texture samplers with shared sampler
60 Days Ago
Cache compute shader kernels ids for rrp passes
60 Days Ago
Combine blur and downsampling for refraction filter pass, use firefly filter as first downsample pass instead of full res pass, increase minimum res to 32, reduces draws (28->16) and is faster
Rin
60 Days Ago
merge from glass_ar
Rin
60 Days Ago
merge from rrp_flashbang_blur_fix
Rin
60 Days Ago
merge from arrowhead_load_fix_2
Rin
60 Days Ago
merge from fix_composter_menu_option
Rin
60 Days Ago
merge from flashlight_shield_fix
Rin
60 Days Ago
merge from fix_campfire_fast_cook
60 Days Ago
Rust+ item export script tweaks, remove duplicate goldframe.xl translation with different key casing
60 Days Ago
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60 Days Ago
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60 Days Ago
merge from main
60 Days Ago
Bee grenade world model pass jar bees combined 17 -> 1 renderer in the shared WM Jar Bees prefab with LOD Group slots re-pointed on world model, held entity and tin can alarm updated body LOD0 6586 -> 4618 tris and LOD1 3412 -> 1705 viewmodel backface and blur glass removed from the world model, 29 -> 11 transforms with no real visual difference at that size
60 Days Ago
More null guards, including against sounds
60 Days Ago
De-rigged the M92 world model - 3 skinned renderers over a 4 bone rig replaced with static meshes from a new w_m92_worldmodel.fbx, LOD0 3532 -> 1766 tris, LOD distances and highlight unchanged
60 Days Ago
Two world model prefabs, both had no LOD component and drew at any distance: Added MeshCull to laser detector and door controller worldmodels, both had no LOD and drew at any distance (60m / 100m)
2 Months Ago
fix train headlight beams pooling, add it to tests
2 Months Ago
add wooden skins to scene
2 Months Ago
Guard against accessing null particle systems in PowergridEngineFx
2 Months Ago
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2 Months Ago
Put all faces into the face selection - populated according to the bodytype you've selected
2 Months Ago
Update: rewrite prefab scanning to work via SerializedObject/Prop Unity already solves working with structs, so I'll just use their tech Tests: partially wrote out url assignment automation, it assigns a struct field. ran bundle assignation
2 Months Ago
- Set up flamethrower canister drop effect, uses mesh renderer for realistic ground impact
2 Months Ago
merge
2 Months Ago
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2 Months Ago
Fix composter showing "Turn on" and "Turn off" menu option - make both stove & composter not show the menu options
2 Months Ago
Hook up livestock coats, not yet gene driven, tested networking, saving, corpses, babies
2 Months Ago
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2 Months Ago
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2 Months Ago
merge from misc_error_cleanup
2 Months Ago
merge from improved_event_saveloading
2 Months Ago
Slight cleanup and more safety around the spawned instance ids saveloading
2 Months Ago
Chandelier - removed unused material, fixed unnecessary two sided materials
2 Months Ago
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2 Months Ago
Fix a ghost man occasionally showing up in the character creator due to sss
2 Months Ago
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2 Months Ago
WIP first pass on randomised small room Variant I
2 Months Ago
Add environment reflections to the character stage - Restores sky reflections in eyes
2 Months Ago
Force max res mips for all streaming textures when rendering character icons - prevents camera distance from affecting loaded icons
2 Months Ago
Fix traincaraudio not having a reset state