reporust_rebootcancel

126,941 Commits over 4,109 Days - 1.29cph!

48 Days Ago
beehive_spawn_swarm -> main
48 Days Ago
Destroying a beehive with a nucelus in it will spawn a swarm - consuming the nucleus.
48 Days Ago
UI_Window class, limited store skin modal
48 Days Ago
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48 Days Ago
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48 Days Ago
Remove some unnecessary items from prefab. Remove old collision test.
48 Days Ago
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48 Days Ago
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48 Days Ago
instant_camera_flash_fix -> main
48 Days Ago
Create flash controller, route flash setup through there instead
48 Days Ago
Ensure flash object is off by default
48 Days Ago
merge from main
48 Days Ago
merge from main
48 Days Ago
Changed implementation to only render colour pass and leave shadow culling and rendering to Unity
48 Days Ago
Added some debug ConVars
48 Days Ago
Cant untoggle currently toggled button in rust button group
48 Days Ago
Generic search bar prefab
48 Days Ago
Merge from foliage_instancing
48 Days Ago
Limited store page baseline
48 Days Ago
Process foliage cells based on validation checks in collect job, error handling for failed gpu readback, and fix for baked foliage grid
48 Days Ago
Abyss Containers - Updated textures and seaweed to vertical variant
48 Days Ago
blood bag col change
48 Days Ago
Iv blood stand, blood bag piles, standalone blood bag and iv material
48 Days Ago
merge from media_projects
48 Days Ago
merge from main, pre Staging wipe
48 Days Ago
Use blockout steering wheel art. Sail tweaks.
48 Days Ago
Merge from parent
48 Days Ago
Merge from steering_wheels
48 Days Ago
Fixes after merge from main
48 Days Ago
Header new icons
48 Days Ago
Header nav buttons styling
48 Days Ago
static electric heater now provides comfort S2P Oilrig small and large, radtown
48 Days Ago
Updated settings screen url implementation
48 Days Ago
Store progress
48 Days Ago
Merge from parent
48 Days Ago
Merge from main
48 Days Ago
Merge from naval update
48 Days Ago
Merge from main - second (hadn't refreshed)
48 Days Ago
Merge from main
48 Days Ago
Fixed not being able to disable friend spawn mode
48 Days Ago
merge from Raspberry_stacksize
48 Days Ago
Added ability for campfires to be used as spawn points for a players steam friends Must be enabled at the campfire, will use the friend list of the player who placed the campfire Campfire must be lit and unobstructed (visible to the sky)
48 Days Ago
merge from hackweek_command_block
48 Days Ago
merge from /missingphysimpacts/physimpacts3resurrection
48 Days Ago
merge from shopfront_deploy_fix
48 Days Ago
merge from save268 - Staging wipe
48 Days Ago
manifest
48 Days Ago
merge from hemp_tweaks
48 Days Ago
network++ save++
48 Days Ago
Add quality parameter for density falloff