reporust_rebootcancel

138,846 Commits over 4,352 Days - 1.33cph!

35 Days Ago
merge from shader_variant_cleanup
36 Days Ago
scientist_spawner_new_ai -> main
36 Days Ago
Merge from improve_sail_deploy
36 Days Ago
Merge from wearable_icons_fix
36 Days Ago
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36 Days Ago
More accurate colliders
36 Days Ago
Flip the condition
36 Days Ago
scientist_spawners_enabled now affects Scientist Boat spawning
36 Days Ago
Sail deploy guide will now turn yellow if it's going to block another sail (previously would only turn yellow if it's being blocked by another sail)
36 Days Ago
merge from main
36 Days Ago
merge from skinviewer_cleanup
36 Days Ago
Codegen
36 Days Ago
kill_scientist_boat_fix -> main
36 Days Ago
Fix scientist boats becoming bricked when using killscientists command
36 Days Ago
merge from skinviewer_cleanup
36 Days Ago
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
36 Days Ago
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
36 Days Ago
Merge from hackweek_meshlod_qol
36 Days Ago
Server compile fixes
36 Days Ago
Merge from main
36 Days Ago
merge from tropicalprefabs_warning_fix
36 Days Ago
Merge from boat_aim_sway
36 Days Ago
Settings changes
36 Days Ago
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
36 Days Ago
Also clamp the clarity amount so the ADS can never come to a rest while the boat is in motion
36 Days Ago
merge from safezonewarning_fix
36 Days Ago
Compile fix
36 Days Ago
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
36 Days Ago
Increase ADS aim sway when on a moving player boat Sway amount is scaled by boat velocity, so stationary or very slow moving boats will be easier to shoot from
36 Days Ago
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
36 Days Ago
Merge from main
36 Days Ago
Merge from kapok_branch_col_optim
36 Days Ago
merge from gametips_fix
36 Days Ago
Fixed any toast showing up cancelling the game tip think coroutine forever
36 Days Ago
texturing progress - apartment complex
36 Days Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
36 Days Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
36 Days Ago
Add protection for mounted cannon users (50% to all for now)
36 Days Ago
regenerate testlist
36 Days Ago
merge from hackweek_more_tests
36 Days Ago
merge from oldmenu_purge
36 Days Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
36 Days Ago
Include check for terrain layer in Deployable_GroundWatch_Matches_DeployLayers
36 Days Ago
boat display models rw
36 Days Ago
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36 Days Ago
Compile fix 3/2
36 Days Ago
Compile fix 2/2
36 Days Ago
Compile fix 1/2
36 Days Ago
Guns Box - optimized mesh and LODs
36 Days Ago
Fix a VendingMachine.GetItemsToSell NRE that could trigger when the deep sea wipes