243,737 Commits over 3,898 Days - 2.61cph!

8 Months Ago
Fix holstered weapon not updating when dropping backpack
8 Months Ago
Add dirt blend floor_tile_02
8 Months Ago
For some reason it didn't subtract the PlayerInventory.cs change
8 Months Ago
Start by subtracting CS 92478
8 Months Ago
Slightly improve component selector search i.e. "MyComponent" will find the "My Component" component
8 Months Ago
merge from analytics_pooling_refactor -> main
8 Months Ago
Cleanup performance calculation code since we have threadsafe pooling now
8 Months Ago
Can no longer place a lock on the TC during the tutorial (it's not covered by the tutorial and kinda breaks the sequence)
8 Months Ago
Merge from main -> test_2022_3_20f1
8 Months Ago
Island group assignment fixes Fixed islands not getting their SpawnLocationIndex assigned on the client, leading to issues when tracking the ActiveIslands on the client
8 Months Ago
added boiler_b + updated artdev map + copper skin for pipe assets
8 Months Ago
Disable the red changeset text in the staging server browser (but only worked in the editor!)
8 Months Ago
Merge from main -> full_server_demos
8 Months Ago
Add `stash.reveal_tick_rate` (default 0.5s) to configure how often the server runs the detection code Require > 2s looking at stash to reveal it
8 Months Ago
Implicit conversion cleanup
8 Months Ago
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8 Months Ago
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8 Months Ago
Fixed being able to spawn at outpost when dying during tutorial if server is in softcore
8 Months Ago
Change tutorial server tag to "tut"
8 Months Ago
Merge from main
8 Months Ago
Optimize use of Styles.IsDefault
8 Months Ago
8 Months Ago
More generic method fixes
8 Months Ago
8 Months Ago
Generic method binding fixes
8 Months Ago
Add Sweeper sample Don't query global stats for local games Add samples folder
8 Months Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
8 Months Ago
WIP full type library search #1466 https://files.facepunch.com/ziks/2024-02-27/sbox-dev_qIrVpyR3tI.mp4 Selected output / local instance nodes re-implementation
8 Months Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
8 Months Ago
Fixed can_rag_pin_inno overwriting can_rag_pin (#2059)
8 Months Ago
Fix hotload error involving duplicate properties Some more hotload skipping for TypeLibrary stuff Update Facepunch.ActionGraphs Fix in parameters Fix sound.play node regression
8 Months Ago
Removed no listings animation Optimised no listings Localised no listings text Single vendor now references no listings through gameobject
8 Months Ago
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8 Months Ago
updated insulation_a
8 Months Ago
Optimised accordion setup Open action no longer animates by default
8 Months Ago
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8 Months Ago
Consider panels visible until their transitions have ended Create menu-main.scene_c style Overflow returns Scroll if -x or -y are scroll Add GameJam category
8 Months Ago
Changed ordering of vendor list Accordions -> Small Listings -> No Listings
8 Months Ago
Default implementation of NodeDefinition.Attributes
8 Months Ago
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8 Months Ago
Convert obsolete attributes into warnings automatically In parameter test In parameter fixes
8 Months Ago
8 Months Ago
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8 Months Ago
merge fix_demos_full_server_demos -> main
8 Months Ago
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8 Months Ago
Fix full server demo packet ordering breaking demos
8 Months Ago
Panel Recursion errors no longer throw full exceptions
8 Months Ago
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8 Months Ago
Added u1 and v1 field support to Mesh:BuildFromTriangles Fixed shotgun firing on its own after being unholstered This could happen if you start reloading, press attack button and switch away from the shotgun in rapid succession. Fixed being able to open ammo crates from any distance using delayed damage and equipping crowbar Set inflictor of Crowbar/Stunstick dmg to the weapon itself, not the player