135,757 Commits over 4,444 Days - 1.27cph!

11 Months Ago
Manifest again
11 Months Ago
fix translate phrase placement in ServerMgr
11 Months Ago
11 Months Ago
Chandelier - added material, tweaked FBX properties
11 Months Ago
Merge from parent
11 Months Ago
Chandelier - Updated blockout mesh, added chain trim material
11 Months Ago
Manifest
11 Months Ago
UI fix after merge
11 Months Ago
updated player ejectorseat sitting pose
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Remove garbage allocations from calls to FindItemsByItemID
11 Months Ago
More static resets Added a command to debug trueshadow update groups
11 Months Ago
Skin viewer glow tweaks
11 Months Ago
HttpImage static fields reset
11 Months Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
11 Months Ago
Add a function to estimate memory usage to the batching system
11 Months Ago
Move EstimateMeshBytes to an extension.
11 Months Ago
merge from main
11 Months Ago
merge domain reload to main
11 Months Ago
merge from main to resolve conflicts
11 Months Ago
Allow drawing instances without making use of monster meshes.
11 Months Ago
Add analytics to main menu video hero Clicking the video takes you to the correct store page
11 Months Ago
Fix piplights on hazmat codelock skin
11 Months Ago
Fix first person ice AK particles not being visible.
11 Months Ago
restore textures.3.bundle from cs126918
11 Months Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
11 Months Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
11 Months Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system
11 Months Ago
Merge from fix_ammo_contents_bug
11 Months Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
11 Months Ago
Show friends currently playing specific servers in the listings Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page Fixed tags always showing +1 above the limit Minor MenuManager cleanup
11 Months Ago
Possibly fixed the ancient rare bug that makes doors unable to be picked up until a lock is placed and removed from them.
11 Months Ago
New Modal for Tutorial - New players
11 Months Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
11 Months Ago
Fixed the settings dropdown having a white overlay, regression when I changed the masks
11 Months Ago
Make sure the limited tab scrollview toggling check is done when opening the tab
11 Months Ago
Fixed a null ref coming from the DeferredMeshDecalRenderer
11 Months Ago
Adding some seaweed to anchor, hanging tires prefabs
11 Months Ago
Fixed general store buttons not scrolling to the section correctly when opened for the first time
11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Another possible map clearing while server restarts fix
11 Months Ago
Updated store page arrow buttons Fixed scrollrect focus not working the first time
11 Months Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
11 Months Ago
new_menu -> main
11 Months Ago
Automatically disable the loading spinner if it takes too long
11 Months Ago
Cancelling a running query will also hide the loading spinner
11 Months Ago
Fixed overlapping texts in the checkout result screen
11 Months Ago
If you turn on a setting thats only available in one menu it will automatically turn off when you go into another menu Eg if you turn on PVE only servers in community then go to official it will no longer be looking for PVE only servers
11 Months Ago
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens