141,172 Commits over 4,383 Days - 1.34cph!

11 Months Ago
When creativemode.freeplacement is active, outside wallpaper isnt removed
11 Months Ago
Can put wallpaper on foundation outside
11 Months Ago
Removed ConVar logs when changing DLSS settings
11 Months Ago
Remove turntables from Wallpaper Starter Pack view
11 Months Ago
removed some jungle procedural components from empty procedural map
11 Months Ago
Floor and Ceiling pack page setup
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Cherry pick from 121916 (add spinning wheel to scene, setup)
11 Months Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
11 Months Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
11 Months Ago
merge from Placeholder_UIsounds
11 Months Ago
merge from Missing_Physimpact_sounds
11 Months Ago
merge from adminui_fireworkpattern_fix
11 Months Ago
Merge from main
11 Months Ago
Add spinning wheel to render scene, setup.
11 Months Ago
Merge from main
11 Months Ago
vine_swing_dismount_fix -> main
11 Months Ago
Fix vine visual stopping moving when a player dismounts mid air. Finished flag to ensure we have completed our swing
11 Months Ago
sticky_vines_fix -> main
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
Weather progress
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Various clipping fixes across different skins
11 Months Ago
Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
11 Months Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
11 Months Ago
On deploy, switch to the entity we're looking at
11 Months Ago
merge from wallpaper/floor
11 Months Ago
simple_snow_usage -> main
11 Months Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
11 Months Ago
beeswarm_rename -> main
11 Months Ago
Rename Beeswarm to Bee Swarm Localisation
11 Months Ago
Added triangle foundation wallpaper
11 Months Ago
jungle_floor_cube_fix -> main
11 Months Ago
Ensure shadow is using the right model
11 Months Ago
Added triangle floor wallpaper Manifest
11 Months Ago
Remaining biome.
11 Months Ago
Forgot the codegen
11 Months Ago
merge from wallpaper/floor
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Fixed wallpaper on foundation not disappearing during decay tick and stab check if outside
11 Months Ago
merge from fix_ammo_count_not_updating -> main
11 Months Ago
merge from fix_ammo_count_not_updating -> main
11 Months Ago
simple_snow_usage -> main
11 Months Ago
Tweaked world model collider
11 Months Ago
If we have a low climate temperature ensure heaters always bring it up to the perfect growth rate. Makes snow bees viable
11 Months Ago
Also show flamethrower fuel count when inside a chest / main inventory
11 Months Ago
Can put wallpaper tool in tool cupboards Stack size to 1, changed category
11 Months Ago
Viewmodel: implemented anims, little punch when switching mode and skin, fixed missing maps and blend type