197,151 Commits over 4,110 Days - 2.00cph!

4 Days Ago
add some per-weather+per-biome fog mults
4 Days Ago
fix override/live edit weather not respecting cloud configs
4 Days Ago
Reduce noise made by melee and bow
4 Days Ago
Various consistency tweaks.
4 Days Ago
Meta for the RPC source generator too since it accidentally committed in 124029
4 Days Ago
Remove unnecessary things related to SyncVars source generator
4 Days Ago
Overcast profile RC
4 Days Ago
Clean up reaction time visualization code
4 Days Ago
Fix shooting scientists not making them aware after reaction time rework
4 Days Ago
Fix bow projectiles not making noise (regression)
4 Days Ago
- Fix hearing not working after reaction time rework - Make noise events readonly structs, they didn't really need to be classes and need all the pooling - Only simulate sighting once per noise
4 Days Ago
Fix hearing and being hit boosting scientist accuracy too fast
5 Days Ago
▆▍▌▍▆▄▇ ▄▄▋▄▍▅▅ ▅▆▇▆▍▄▆ ▉▍▉▅▋ ▉▌▇.
5 Days Ago
merge from party_system -> main
5 Days Ago
Add `party_invites_enabled` convar to disable receiving party invites
5 Days Ago
Fix party invites not hiding names in streamer mode
5 Days Ago
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5 Days Ago
▉▆▉ ▄▅▆▇▉▍██▍ ▍█▌ ▊▉▊▋▉▄ ▇██▆▄ ▋▆▌ ▌▇▄▇▊▆█ ▉▌▌▆▇▊▌▄▌ ▆▅▅▆▅▊▅ - ▋▍█ ▅▌▅▋▅ █▄▊ ▄▄▇▊▇ ▆█▅▋▌█ ▆█ █▇▊▍▌ ▊▄ ▋▅▅ ▇█▅▄▊▇ ▄▊▌▆▍▋▍ █▊ ▋▍▌ ▄▍▇▆▊▄▋ █▉▋▇▋▄▍▍▍ - ▍▅▅▅▌ ▋▊▅▊▄█▊ █▅▇▄▋ ▆▋▅▋▄▋▅ ▇▅▌▆▇ ▄▅▄▌▄█ █▊▋▍▇▇▅▊▊ ▊▄ ▄▇█▆▄ ▌▆▋ ▅▍█▄▋ ▊▌▇▌▉▌▇▌ ▇▊▌█▍▆ ▇▌▊█▄▉▆ ▅█ ▌▅▄▇ ▌▅▌ ▉▄▉▍ ▇█ ▍▇▅▌▆▆▊▋ - ▊▋▄▊▌ ▌▉▉▇▉ ▉▉▇▉▋▉ ▉▉▊█▄▋ ▌▄▌▍▌▇▇▆▆ ▄█▋▅▇▍▊▄▆ ▇▄ ▋▄█▌ ▄█▉ ▉▆▋▉▅▊ ▌▍▄▋▌ - ▍▅▆▄▆█ ▄▊ ▇█▉▌ ▉▇▅▄▄ ▋▉▄▌█ ▋▋ ▍▉█ ▇▄▆▇▍▍ ▅▆▅ ▌▊▌▍ ▋█▄ ▅▍█▅ ▅▄ ▉▌▅▉ ▊▍▉ ██▅▋ ▍▋▉▅▄▊▍▇▄ ▍▆ █▍▉ ▇█▇ ▊▋▉▇▆▆ ▉█▅▇ ▆▅▋▋▇█▅▄▄ ▌▍▄▇█▌ ▄▅▇▇▆▍▆ - █▅▋▋▉▇ ▋█ ▄▋▌▇▊▆ ▇▅ ▍▍▌ ▉▇▊█▉█▄▉ ▆▅ `▅▄▍▇▍▊▊_▍▊▍▋▆▉▋_▅▆▄▌▉▋▄▇█`
5 Days Ago
Clean: minor comment fix Tests: none, trivial change
5 Days Ago
Update: projectile-entity test now covers more internal code - cleaned dead code - not sure I'll need it in the future, so to the grave it goes Tests: ran the unit tests
5 Days Ago
Add: new Projectile vs world base entity tests Tests: ran the unit tests
5 Days Ago
merge from party_system -> main
5 Days Ago
Add leave party button
5 Days Ago
fix missing shader input on scene load
5 Days Ago
merge from party_system -> main
5 Days Ago
Fix scientists still reacting too fast, especially when seeing player through pixel gaps for a microsecond
5 Days Ago
shadow map cheapification
5 Days Ago
First pass on generating cfg/serverdefault.cfg on server startup. This is considerably bigger than serverauto.cfg so some more changes may need to be made
5 Days Ago
merge from indirect_instancing
5 Days Ago
Some .FBX.meta I didn't catch because they were uppercase
5 Days Ago
Fix legacy hooks for entity iterators feeding entities to the callback Minor cleanups in gl_util.cpp Merge Pull Requests * Remove duplicate "Black and White" color modify preset (Community Contribution) * Use player.iterator over player.GetAll in some base game functions (Community Contribution)
5 Days Ago
Revert even more .fbx.meta and .mat files to the state they have on /main
5 Days Ago
Merge Pull Requests * Remove duplicate "Black and White" color modify preset (Community Contribution) * Use player.iterator over player.GetAll in some base game functions (Community Contribution)
5 Days Ago
Subtract all .mat changes to investigate artifacting issues
5 Days Ago
Subtract all .fbx.meta changes to investigate artifacting issues
5 Days Ago
Merge from parent
5 Days Ago
Merge from m ain
5 Days Ago
Merge from placement_improvements
5 Days Ago
Deployables can now be deployed on boats at sea
5 Days Ago
Fixed crash issues with VPC.exe on windows Carefully updating win32 side of VPC scripts Update windows built scripts a bit Minor cleanups in gl_util.cpp VPC Cleanups
5 Days Ago
Minor VPC cleanups More VPC Cleanups
5 Days Ago
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5 Days Ago
Construction setup. Block fixes.
5 Days Ago
Fixed InstancedDebugDraw instance and command buffers initially bound to zero
5 Days Ago
Fixed InstancedDebugDraw instance and command buffers initially bound to zero
5 Days Ago
Fix peripheral vision being too strong in combat